Player Matchup

Maui
Maui
Bronze V
BallsOfBroccoli
Maui
Bronze V
Level 69
God Stats
18W - 23L
1,364 SR
Queue Stats
20W - 38L
720 MMR
Solo
Ravana
Ravana
Silver II
LuisLover
Ravana
Silver II
Level 122
God Stats
2W - 3L
1,480 SR
Queue Stats
231W - 232L
1,117 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
TheOnlyPaydro
Zhong Kui
Silver III
Level 126
God Stats
3W - 2L
1,706 SR
Queue Stats
101W - 121L
972 MMR
Solo
Neith
Neith
Silver I
VanillaBean6297
Neith
Silver I
Level 121
God Stats
2W - 5L
1,376 SR
Queue Stats
79W - 84L
1,170 MMR
Solo
Nu Wa
Nu Wa
Silver IV
zeus_vibrant
Nu Wa
Silver IV
Level 158
God Stats
21W - 18L
1,496 SR
Queue Stats
40W - 43L
1,223 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,484 SR
1,040 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,513 SR
1,038 MMR
Ne Zha
Ne Zha
Gold V
Been_King10
Ne Zha
Gold V
Level 126
God Stats
16W - 10L
1,578 SR
Queue Stats
328W - 338L
1,229 MMR
Solo
Scylla
Scylla
Silver III
CDJason520
Scylla
Silver III
Level 221
God Stats
15W - 15L
1,710 SR
Queue Stats
540W - 575L
1,004 MMR
Solo
Da Ji
Da Ji
Bronze V
GrimmsKid
Da Ji
Bronze V
Level 54
God Stats
1W - 2L
1,323 SR
Queue Stats
5W - 25L
975 MMR
Solo
Aphrodite
Aphrodite
Silver V
ShyFairy_TTV
Aphrodite
Silver V
Level 145
God Stats
30W - 44L
1,419 SR
Queue Stats
108W - 158L
744 MMR
Solo
Chiron
Chiron
Gold V
alejoganoza
Chiron
Gold V
Level 179
God Stats
68W - 76L
1,536 SR
Queue Stats
126W - 142L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,285
529
3,927
8,967
6,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
LuisLover
Ravana
9
1 / 2 / 0
4,962
496
3,659
6,340
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TheOnlyPaydro
Zhong Kui
8
0 / 4 / 0
4,939
494
2,931
7,791
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 0 / 2
5,672
567
4,303
6,729
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,552
555
3,708
4,353
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothArachneBacchusKali

VS

Bans
Maman BrigitteThanatosAwilixCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
5 / 0 / 1
6,814
681
7,864
9,466
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
CDJason520
Scylla
9
0 / 0 / 0
5,345
535
2,567
3,011
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
GrimmsKid
Da Ji
10
1 / 1 / 1
5,100
510
2,594
8,565
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
ShyFairy_TTV
Aphrodite
7
0 / 1 / 0
4,741
474
1,969
5,686
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
9
0 / 0 / 0
5,061
506
4,289
5,377
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
6
6
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ne Zha
5
0
1
5.5
W
Scylla
CDJason520
Scylla
0
0
0
0
W
Da Ji
GrimmsKid
Da Ji
1
1
1
1.5
L
Ravana
LuisLover
Ravana
1
2
0
0.5
W
Aphrodite
ShyFairy_TTV
Aphrodite
0
1
0
0
L
Zhong Kui
TheOnlyPaydro
Zhong Kui
0
4
0
0
L
0
0
2
1
W
Chiron
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
19,283
34,180
Taken
32,105
18,086
Mitigated
13,393
12,988
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,927
913
0
2,104
8,967
6,497
0
2,102
6,865
16,660
2,119
W
Ne Zha
7,864
3,730
0
4,976
9,466
5,050
0
3,204
6,262
0
44,741
W
Scylla
CDJason520
Scylla
2,567
82
0
747
3,011
810
148
1,513
1,498
42,654
847
W
Da Ji
GrimmsKid
Da Ji
2,594
374
0
3,047
8,565
3,222
0
2,081
6,484
0
27,661
L
Ravana
LuisLover
Ravana
3,659
1,086
0
1,773
6,340
2,910
0
485
5,687
0
36,960
W
Aphrodite
ShyFairy_TTV
Aphrodite
1,969
664
1,739
3,202
5,686
2,586
0
2,375
3,311
11,333
0
L
Zhong Kui
TheOnlyPaydro
Zhong Kui
2,931
586
0
2,688
7,791
4,919
0
0
7,256
24,756
4,775
L
4,303
1,613
0
5,461
6,729
2,316
15
278
6,451
0
46,564
W
Chiron
4,289
1,581
223
1,739
5,377
1,725
0
953
4,424
0
39,587
L
3,708
742
0
962
4,353
1,444
72
1,560
2,793
45,940
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
27,061
298
Minions Killed
289
0
Camps Cleared
0
931,070
Distance Traveled
977,976
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,285
529
29
3
0
211,180
1
W
Ne Zha
6,814
681
77
8
0
186,245
1
W
Scylla
5,345
535
82
8
0
186,171
1
W
Da Ji
5,100
510
47
5
0
221,887
3
L
Ravana
4,962
496
52
5
0
212,230
0
W
Aphrodite
4,741
474
24
2
0
190,515
2
L
Zhong Kui
4,939
494
50
5
0
143,915
2
L
Neith
5,672
567
91
9
0
174,078
2
W
Chiron
5,061
506
59
6
0
193,158
4
L
Nu Wa
5,552
555
76
8
0
189,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role