Player Matchup

Thor
Thor
Gold III
AiGirlfriend
Thor
Gold III
Level 48
God Stats
10W - 9L
1,682 SR
Queue Stats
34W - 30L
1,558 MMR
Solo
Raijin
Raijin
Gold II
CannyPlatypus77
Raijin
Gold II
Level 85
God Stats
12W - 10L
1,592 SR
Queue Stats
102W - 93L
1,567 MMR
Solo
Bacchus
Bacchus
Gold III
Ravenjcm
Bacchus
Gold III
Level 159
God Stats
26W - 12L
1,701 SR
Queue Stats
373W - 372L
1,505 MMR
Solo
Ah Puch
Ah Puch
Gold III
kcolgem
Ah Puch
Gold III
Level 107
God Stats
15W - 15L
1,587 SR
Queue Stats
119W - 119L
1,532 MMR
Solo
Medusa
Medusa
Gold III
mattman41200
Medusa
Gold III
Level 124
God Stats
5W - 3L
1,501 SR
Queue Stats
114W - 115L
1,538 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,613 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,536 SR
1,496 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Glock17Binary
Sun Wukong
Gold I
Level 120
God Stats
6W - 5L
1,613 SR
Queue Stats
345W - 329L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
JankyOleMe
Thanatos
Gold IV
Level 147
God Stats
3W - 7L
1,566 SR
Queue Stats
72W - 77L
1,493 MMR
Solo
Geb
Geb
Gold II
fabienthearabin
Geb
Gold II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 384L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,126
625
1,086
4,112
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,583
717
1,312
1,267
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Ravenjcm
Bacchus
6
0 / 0 / 2
3,602
720
1,334
2,863
1,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
kcolgem
Ah Puch
7
1 / 1 / 1
3,722
744
2,497
2,153
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
2 / 0 / 0
3,667
733
3,378
2,045
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaBakasuraLancelotSurtr

VS

Bans
CharybdisAgniArachneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 0
3,174
635
1,200
3,126
837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
 
Aphrodite
1
0 / 0 / 0
909
182
0
0
0
Sun Wukong
Glock17Binary
Sun Wukong
6
1 / 1 / 1
3,708
742
1,363
4,794
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
JankyOleMe
Thanatos
7
1 / 1 / 1
3,626
725
915
4,408
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,320
664
858
4,818
2,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
L
Aphrodite
 
Aphrodite
0
0
0
0
W
0
1
1
0.5
W
1
0
0
1
L
Sun Wukong
Glock17Binary
Sun Wukong
1
1
1
1.5
L
Thanatos
JankyOleMe
Thanatos
1
1
1
1.5
W
Bacchus
Ravenjcm
Bacchus
0
0
2
1
L
0
2
0
0
W
Ah Puch
kcolgem
Ah Puch
1
1
1
1.5
W
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,607
Damage
4,336
12,440
Taken
17,146
4,634
Mitigated
6,612
5,445
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,200
566
0
927
3,126
837
0
383
2,743
0
20,390
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
1,086
292
0
1,856
4,112
1,205
0
60
4,052
0
15,704
W
1,312
42
0
375
1,267
320
0
0
1,267
14,966
0
L
Sun Wukong
Glock17Binary
Sun Wukong
1,363
0
0
1,872
4,794
2,027
0
2,207
2,247
0
16,100
L
Thanatos
JankyOleMe
Thanatos
915
123
0
3,882
4,408
1,324
0
1,031
3,185
0
12,994
W
Bacchus
Ravenjcm
Bacchus
1,334
406
0
1,384
2,863
1,940
0
303
2,560
6,331
0
L
858
80
0
1,211
4,818
2,424
0
951
3,867
5,773
0
W
Ah Puch
kcolgem
Ah Puch
2,497
105
0
866
2,153
566
0
0
2,153
17,891
347
W
Medusa
3,378
1,630
0
964
2,045
603
0
495
1,550
0
23,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,700
Gold Earned
14,737
141
Minions Killed
97
0
Camps Cleared
0
535,240
Distance Traveled
406,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,174
635
32
6
0
97,484
0
L
Aphrodite
909
182
0
0
0
0
0
W
Thor
3,126
625
30
6
0
117,362
0
W
Raijin
3,583
717
36
7
0
101,812
0
L
Sun Wukong
3,708
742
30
6
0
100,691
0
L
Thanatos
3,626
725
29
6
0
97,882
0
W
Bacchus
3,602
720
12
2
0
117,582
0
L
Geb
3,320
664
6
1
0
110,301
0
W
Ah Puch
3,722
744
36
7
0
104,272
0
W
Medusa
3,667
733
27
5
0
94,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role