Player Matchup

Horus
Horus
Silver I
Stårlight
Horus
Silver I
Level 238
God Stats
4W - 3L
1,508 SR
Queue Stats
515W - 523L
1,243 MMR
Solo
Chernobog
Chernobog
Silver I
TinyFacial
Chernobog
Silver I
Level 153
God Stats
133W - 108L
1,553 SR
Queue Stats
227W - 228L
1,284 MMR
Solo
Agni
Agni
Silver I
logpla22
Agni
Silver I
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 180L
1,283 MMR
Solo
Cthulhu
Cthulhu
Gold V
oonlyk
Cthulhu
Gold V
Level 98
God Stats
7W - 6L
1,545 SR
Queue Stats
73W - 87L
1,234 MMR
Solo
Loki
Loki
Silver V
youxmadxbro
Loki
Silver V
Level 69
God Stats
6W - 1L
1,525 SR
Queue Stats
34W - 33L
1,216 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,526 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,537 SR
1,391 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
JustynWithAY
Charybdis
Silver I
Level 99
God Stats
73W - 57L
1,592 SR
Queue Stats
180W - 181L
1,214 MMR
Solo
Aphrodite
Aphrodite
Silver V
stuffonthefloor
Aphrodite
Silver V
Level 122
God Stats
6W - 7L
1,592 SR
Queue Stats
11W - 36L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 1 / 10
8,609
538
6,741
14,670
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
TinyFacial
Chernobog
15
2 / 3 / 5
9,059
566
9,961
10,409
4,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
6 / 1 / 6
9,871
617
13,959
10,836
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
oonlyk
Cthulhu
16
1 / 0 / 1
9,475
592
12,833
12,530
17,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 6
10,140
634
14,122
16,463
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AnhurThanatosBacchusAthenaThor

VS

Bans
DanzaburouPoseidonAresHeraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 2 / 0
8,470
529
7,972
20,679
14,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
 
Arachne
15
2 / 3 / 1
8,054
503
8,299
15,068
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
 
Mulan
11
1 / 3 / 1
7,397
462
9,355
15,156
9,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
JustynWithAY
Charybdis
13
1 / 4 / 2
7,917
495
12,077
14,423
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
stuffonthefloor
Aphrodite
12
1 / 6 / 0
7,076
442
2,792
12,532
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
5
5
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
L
Arachne
 
Arachne
2
3
1
0.83
L
Mulan
 
Mulan
1
3
1
0.5
L
Charybdis
JustynWithAY
Charybdis
1
4
2
0.5
W
Horus
1
1
10
6
W
Chernobog
TinyFacial
Chernobog
2
3
5
1.5
W
Agni
6
1
6
9
W
Cthulhu
oonlyk
Cthulhu
1
0
1
1.5
L
Aphrodite
stuffonthefloor
Aphrodite
1
6
0
0.17
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,616
Damage
40,495
64,908
Taken
77,858
48,925
Mitigated
41,106
26,175
Healing
25,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,972
1,108
0
6,589
20,679
14,537
0
11,453
9,226
198
69,498
L
Arachne
 
Arachne
8,299
5,519
0
1,121
15,068
6,605
0
3,374
11,694
0
72,772
L
Mulan
 
Mulan
9,355
1,253
0
3,913
15,156
9,988
0
2,851
12,305
0
36,057
L
Charybdis
JustynWithAY
Charybdis
12,077
6,641
0
5,687
14,423
5,085
920
4,048
10,375
0
76,403
W
Horus
6,741
2,740
2,123
7,569
14,670
15,185
0
1,646
13,024
525
24,666
W
Chernobog
TinyFacial
Chernobog
9,961
6,419
0
1,557
10,409
4,181
917
0
10,409
0
72,387
W
Agni
13,959
1,445
0
1,300
10,836
4,409
235
1,079
9,757
79,841
1,030
W
Cthulhu
oonlyk
Cthulhu
12,833
1,359
109
3,679
12,530
17,384
0
218
12,312
77,276
1,370
L
Aphrodite
stuffonthefloor
Aphrodite
2,792
265
2,593
5,354
12,532
4,891
0
5,201
7,331
49,671
0
W
14,122
4,881
0
9,838
16,463
7,766
0
767
15,696
0
103,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,154
Gold Earned
38,914
563
Minions Killed
470
0
Camps Cleared
0
1,798,909
Distance Traveled
1,554,806
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,470
529
127
8
0
337,326
2
L
Arachne
8,054
503
100
6
0
379,573
0
L
Mulan
7,397
462
59
4
0
316,300
5
L
Charybdis
7,917
495
109
7
0
272,601
3
W
Horus
8,609
538
32
2
0
365,269
3
W
Chernobog
9,059
566
125
8
0
333,156
0
W
Agni
9,871
617
140
9
0
357,503
7
W
Cthulhu
9,475
592
134
8
0
340,276
8
L
Aphrodite
7,076
442
75
5
0
249,006
3
W
Loki
10,140
634
132
8
0
402,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role