Player Matchup

Nu Wa
Nu Wa
IRapidz
Nu Wa
Level 153
God Stats
1W - 4L
1,166 SR
Queue Stats
297W - 292L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Queen Majere
Cu Chulainn
Level 167
God Stats
0W - 1L
1,638 SR
Queue Stats
81W - 71L
1,545 Elo+
Solo
Neith
Neith
Ruszlanz
Neith
Level 113
God Stats
7W - 6L
1,760 SR
Queue Stats
118W - 104L
1,578 Elo+
Party 2
Thor
Thor
Senz Cyclopz
Thor
Level 145
God Stats
6W - 4L
1,600 SR
Queue Stats
131W - 114L
1,581 Elo+
Party 2
Chang'e
Chang'e
TheLongRain
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,545 Elo+
Solo
Team Averages
Level 145
1,533 SR
1,554 Elo+

VS

Team Averages
Level 157
1,679 SR
1,558 Elo+
Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Freerokim
Cthulhu
Level 148
God Stats
11W - 0L
1,960 SR
Queue Stats
219W - 97L
1,622 Elo+
Party 1
Chronos
Chronos
RaisingPoseidon
Chronos
Level 126
God Stats
5W - 6L
1,260 SR
Queue Stats
252W - 270L
1,482 Elo+
Solo
Zeus
Zeus
Wh00pD3Sc00p
Zeus
Level 160
God Stats
5W - 2L
1,972 SR
Queue Stats
350W - 212L
1,619 Elo+
Party 1
Horus
Horus
gabo_90_mx
Horus
Level 206
God Stats
4W - 1L
1,702 SR
Queue Stats
473W - 450L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IRapidz
Nu Wa
13
4 / 4 / 3
7,761
776
11,702
7,991
2,917
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Queen Majere
Cu Chulainn
15
2 / 4 / 7
7,817
782
10,565
18,675
16,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Ruszlanz
Neith
13
3 / 3 / 5
8,088
809
9,540
10,040
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 5
7,012
701
7,123
10,129
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
TheLongRain
Chang'e
14
0 / 4 / 5
6,872
687
6,578
10,687
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 4 / 11
8,421
842
13,395
10,305
4,768
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Freerokim
Cthulhu
15
5 / 3 / 11
9,527
953
14,002
12,257
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 3 / 10
8,483
848
6,617
11,551
4,557
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 0 / 11
9,512
951
13,109
6,581
3,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Horus
15
0 / 1 / 19
8,284
828
7,241
20,479
15,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
10
Kills
20
20
Deaths
11
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
11
2.38
W
Cthulhu
Freerokim
Cthulhu
5
3
11
3.5
L
Nu Wa
IRapidz
Nu Wa
4
4
3
1.38
L
Cu Chulainn
Queen Majere
Cu Chulainn
2
4
7
1.38
W
3
3
10
2.67
L
Neith
Ruszlanz
Neith
3
3
5
1.83
L
1
5
5
0.7
L
Chang'e
TheLongRain
Chang'e
0
4
5
0.63
W
8
0
11
13.5
W
Horus
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,508
Damage
54,364
57,522
Taken
61,173
30,664
Mitigated
41,376
18,380
Healing
28,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,395
4,325
733
2,484
10,305
4,768
753
4,093
6,212
0
23,454
W
Cthulhu
Freerokim
Cthulhu
14,002
221
1,948
1,852
12,257
12,729
190
3,998
8,259
29,327
0
L
Nu Wa
IRapidz
Nu Wa
11,702
3,294
1,094
1,052
7,991
2,917
0
4,538
3,370
24,698
0
L
Cu Chulainn
Queen Majere
Cu Chulainn
10,565
397
197
4,558
18,675
16,174
0
9,201
8,987
0
24,647
W
6,617
2,888
578
1,373
11,551
4,557
1,302
3,742
7,809
21,572
732
L
Neith
Ruszlanz
Neith
9,540
3,381
0
1,290
10,040
3,641
0
6,238
3,584
0
16,201
L
7,123
351
136
34
10,129
3,676
0
5,720
4,196
0
9,699
L
Chang'e
TheLongRain
Chang'e
6,578
271
6,408
3,611
10,687
4,256
0
7,303
3,335
11,465
0
W
13,109
1,285
706
1,020
6,581
3,405
1,294
2,315
4,266
26,347
803
W
Horus
7,241
3,051
7,211
11,088
20,479
15,917
210
4,132
16,347
0
14,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
44,227
86
Minions Killed
137
0
Camps Cleared
0
884,003
Distance Traveled
932,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,421
842
28
3
0
173,112
0
W
Cthulhu
9,527
953
22
2
0
175,268
0
L
Nu Wa
7,761
776
12
1
0
156,336
0
L
Cu Chulainn
7,817
782
24
2
0
195,501
0
W
Chronos
8,483
848
38
4
0
169,520
0
L
Neith
8,088
809
23
2
0
156,276
0
L
Thor
7,012
701
10
1
0
184,983
0
L
Chang'e
6,872
687
17
2
0
190,907
0
W
Zeus
9,512
951
32
3
0
201,267
0
W
Horus
8,284
828
17
2
0
213,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role