Player Matchup

Chaac
Chaac
JoseCarlo2321
Chaac
Level 31
God Stats
0W - 1L
1,570 SR
Queue Stats
3W - 1L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
danieltwin23
Gilgamesh
Level 38
God Stats
0W - 2L
1,433 SR
Queue Stats
83W - 112L
1,250 Elo+
Party 1
Thanatos
Thanatos
leonidous7
Thanatos
Level 29
God Stats
0W - 5L
1,253 SR
Queue Stats
74W - 97L
1,252 Elo+
Party 1
Team Averages
Level 33
1,419 SR
1,385 Elo+

VS

Team Averages
Level 41
1,472 SR
1,412 Elo+
Poseidon
Poseidon
Argentina61021
Poseidon
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 227L
1,497 Elo+
Solo
Bellona
Bellona
SuSkii
Bellona
Level 52
God Stats
12W - 15L
1,455 SR
Queue Stats
64W - 65L
1,406 Elo+
Party 2
Arachne
Arachne
TheReturning OG
Arachne
Level 29
God Stats
2W - 0L
1,461 SR
Queue Stats
39W - 52L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,835
712
8,614
16,671
16,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
danieltwin23
Gilgamesh
12
2 / 4 / 2
7,777
707
5,958
14,193
10,840
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
leonidous7
Thanatos
10
0 / 7 / 3
6,811
619
5,965
11,783
4,807
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 0 / 9
8,494
772
10,195
6,564
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SuSkii
Bellona
13
3 / 2 / 9
8,033
730
13,801
12,311
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 2 / 7
8,783
798
11,256
11,341
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
0
9
8.5
L
2
5
2
0.6
W
Bellona
SuSkii
Bellona
3
2
9
3.75
W
9
2
7
6.25
L
Gilgamesh
danieltwin23
Gilgamesh
2
4
2
0.75
L
Thanatos
leonidous7
Thanatos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
35,252
42,647
Taken
30,216
32,568
Mitigated
20,549
7,469
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
10,195
2,764
0
2,848
6,564
2,991
219
0
6,559
31,025
895
L
8,614
1,208
0
3,844
16,671
16,921
0
2,611
13,672
0
33,796
W
Bellona
SuSkii
Bellona
13,801
3,364
0
4,097
12,311
11,590
212
15
12,281
0
28,431
W
11,256
9,146
0
3,068
11,341
5,968
152
0
11,316
0
25,208
L
Gilgamesh
danieltwin23
Gilgamesh
5,958
1,231
0
135
14,193
10,840
0
4,725
9,038
0
25,303
L
Thanatos
leonidous7
Thanatos
5,965
1,336
0
3,490
11,783
4,807
0
2,679
8,691
0
16,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,423
Gold Earned
25,310
112
Minions Killed
115
0
Camps Cleared
0
571,518
Distance Traveled
601,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,494
772
63
6
0
178,240
0
L
Chaac
7,835
712
40
4
0
184,630
0
W
Bellona
8,033
730
25
2
0
226,441
0
W
Arachne
8,783
798
27
2
0
196,457
0
L
Gilgamesh
7,777
707
44
4
0
189,762
0
L
Thanatos
6,811
619
28
3
0
197,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role