Player Matchup

Bakasura
Bakasura
LocalBankRobber
Bakasura
Level 25
God Stats
21W - 25L
1,383 SR
Queue Stats
115W - 101L
1,383 Elo+
Party 2
Khepri
Khepri
MouseInATeacup
Khepri
Level 28
God Stats
2W - 1L
1,723 SR
Queue Stats
92W - 103L
1,382 Elo+
Party 4
Zeus
Zeus
ParadoxValuez
Zeus
Level 69
God Stats
8W - 10L
1,173 SR
Queue Stats
318W - 341L
1,420 Elo+
Party 2
Izanami
Izanami
SillySponge
Izanami
Level 59
God Stats
3W - 4L
1,454 SR
Queue Stats
130W - 130L
1,408 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
monsterzilla410
Morgan Le Fay
Level 68
God Stats
21W - 19L
1,509 SR
Queue Stats
578W - 603L
1,411 Elo+
Party 2
Team Averages
Level 50
1,448 SR
1,401 Elo+

VS

Team Averages
Level 73
1,664 SR
1,432 Elo+
Izanami
Izanami
ShinnidyPV
Izanami
Level 74
God Stats
20W - 5L
1,770 SR
Queue Stats
487W - 452L
1,389 Elo+
Party 3
Shiva
Shiva
darth_vaiv
Shiva
Level 68
God Stats
14W - 8L
1,659 SR
Queue Stats
15W - 10L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
lehey_
Nu Wa
Level 67
God Stats
71W - 69L
1,455 SR
Queue Stats
421W - 414L
1,362 Elo+
Party 3
Bastet
Bastet
vS iTemper
Bastet
Level 63
God Stats
8W - 1L
1,852 SR
Queue Stats
202W - 188L
1,412 Elo+
Solo
Anubis
Anubis
vaibhavking3
Anubis
Level 95
God Stats
74W - 31L
1,586 SR
Queue Stats
135W - 101L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 6 / 0
6,093
435
6,019
16,054
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 1
6,188
442
1,631
7,077
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,802
486
8,813
8,653
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SillySponge
Izanami
10
0 / 4 / 1
5,821
416
6,049
8,851
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
monsterzilla410
Morgan Le Fay
10
1 / 2 / 0
5,827
416
4,372
5,641
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ShinnidyPV
Izanami
13
3 / 0 / 1
7,686
549
6,444
10,133
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
12
1 / 1 / 2
6,999
500
2,348
11,992
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
lehey_
Nu Wa
11
1 / 1 / 2
6,359
454
6,447
7,621
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
vS iTemper
Bastet
18
4 / 1 / 4
9,238
660
6,229
11,874
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
15
9 / 0 / 1
9,219
659
10,638
7,481
3,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
18
18
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
6
0
0.17
L
0
0
1
0.5
L
1
6
0
0.17
W
Izanami
ShinnidyPV
Izanami
3
0
1
3.5
L
Izanami
SillySponge
Izanami
0
4
1
0.13
W
Shiva
1
1
2
2
W
Nu Wa
lehey_
Nu Wa
1
1
2
2
L
Morgan Le Fay
monsterzilla410
Morgan Le Fay
1
2
0
0.5
W
Bastet
vS iTemper
Bastet
4
1
4
6
W
Anubis
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
32,106
46,276
Taken
49,101
19,103
Mitigated
22,279
9,148
Healing
25,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,019
4,955
0
4,373
16,054
6,304
0
4,883
11,066
0
39,908
L
1,631
147
0
1,744
7,077
5,501
164
2,288
4,445
20,488
0
L
8,813
1,643
0
280
8,653
2,299
0
4,237
4,087
41,293
3,451
W
Izanami
ShinnidyPV
Izanami
6,444
4,846
62
6,595
10,133
3,303
2,498
1,823
8,110
0
57,294
L
Izanami
SillySponge
Izanami
6,049
3,471
0
1,316
8,851
3,423
204
2,444
6,208
0
48,717
W
Shiva
2,348
148
0
2,716
11,992
8,304
625
8,156
3,796
0
24,816
W
Nu Wa
lehey_
Nu Wa
6,447
3,261
57
2,043
7,621
2,059
328
846
6,684
20,655
383
L
Morgan Le Fay
monsterzilla410
Morgan Le Fay
4,372
251
0
1,435
5,641
1,576
0
2,477
3,117
22,686
884
W
Bastet
vS iTemper
Bastet
6,229
2,905
0
7,983
11,874
5,064
0
674
11,075
0
93,234
W
Anubis
10,638
389
0
5,654
7,481
3,549
2,149
2,496
4,354
73,526
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
39,501
290
Minions Killed
419
0
Camps Cleared
0
1,190,877
Distance Traveled
1,340,774
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,093
435
82
6
0
277,409
0
L
Khepri
6,188
442
21
2
0
244,606
0
L
Zeus
6,802
486
69
5
0
193,484
0
W
Izanami
7,686
549
95
7
0
233,083
0
L
Izanami
5,821
416
82
6
0
236,520
3
W
Shiva
6,999
500
43
3
0
298,476
0
W
Nu Wa
6,359
454
24
2
0
244,070
0
L
Morgan Le Fay
5,827
416
36
3
0
238,858
0
W
Bastet
9,238
660
134
10
0
315,569
0
W
Anubis
9,219
659
123
9
0
249,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role