Player Matchup

Gilgamesh
Gilgamesh
Gold III
ICALRI
Gilgamesh
Gold III
Level 158
God Stats
6W - 3L
1,617 SR
Queue Stats
81W - 74L
1,527 MMR
Solo
Olorun
Olorun
Gold III
MeliodasDragnSin
Olorun
Gold III
Level 158
God Stats
3W - 2L
1,694 SR
Queue Stats
138W - 127L
1,545 MMR
Solo
He Bo
He Bo
Gold II
MrZayTo
He Bo
Gold II
Level 158
God Stats
4W - 2L
1,638 SR
Queue Stats
22W - 15L
1,624 MMR
Party 1
Cupid
Cupid
Silver I
TheNegan
Cupid
Silver I
Level 47
God Stats
31W - 24L
1,385 SR
Queue Stats
106W - 108L
1,537 MMR
Solo
Maui
Maui
Gold V
Xeal AlZaRe
Maui
Gold V
Level 176
God Stats
2W - 3L
1,289 SR
Queue Stats
109W - 107L
1,431 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,525 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,627 SR
1,533 MMR
Awilix
Awilix
Gold II
Amon Ramses Ra
Awilix
Gold II
Level 196
God Stats
13W - 16L
1,534 SR
Queue Stats
175W - 180L
1,526 MMR
Solo
Chiron
Chiron
Gold III
Groffasaurus
Chiron
Gold III
Level 104
God Stats
38W - 43L
1,533 SR
Queue Stats
84W - 79L
1,545 MMR
Solo
Discordia
Discordia
Gold IV
Lezalit2012
Discordia
Gold IV
Level 101
God Stats
1W - 2L
1,609 SR
Queue Stats
102W - 122L
1,527 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
RunItUpFoo
Baron Samedi
Gold IV
Level 101
God Stats
3W - 1L
1,906 SR
Queue Stats
234W - 252L
1,534 MMR
Solo
Xbalanque
Xbalanque
Platinum V
sT Fuseey
Xbalanque
Platinum V
Level 142
God Stats
15W - 17L
1,554 SR
Queue Stats
584W - 587L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ICALRI
Gilgamesh
12
1 / 3 / 1
7,092
546
8,058
15,947
8,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 1
7,187
553
3,405
7,680
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

He Bo
MrZayTo
He Bo
12
3 / 1 / 4
6,892
530
5,375
6,739
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
TheNegan
Cupid
14
8 / 2 / 1
8,432
649
7,411
8,864
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 9
6,800
523
4,026
12,520
8,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BellonaThanatosSurtr

VS

Bans
ThorZeusRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,721
517
3,394
5,641
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
1 / 6 / 3
6,296
484
5,101
10,277
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Lezalit2012
Discordia
12
1 / 4 / 3
6,897
531
6,564
6,829
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
RunItUpFoo
Baron Samedi
6
0 / 4 / 0
4,930
379
1,557
5,952
3,632
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
sT Fuseey
Xbalanque
12
1 / 1 / 2
7,513
578
11,534
12,304
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
8
9
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
0
1
5.5
L
Chiron
1
6
3
0.42
W
Gilgamesh
ICALRI
Gilgamesh
1
3
1
0.5
L
Discordia
Lezalit2012
Discordia
1
4
3
0.63
W
3
2
1
1.75
W
He Bo
MrZayTo
He Bo
3
1
4
5
L
Baron Samedi
RunItUpFoo
Baron Samedi
0
4
0
0
W
Cupid
TheNegan
Cupid
8
2
1
4.25
W
0
1
9
4.5
L
Xbalanque
sT Fuseey
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
28,150
51,750
Taken
41,003
25,401
Mitigated
16,500
19,506
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,394
1,433
0
2,599
5,641
2,127
0
1,647
3,994
0
33,770
L
Chiron
5,101
2,245
213
1,900
10,277
3,215
0
2,780
7,497
0
38,925
W
Gilgamesh
ICALRI
Gilgamesh
8,058
2,534
0
5,065
15,947
8,450
0
927
14,953
0
51,611
L
Discordia
Lezalit2012
Discordia
6,564
111
0
1,179
6,829
2,688
0
3,323
3,506
42,413
927
W
3,405
1,988
585
2,597
7,680
2,933
904
2,181
4,997
50,104
648
W
He Bo
MrZayTo
He Bo
5,375
524
0
2,385
6,739
1,872
0
547
6,084
44,715
0
L
Baron Samedi
RunItUpFoo
Baron Samedi
1,557
282
50
1,325
5,952
3,632
0
1,880
4,072
6,956
0
W
Cupid
TheNegan
Cupid
7,411
3,721
496
4,624
8,864
3,616
2,859
1,156
7,708
0
67,196
W
4,026
836
1,214
2,540
12,520
8,530
0
3,312
8,870
23,367
1,347
L
Xbalanque
sT Fuseey
Xbalanque
11,534
6,325
0
5,866
12,304
4,838
0
2,995
9,309
0
61,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
32,357
352
Minions Killed
309
0
Camps Cleared
0
1,239,437
Distance Traveled
1,079,088
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,721
517
53
4
0
221,848
0
L
Chiron
6,296
484
67
5
0
242,216
2
W
Gilgamesh
7,092
546
87
7
0
258,519
4
L
Discordia
6,897
531
86
7
0
246,770
3
W
Olorun
7,187
553
82
6
0
231,490
4
W
He Bo
6,892
530
62
5
0
287,346
0
L
Baron Samedi
4,930
379
7
1
0
119,509
0
W
Cupid
8,432
649
92
7
0
216,784
2
W
Maui
6,800
523
29
2
0
245,298
0
L
Xbalanque
7,513
578
96
7
0
248,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role