Player Matchup

Kumbhakarna
Kumbhakarna
CadeBarnes89
Kumbhakarna
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chrispanda420
Nu Wa
Level 85
God Stats
3W - 2L
1,706 SR
Queue Stats
32W - 33L
1,480 Elo+
Solo
Nut
Nut
Noobsauced
Nut
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 104L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RaaRaa714
Tsukuyomi
Level 105
God Stats
2W - 4L
1,685 SR
Queue Stats
71W - 69L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
SharpnHumble
Kukulkan
Level 105
God Stats
23W - 11L
1,849 SR
Queue Stats
177W - 202L
1,464 Elo+
Solo
Team Averages
Level 113
1,648 SR
1,459 Elo+

VS

Team Averages
Level 100
1,576 SR
1,567 Elo+
Chang'e
Chang'e
HoneyBunnie0
Chang'e
Level 141
God Stats
67W - 70L
1,514 SR
Queue Stats
237W - 243L
1,455 Elo+
Solo
Chaac
Chaac
LiveStreamTTV
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,382 Elo+
Solo
Medusa
Medusa
Mythile
Medusa
Level 123
God Stats
5W - 1L
1,596 SR
Queue Stats
198W - 40L
1,766 Elo+
Party 1
Bastet
Bastet
PapaBray
Bastet
Level 39
God Stats
10W - 1L
1,836 SR
Queue Stats
59W - 10L
1,744 Elo+
Party 1
Sol
Sol
SarcasticFOX
Sol
Level 126
God Stats
4W - 6L
1,432 SR
Queue Stats
140W - 127L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CadeBarnes89
Kumbhakarna
12
0 / 1 / 2
7,350
1,225
3,524
11,187
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 1
6,281
1,047
2,323
4,037
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 1
7,061
1,177
5,760
9,848
4,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RaaRaa714
Tsukuyomi
12
1 / 5 / 2
6,987
1,165
2,064
10,065
4,311
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SharpnHumble
Kukulkan
12
1 / 4 / 2
7,281
1,214
5,468
6,873
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HoneyBunnie0
Chang'e
13
5 / 0 / 6
8,353
1,392
5,975
4,310
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 9
8,523
1,421
9,566
7,210
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Mythile
Medusa
13
2 / 1 / 9
8,113
1,352
11,770
4,528
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
PapaBray
Bastet
12
2 / 0 / 5
7,299
1,217
7,849
5,618
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 1 / 6
7,248
1,208
4,008
2,853
942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
3
Kills
14
14
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CadeBarnes89
Kumbhakarna
0
1
2
1
L
0
2
1
0.25
W
Chang'e
HoneyBunnie0
Chang'e
5
0
6
8
W
4
1
9
8.5
W
Medusa
Mythile
Medusa
2
1
9
6.5
L
1
2
1
0.75
W
Bastet
PapaBray
Bastet
2
0
5
4.5
L
Tsukuyomi
RaaRaa714
Tsukuyomi
1
5
2
0.4
W
1
1
6
4
L
Kukulkan
SharpnHumble
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,139
Damage
39,168
42,010
Taken
24,519
22,357
Mitigated
11,276
2,616
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CadeBarnes89
Kumbhakarna
3,524
484
0
1,310
11,187
9,953
0
3,932
6,871
11,290
95
L
2,323
729
0
150
4,037
1,131
0
680
3,212
5,013
0
W
Chang'e
HoneyBunnie0
Chang'e
5,975
907
1,361
1,439
4,310
1,716
0
1,799
2,471
16,106
0
W
9,566
1,331
0
1,330
7,210
4,866
0
2,535
4,535
0
22,159
W
Medusa
Mythile
Medusa
11,770
3,536
0
797
4,528
1,611
0
2,678
1,640
0
33,997
L
5,760
3,321
0
264
9,848
4,128
0
1,819
7,827
0
20,697
W
Bastet
PapaBray
Bastet
7,849
925
0
706
5,618
2,141
0
2,063
3,435
0
10,982
L
Tsukuyomi
RaaRaa714
Tsukuyomi
2,064
378
0
517
10,065
4,311
0
1,624
8,358
0
13,114
W
4,008
365
0
303
2,853
942
0
1,626
1,127
12,489
416
L
Kukulkan
SharpnHumble
Kukulkan
5,468
230
0
375
6,873
2,834
0
1,389
5,271
15,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
39,536
121
Minions Killed
145
3
Camps Cleared
8
520,504
Distance Traveled
691,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,350
1,225
14
2
0
137,565
0
L
Nu Wa
6,281
1,047
6
1
0
53,395
0
W
Chang'e
8,353
1,392
28
5
3
133,630
0
W
Chaac
8,523
1,421
24
4
3
135,748
0
W
Medusa
8,113
1,352
64
11
1
129,904
0
L
Nut
7,061
1,177
36
6
1
115,727
0
W
Bastet
7,299
1,217
5
1
0
166,533
0
L
Tsukuyomi
6,987
1,165
30
5
0
102,924
0
W
Sol
7,248
1,208
24
4
1
125,977
0
L
Kukulkan
7,281
1,214
35
6
2
110,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role