Player Matchup

Erlang Shen
Erlang Shen
Babyassassin584
Erlang Shen
Level 109
God Stats
23W - 30L
1,502 SR
Queue Stats
131W - 128L
1,487 Elo+
Solo
Pele
Pele
Frog27v
Pele
Level 155
God Stats
12W - 1L
1,806 SR
Queue Stats
379W - 166L
1,650 Elo+
Party 2
Janus
Janus
Jeerś
Janus
Level 129
God Stats
26W - 17L
1,623 SR
Queue Stats
452W - 217L
1,609 Elo+
Party 2
Rama
Rama
Niravroh
Rama
Level 155
God Stats
44W - 20L
1,687 SR
Queue Stats
348W - 150L
1,637 Elo+
Party 2
Geb
Geb
ZenMartian
Geb
Level 222
God Stats
38W - 37L
1,609 SR
Queue Stats
841W - 780L
1,507 Elo+
Solo
Team Averages
Level 154
1,645 SR
1,578 Elo+

VS

Team Averages
Level 123
1,514 SR
1,547 Elo+
Athena
Athena
BBQs
Athena
Level 128
God Stats
3W - 3L
1,643 SR
Queue Stats
69W - 53L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
NuggetronPrime
Sun Wukong
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,541 Elo+
Party 1
Ra
Ra
Winning Kink
Ra
Level 86
God Stats
24W - 19L
1,655 SR
Queue Stats
151W - 136L
1,549 Elo+
Solo
Hachiman
Hachiman
bchendo
Hachiman
Level 138
God Stats
6W - 5L
1,637 SR
Queue Stats
80W - 62L
1,557 Elo+
Party 1
Ravana
Ravana
masterchief8467
Ravana
Level 141
God Stats
1W - 4L
1,133 SR
Queue Stats
271W - 264L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Babyassassin584
Erlang Shen
9
0 / 2 / 1
5,266
585
4,791
11,445
8,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
Frog27v
Pele
11
3 / 1 / 1
5,511
612
4,091
8,061
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Jeerś
Janus
12
3 / 0 / 0
6,464
718
2,258
1,785
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
1 / 1 / 2
5,934
659
3,938
4,937
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 4
4,772
530
1,605
3,583
2,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BBQs
Athena
4
0 / 2 / 0
3,820
424
269
5,257
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
NuggetronPrime
Sun Wukong
10
2 / 2 / 0
5,886
654
7,490
9,910
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 0
3,346
372
0
544
102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
bchendo
Hachiman
9
0 / 2 / 1
4,803
534
3,020
5,834
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
5,417
602
3,505
5,241
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
BBQs
Athena
0
2
0
0
W
Erlang Shen
Babyassassin584
Erlang Shen
0
2
1
0.25
W
Pele
Frog27v
Pele
3
1
1
3.5
W
Janus
Jeerś
Janus
3
0
0
3
W
Rama
1
1
2
2
L
Sun Wukong
NuggetronPrime
Sun Wukong
2
2
0
1
L
0
0
0
0
W
1
0
4
3
L
Hachiman
bchendo
Hachiman
0
2
1
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
14,284
29,811
Taken
26,786
15,311
Mitigated
14,721
10,616
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BBQs
Athena
269
117
0
1,062
5,257
3,262
0
774
4,483
6,647
0
W
Erlang Shen
Babyassassin584
Erlang Shen
4,791
2,859
0
4,017
11,445
8,094
0
0
11,445
0
29,290
W
Pele
Frog27v
Pele
4,091
1,100
0
3,200
8,061
2,567
0
0
8,061
0
39,774
W
Janus
Jeerś
Janus
2,258
41
0
750
1,785
673
0
0
1,785
45,650
1,657
W
Rama
3,938
3,419
0
1,854
4,937
1,825
396
106
4,831
0
48,914
L
Sun Wukong
NuggetronPrime
Sun Wukong
7,490
2,346
0
3,301
9,910
7,159
0
528
9,352
0
39,964
L
0
0
0
0
544
102
0
0
544
0
0
W
1,605
397
0
795
3,583
2,152
0
163
3,420
10,166
2,049
L
Hachiman
bchendo
Hachiman
3,020
1,337
0
1,644
5,834
1,725
0
760
5,034
0
31,290
L
3,505
947
0
814
5,241
2,473
0
1,330
3,794
0
40,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
23,272
314
Minions Killed
197
0
Camps Cleared
0
857,293
Distance Traveled
687,460
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,820
424
19
2
0
133,090
0
W
Erlang Shen
5,266
585
45
5
0
146,244
0
W
Pele
5,511
612
73
8
0
215,257
0
W
Janus
6,464
718
85
9
0
198,841
0
W
Rama
5,934
659
88
10
0
164,334
2
L
Sun Wukong
5,886
654
61
7
0
149,117
0
L
Ra
3,346
372
0
0
0
10,029
0
W
Geb
4,772
530
23
3
0
132,617
0
L
Hachiman
4,803
534
43
5
0
179,106
0
L
Ravana
5,417
602
74
8
0
216,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role