Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HotCheetoBoi315
Ah Muzen Cab
Level 81
God Stats
1W - 2L
1,915 SR
Queue Stats
42W - 41L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
OneTapIGuess
Ne Zha
Level 114
God Stats
34W - 27L
1,405 SR
Queue Stats
159W - 186L
1,373 Elo+
Solo
Yemoja
Yemoja
Ty Cobb 367
Yemoja
Level 107
God Stats
4W - 12L
1,264 SR
Queue Stats
35W - 31L
1,486 Elo+
Solo
Anubis
Anubis
WinterLily77
Anubis
Level 115
God Stats
67W - 36L
1,957 SR
Queue Stats
131W - 110L
1,553 Elo+
Party 1
Pele
Pele
rojasdominator
Pele
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,544 Elo+
Solo
Team Averages
Level 109
1,608 SR
1,520 Elo+

VS

Team Averages
Level 96
1,363 SR
1,452 Elo+
King Arthur
King Arthur
Alex_Phantom2
King Arthur
Level 154
God Stats
0W - 2L
1,259 SR
Queue Stats
189W - 191L
1,487 Elo+
Solo
Chang'e
Chang'e
PeachSu
Chang'e
Level 48
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Sw_Kilo
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 210L
1,509 Elo+
Solo
Fenrir
Fenrir
TheeAdresia
Fenrir
Level 63
God Stats
4W - 9L
1,283 SR
Queue Stats
67W - 81L
1,421 Elo+
Solo
Bellona
Bellona
Valorwolfxx
Bellona
Level 88
God Stats
2W - 3L
1,391 SR
Queue Stats
14W - 16L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HotCheetoBoi315
Ah Muzen Cab
16
6 / 0 / 10
11,102
555
17,982
7,220
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
18
5 / 1 / 5
11,021
551
11,600
17,616
9,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
17
2 / 0 / 12
11,812
591
5,467
12,193
10,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
4 / 3 / 5
9,938
497
9,413
9,935
5,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 0 / 5
13,907
695
25,865
20,060
17,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex_Phantom2
King Arthur
13
0 / 5 / 0
7,757
388
3,145
18,768
8,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PeachSu
Chang'e
13
0 / 11 / 0
7,972
399
6,117
22,705
10,525
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hel
14
0 / 7 / 3
8,383
419
4,817
17,632
6,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
14
3 / 3 / 0
8,573
429
9,387
20,226
8,978
Bellona
Valorwolfxx
Bellona
12
1 / 5 / 2
7,762
388
6,256
18,530
14,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
30
Kills
4
4
Deaths
31
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alex_Phantom2
King Arthur
0
5
0
0
W
Ah Muzen Cab
HotCheetoBoi315
Ah Muzen Cab
6
0
10
11
W
Ne Zha
5
1
5
7.5
L
Chang'e
PeachSu
Chang'e
0
11
0
0
L
Hel
0
7
3
0.21
L
Fenrir
3
3
0
1
W
Yemoja
2
0
12
8
L
Bellona
Valorwolfxx
Bellona
1
5
2
0.4
W
Anubis
4
3
5
2.17
W
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,327
Damage
29,722
67,024
Taken
97,861
45,715
Mitigated
48,896
21,140
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alex_Phantom2
King Arthur
3,145
559
0
1,102
18,768
8,697
0
1,538
17,230
0
67,060
W
Ah Muzen Cab
HotCheetoBoi315
Ah Muzen Cab
17,982
6,039
0
746
7,220
2,826
3,455
1,203
6,017
0
81,284
W
Ne Zha
11,600
2,720
0
6,556
17,616
9,398
3,493
1,470
16,146
0
107,126
L
Chang'e
PeachSu
Chang'e
6,117
1,214
64
3,036
22,705
10,525
133
0
22,705
52,055
0
L
Hel
4,817
518
3,430
5,360
17,632
6,407
0
4,262
13,370
44,369
0
L
Fenrir
9,387
2,749
0
2,641
20,226
8,978
0
4,236
15,990
0
64,074
W
Yemoja
5,467
1,698
2,362
2,450
12,193
10,546
2,756
2,049
10,144
58,435
1,328
L
Bellona
Valorwolfxx
Bellona
6,256
1,544
0
3,171
18,530
14,289
0
4,729
13,801
0
42,925
W
Anubis
9,413
712
0
1,377
9,935
5,240
820
1,177
8,758
65,934
1,114
W
25,865
7,161
0
7,649
20,060
17,705
1,521
5,250
14,810
0
144,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,780
Gold Earned
40,447
632
Minions Killed
388
0
Camps Cleared
0
1,957,309
Distance Traveled
1,694,319
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,757
388
98
5
0
411,370
0
W
Ah Muzen Cab
11,102
555
107
5
0
398,226
0
W
Ne Zha
11,021
551
142
7
0
424,157
0
L
Chang'e
7,972
399
69
3
0
286,415
0
L
Hel
8,383
419
60
3
0
279,376
0
L
Fenrir
8,573
429
84
4
0
355,120
0
W
Yemoja
11,812
591
98
5
0
357,921
0
L
Bellona
7,762
388
77
4
0
362,038
0
W
Anubis
9,938
497
83
4
0
361,495
0
W
Pele
13,907
695
202
10
0
415,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role