Player Matchup

Zhong Kui
Zhong Kui
FerrariKie
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 1
Bacchus
Bacchus
Wya Wit It
Bacchus
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
197W - 229L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
dannypoof000
Baron Samedi
Level 148
God Stats
0W - 1L
1,876 SR
Queue Stats
27W - 36L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
demonreaper13
Tsukuyomi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,498 Elo+
Party 1
Nike
Nike
destinyjaden
Nike
Level 169
God Stats
0W - 2L
1,303 SR
Queue Stats
41W - 45L
1,417 Elo+
Party 1
Team Averages
Level 105
1,536 SR
1,471 Elo+

VS

Team Averages
Level 112
1,481 SR
1,550 Elo+
Ymir
Ymir
Chaeii
Ymir
Level 122
God Stats
1W - 1L
1,227 SR
Queue Stats
33W - 36L
1,535 Elo+
Party 2
Vulcan
Vulcan
MegaUltraChikken
Vulcan
Level 117
God Stats
6W - 9L
1,523 SR
Queue Stats
304W - 295L
1,522 Elo+
Solo
Eset
Eset
TheRealLocoCholo
Eset
Level 108
God Stats
3W - 0L
1,810 SR
Queue Stats
19W - 13L
1,532 Elo+
Party 2
Medusa
Medusa
TheRealUzi
Medusa
Level 107
God Stats
2W - 1L
1,487 SR
Queue Stats
44W - 46L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
Usafmessi19
Amaterasu
Level 105
God Stats
3W - 6L
1,358 SR
Queue Stats
390W - 379L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FerrariKie
Zhong Kui
13
1 / 6 / 5
7,595
633
7,200
14,367
12,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Wya Wit It
Bacchus
16
3 / 4 / 7
8,608
717
6,141
12,770
14,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
dannypoof000
Baron Samedi
19
5 / 0 / 7
9,891
824
13,978
9,544
10,327
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
demonreaper13
Tsukuyomi
16
4 / 6 / 7
9,023
752
14,297
12,735
5,508
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 8
9,106
759
8,864
16,817
12,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chaeii
Ymir
17
3 / 2 / 15
10,329
861
9,120
17,206
23,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 12
9,963
830
21,913
8,448
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 3 / 11
9,065
755
8,599
8,836
4,551
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
TheRealUzi
Medusa
16
5 / 4 / 12
9,399
783
14,796
11,874
6,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
Usafmessi19
Amaterasu
15
4 / 3 / 12
9,381
782
5,386
17,250
16,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
15
Kills
21
21
Deaths
15
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chaeii
Ymir
3
2
15
5.25
L
Zhong Kui
FerrariKie
Zhong Kui
1
6
5
0.58
W
5
3
12
3.67
W
4
3
11
3.17
W
Medusa
TheRealUzi
Medusa
5
4
12
2.75
W
Amaterasu
Usafmessi19
Amaterasu
4
3
12
3.33
L
Bacchus
Wya Wit It
Bacchus
3
4
7
1.63
L
Baron Samedi
dannypoof000
Baron Samedi
5
0
7
8.5
L
Tsukuyomi
demonreaper13
Tsukuyomi
4
6
7
1.25
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
59,814
66,233
Taken
63,614
55,834
Mitigated
55,884
17,839
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chaeii
Ymir
9,120
1,330
3,417
4,191
17,206
23,380
56
9,066
8,140
16,339
0
L
Zhong Kui
FerrariKie
Zhong Kui
7,200
1,613
0
1,079
14,367
12,715
0
7,966
6,401
11,125
479
W
21,913
267
621
228
8,448
4,987
230
3,240
5,208
42,068
0
W
8,599
421
1,919
1,455
8,836
4,551
443
3,686
5,150
15,231
0
W
Medusa
TheRealUzi
Medusa
14,796
4,404
412
1,355
11,874
6,053
212
3,668
8,206
0
37,199
W
Amaterasu
Usafmessi19
Amaterasu
5,386
2,994
1,082
5,502
17,250
16,913
0
7,107
10,143
0
10,643
L
Bacchus
Wya Wit It
Bacchus
6,141
224
995
1,280
12,770
14,883
0
8,050
4,720
16,486
229
L
Baron Samedi
dannypoof000
Baron Samedi
13,978
1,111
7,073
5,625
9,544
10,327
160
5,043
4,501
31,269
1,162
L
Tsukuyomi
demonreaper13
Tsukuyomi
14,297
2,779
338
882
12,735
5,508
0
7,821
4,914
0
25,206
L
8,864
412
126
441
16,817
12,401
0
10,752
6,065
0
24,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
48,137
112
Minions Killed
147
0
Camps Cleared
0
1,032,022
Distance Traveled
1,136,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,329
861
14
1
0
220,621
0
L
Zhong Kui
7,595
633
15
1
0
182,012
0
W
Vulcan
9,963
830
53
4
0
242,635
0
W
Eset
9,065
755
21
2
0
217,400
0
W
Medusa
9,399
783
37
3
0
225,050
0
W
Amaterasu
9,381
782
22
2
0
231,283
0
L
Bacchus
8,608
717
18
2
0
181,498
0
L
Baron Samedi
9,891
824
29
2
0
235,781
0
L
Tsukuyomi
9,023
752
21
2
0
229,107
0
L
Nike
9,106
759
29
2
0
203,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role