Player Matchup

Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DarthPlatypus69
Olorun
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,565 Elo+
Party 2
Mulan
Mulan
Halowars707
Mulan
Level 89
God Stats
11W - 7L
1,411 SR
Queue Stats
99W - 90L
1,495 Elo+
Solo
Horus
Horus
Hipophis
Horus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,526 Elo+
Party 2
Agni
Agni
duhhnnyy
Agni
Level 56
God Stats
6W - 4L
1,523 SR
Queue Stats
248W - 254L
1,467 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,511 Elo+

VS

Team Averages
Level 105
1,446 SR
1,543 Elo+
Erlang Shen
Erlang Shen
Babyassassin584
Erlang Shen
Level 109
God Stats
23W - 30L
1,534 SR
Queue Stats
131W - 128L
1,509 Elo+
Solo
Awilix
Awilix
Blerples
Awilix
Level 89
God Stats
9W - 12L
1,580 SR
Queue Stats
901W - 878L
1,583 Elo+
Solo
Freya
Freya
HilarysHammer
Freya
Level 102
God Stats
0W - 6L
1,110 SR
Queue Stats
61W - 67L
1,494 Elo+
Solo
Nu Wa
Nu Wa
NonSympathetic
Nu Wa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,668 Elo+
Solo
Atlas
Atlas
dragonfire1100
Atlas
Level 106
God Stats
7W - 5L
1,507 SR
Queue Stats
105W - 95L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,636
580
525
3,074
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 1
4,690
586
3,978
3,395
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 0 / 0
5,409
676
5,363
8,179
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Hipophis
Horus
8
1 / 0 / 1
4,930
616
1,817
5,589
2,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
1 / 1 / 0
4,550
569
2,298
5,031
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Babyassassin584
Erlang Shen
8
0 / 2 / 0
4,146
518
3,408
8,717
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
Blerples
Awilix
8
1 / 2 / 0
4,321
540
3,293
8,316
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 0
3,858
482
3,766
5,377
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 0 / 0
4,501
563
3,072
1,856
526
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

2
0 / 0 / 0
3,082
385
0
483
229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
L
Erlang Shen
Babyassassin584
Erlang Shen
0
2
0
0
L
Awilix
Blerples
Awilix
1
2
0
0.5
W
1
0
1
1.5
W
2
0
0
2
L
0
1
0
0
W
Horus
Hipophis
Horus
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0
W
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
13,539
25,268
Taken
24,749
12,893
Mitigated
11,117
12,508
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
525
57
0
1,586
3,074
881
0
1,276
1,603
0
30,212
L
Erlang Shen
Babyassassin584
Erlang Shen
3,408
1,975
0
2,823
8,717
5,612
0
1,248
7,469
0
20,237
L
Awilix
Blerples
Awilix
3,293
1,639
0
1,649
8,316
2,847
0
1,698
6,618
0
25,046
W
3,978
2,086
250
1,508
3,395
1,274
794
1,796
1,359
33,716
1,546
W
5,363
1,382
0
3,894
8,179
6,412
0
0
8,179
0
29,562
L
3,766
1,034
0
1,856
5,377
1,903
0
3,039
2,338
20,601
0
W
Horus
Hipophis
Horus
1,817
1,055
246
1,716
5,589
2,917
178
2,616
2,545
0
13,870
L
3,072
1,207
0
267
1,856
526
0
271
1,585
23,891
1,191
L
0
0
0
72
483
229
0
0
483
456
8
W
Agni
2,298
206
0
3,308
5,031
1,409
0
237
4,744
29,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
19,908
256
Minions Killed
144
0
Camps Cleared
0
807,676
Distance Traveled
608,195
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,636
580
47
6
0
155,788
0
L
Erlang Shen
4,146
518
31
4
0
126,135
0
L
Awilix
4,321
540
41
5
0
170,106
1
W
Olorun
4,690
586
62
8
0
146,218
0
W
Mulan
5,409
676
61
8
0
147,707
0
L
Freya
3,858
482
26
3
0
149,143
1
W
Horus
4,930
616
21
3
0
168,843
0
L
Nu Wa
4,501
563
46
6
0
150,050
2
L
Atlas
3,082
385
0
0
0
12,761
0
W
Agni
4,550
569
65
8
0
189,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role