Player Matchup

Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
CJWillyMac
Heimdallr
Silver II
Level 125
God Stats
7W - 8L
1,496 SR
Queue Stats
290W - 319L
1,042 MMR
Solo
Surtr
Surtr
Silver II
DRAK3_DA_DRAGON7
Surtr
Silver II
Level 119
God Stats
3W - 4L
1,591 SR
Queue Stats
161W - 185L
1,081 MMR
Solo
Raijin
Raijin
Silver IV
ForgottenArc
Raijin
Silver IV
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
13W - 24L
1,120 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,565 SR
1,249 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,435 SR
993 MMR
Mulan
Mulan
Silver II
Aki Caution
Mulan
Silver II
Level 65
God Stats
21W - 14L
1,536 SR
Queue Stats
96W - 116L
1,126 MMR
Solo
Thor
Thor
Silver II
CrazyG3rnad3
Thor
Silver II
Level 83
God Stats
5W - 6L
1,340 SR
Queue Stats
417W - 454L
1,076 MMR
Party 1
Poseidon
Poseidon
Silver II
Future_Redux
Poseidon
Silver II
Level 88
God Stats
10W - 20L
1,332 SR
Queue Stats
499W - 553L
997 MMR
Party 1
Hachiman
Hachiman
Silver II
GravyBeard
Hachiman
Silver II
Level 63
God Stats
2W - 4L
1,497 SR
Queue Stats
44W - 62L
928 MMR
Solo
Terra
Terra
Silver III
TheKeng
Terra
Silver III
Level 148
God Stats
4W - 2L
1,471 SR
Queue Stats
120W - 135L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 1
5,188
519
1,840
9,462
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
8
0 / 2 / 1
5,118
512
2,766
9,018
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
CJWillyMac
Heimdallr
9
1 / 2 / 0
4,865
487
2,493
5,176
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 2 / 0
6,053
605
7,505
10,760
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
9
0 / 6 / 0
5,230
523
4,089
9,287
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosBellona

VS

Bans
ArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,817
582
6,695
9,786
7,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 2
6,099
610
1,910
7,399
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Future_Redux
Poseidon
13
7 / 0 / 1
7,848
785
7,369
5,757
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GravyBeard
Hachiman
11
3 / 0 / 2
6,075
608
7,020
6,091
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
TheKeng
Terra
10
0 / 1 / 4
5,500
550
5,045
7,809
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
15
15
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
2
1
0
2
L
Heimdallr
CJWillyMac
Heimdallr
1
2
0
0.5
W
3
0
2
4
L
1
2
0
0.5
L
Raijin
0
6
0
0
W
Poseidon
Future_Redux
Poseidon
7
0
1
7.5
W
Hachiman
GravyBeard
Hachiman
3
0
2
4
W
Terra
TheKeng
Terra
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
28,039
43,703
Taken
36,842
21,512
Mitigated
17,807
13,726
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,840
1,439
0
2,613
9,462
4,056
0
1,359
7,949
0
29,588
L
Aphrodite
 
Aphrodite
2,766
405
1,093
3,788
9,018
5,797
0
2,296
6,140
18,461
0
W
6,695
2,021
0
5,179
9,786
7,393
0
414
8,699
0
39,075
L
Heimdallr
CJWillyMac
Heimdallr
2,493
809
0
1,338
5,176
1,895
0
1,494
3,354
0
31,342
W
1,910
402
0
3,968
7,399
2,621
0
70
7,168
0
38,988
L
7,505
3,076
0
4,564
10,760
7,061
0
0
10,760
1,142
40,587
L
Raijin
4,089
403
0
330
9,287
2,703
0
5,638
3,232
34,286
885
W
Poseidon
Future_Redux
Poseidon
7,369
1,970
0
1,210
5,757
1,879
638
3,988
1,769
52,297
2,764
W
Hachiman
GravyBeard
Hachiman
7,020
4,039
0
3,610
6,091
2,047
1,198
1,461
4,569
0
45,056
W
Terra
TheKeng
Terra
5,045
357
200
1,526
7,809
3,867
60
1,305
6,404
23,049
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
31,339
274
Minions Killed
336
0
Camps Cleared
0
929,423
Distance Traveled
1,065,542
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,188
519
78
8
0
231,423
2
L
Aphrodite
5,118
512
21
2
0
187,220
0
W
Mulan
5,817
582
72
7
0
177,340
2
L
Heimdallr
4,865
487
54
5
0
164,684
0
W
Thor
6,099
610
65
7
0
228,315
0
L
Surtr
6,053
605
58
6
0
182,516
0
L
Raijin
5,230
523
63
6
0
163,580
0
W
Poseidon
7,848
785
100
10
0
208,230
0
W
Hachiman
6,075
608
67
7
0
203,387
0
W
Terra
5,500
550
32
3
0
248,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role