Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DominicanDon_
Scylla
Level 42
God Stats
0W - 6L
1,164 SR
Queue Stats
23W - 37L
1,277 Elo+
Party 1
Achilles
Achilles
MrFranchFries
Achilles
Level 81
God Stats
1W - 1L
1,441 SR
Queue Stats
80W - 91L
1,421 Elo+
Party 1
Martichoras
Martichoras
jigamar1
Martichoras
Level 68
God Stats
0W - 1L
1,132 SR
Queue Stats
22W - 31L
1,325 Elo+
Party 1
Awilix
Awilix
x3lol24354
Awilix
Level 126
God Stats
4W - 4L
1,617 SR
Queue Stats
32W - 38L
1,373 Elo+
Party 1
Team Averages
Level 72
1,371 SR
1,379 Elo+

VS

Team Averages
Level 82
1,492 SR
1,431 Elo+
Artio
Artio
Criseydex
Artio
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,485 Elo+
Solo
Janus
Janus
GAVOwildBOY187
Janus
Level 86
God Stats
10W - 15L
1,466 SR
Queue Stats
99W - 100L
1,442 Elo+
Solo
Neith
Neith
IZANAGIMqr4
Neith
Level 48
God Stats
49W - 45L
1,443 SR
Queue Stats
139W - 157L
1,343 Elo+
Solo
Danzaburou
Danzaburou
brita7869
Danzaburou
Level 109
God Stats
8W - 11L
1,326 SR
Queue Stats
332W - 342L
1,433 Elo+
Solo
Arachne
Arachne
temp-347937
Arachne
Level 108
God Stats
14W - 8L
1,726 SR
Queue Stats
223W - 199L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 2 / 0
6,860
490
3,395
12,044
11,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 2
7,058
504
2,374
5,736
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MrFranchFries
Achilles
11
0 / 4 / 1
6,575
470
3,589
11,498
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
jigamar1
Martichoras
11
0 / 3 / 1
6,315
451
4,191
7,695
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
x3lol24354
Awilix
12
3 / 3 / 0
6,975
498
7,458
11,971
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Criseydex
Artio
11
0 / 1 / 7
7,041
503
2,992
10,527
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 3
8,241
589
7,997
5,323
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 2
7,617
544
6,367
7,828
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
brita7869
Danzaburou
14
2 / 2 / 1
8,459
604
8,445
8,891
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
temp-347937
Arachne
14
4 / 0 / 4
7,950
568
6,072
12,205
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
0
0.5
W
Artio
Criseydex
Artio
0
1
7
3.5
L
1
2
2
1
W
5
1
3
6.5
W
2
1
2
3
L
Achilles
MrFranchFries
Achilles
0
4
1
0.13
W
Danzaburou
brita7869
Danzaburou
2
2
1
1.25
L
Martichoras
jigamar1
Martichoras
0
3
1
0.17
W
Arachne
temp-347937
Arachne
4
0
4
6
L
Awilix
x3lol24354
Awilix
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
31,873
48,944
Taken
44,774
33,493
Mitigated
22,351
10,789
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,395
760
0
2,538
12,044
11,870
252
3,624
8,420
15,280
0
W
Artio
Criseydex
Artio
2,992
412
541
4,315
10,527
9,216
451
3,349
7,092
13,738
0
L
2,374
103
0
1,000
5,736
2,502
147
1,576
4,160
39,374
0
W
7,997
820
0
750
5,323
1,831
1,192
601
4,602
57,915
1,508
W
6,367
2,061
0
2,045
7,828
2,906
805
831
6,957
0
56,027
L
Achilles
MrFranchFries
Achilles
3,589
1,336
0
2,105
11,498
10,513
0
0
11,498
0
37,686
W
Danzaburou
brita7869
Danzaburou
8,445
4,243
0
3,751
8,891
3,301
2,229
446
7,994
0
59,834
L
Martichoras
jigamar1
Martichoras
4,191
1,176
0
594
7,695
3,699
556
2,363
5,332
0
55,233
W
Arachne
temp-347937
Arachne
6,072
3,121
0
8,418
12,205
5,097
0
244
11,878
0
64,660
L
Awilix
x3lol24354
Awilix
7,458
2,300
0
4,552
11,971
4,909
0
3,146
8,825
0
53,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
39,308
331
Minions Killed
401
0
Camps Cleared
0
1,231,010
Distance Traveled
1,314,079
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,860
490
22
2
0
244,234
0
W
Artio
7,041
503
11
1
0
263,666
0
L
Scylla
7,058
504
82
6
0
238,950
3
W
Janus
8,241
589
105
8
0
291,181
0
W
Neith
7,617
544
98
7
0
234,448
0
L
Achilles
6,575
470
58
4
0
208,134
0
W
Danzaburou
8,459
604
96
7
0
218,499
2
L
Martichoras
6,315
451
83
6
0
212,854
0
W
Arachne
7,950
568
91
7
0
306,285
0
L
Awilix
6,975
498
86
6
0
326,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role