Player Matchup

Surtr
Surtr
DullahanNxG
Surtr
Level 8
God Stats
1W - 3L
1,691 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 1
Terra
Terra
Glitch3dNxG
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 1
Izanami
Izanami
GraphicDynasty
Izanami
Level 5
God Stats
1W - 3L
1,691 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 1
Achilles
Achilles
remilesheff
Achilles
Level 64
God Stats
1W - 2L
1,691 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 1
Kukulkan
Kukulkan
variousNxG
Kukulkan
Level 5
God Stats
1W - 3L
1,691 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 1
Team Averages
Level 18
1,653 SR
1,701 Elo+

VS

Team Averages
Level 136
1,588 SR
1,547 Elo+
Nu Wa
Nu Wa
BLASphemy671
Nu Wa
Level 159
God Stats
131W - 84L
1,621 SR
Queue Stats
384W - 367L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Epherrent
Danzaburou
Level 144
God Stats
35W - 25L
1,610 SR
Queue Stats
177W - 160L
1,497 Elo+
Solo
Hou Yi
Hou Yi
GRANSOLDAD0R
Hou Yi
Level 144
God Stats
8W - 2L
1,711 SR
Queue Stats
99W - 73L
1,625 Elo+
Party 2
Mulan
Mulan
GangstahBizzle
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 243L
1,545 Elo+
Solo
Ares
Ares
Samyrajas
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,317
443
3,109
10,576
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
5,009
417
3,179
11,035
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
4,808
401
3,891
7,670
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
remilesheff
Achilles
9
0 / 1 / 0
4,968
414
2,267
9,694
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
variousNxG
Kukulkan
11
0 / 4 / 0
6,302
525
2,183
8,233
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,774
648
7,038
4,085
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Epherrent
Danzaburou
14
4 / 0 / 2
8,005
667
3,315
4,195
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
12
6 / 0 / 4
7,227
602
10,078
6,406
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
3 / 1 / 2
8,592
716
7,327
8,787
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
2 / 0 / 8
7,277
606
6,471
9,932
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
18
18
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
1
5
0
0.2
W
Danzaburou
Epherrent
Danzaburou
4
0
2
5
W
Hou Yi
6
0
4
8
W
3
1
2
4
L
0
4
0
0
L
0
4
0
0
W
Ares
2
0
8
6
L
Achilles
remilesheff
Achilles
0
1
0
0
L
Kukulkan
variousNxG
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
34,229
47,208
Taken
33,405
24,465
Mitigated
20,489
9,126
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,038
1,463
0
750
4,085
1,634
1,820
2,136
1,949
51,677
3,791
L
3,109
1,149
0
1,598
10,576
6,727
0
309
10,165
365
27,794
W
Danzaburou
Epherrent
Danzaburou
3,315
1,396
0
544
4,195
1,992
0
0
4,162
0
72,658
W
Hou Yi
10,078
5,738
0
3,157
6,406
2,785
500
845
5,561
0
57,011
W
7,327
964
0
4,674
8,787
5,379
0
101
8,251
0
68,768
L
3,179
915
1,238
2,443
11,035
5,308
0
2,132
8,841
10,737
376
L
3,891
2,549
0
1,321
7,670
2,645
0
2,781
4,827
0
32,352
W
Ares
6,471
498
0
3,280
9,932
8,699
259
2,059
7,873
20,671
487
L
Achilles
remilesheff
Achilles
2,267
806
0
815
9,694
7,356
0
2,183
7,324
0
29,469
L
Kukulkan
variousNxG
Kukulkan
2,183
218
0
1,711
8,233
2,429
0
5,017
2,789
53,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
38,875
273
Minions Killed
462
0
Camps Cleared
0
1,103,223
Distance Traveled
1,119,649
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,774
648
99
8
0
205,083
1
L
Surtr
5,317
443
57
5
0
194,126
0
W
Danzaburou
8,005
667
128
11
0
267,035
0
W
Hou Yi
7,227
602
74
6
0
203,232
0
W
Mulan
8,592
716
122
10
0
210,487
6
L
Terra
5,009
417
13
1
0
244,986
2
L
Izanami
4,808
401
53
4
0
191,265
0
W
Ares
7,277
606
39
3
0
233,812
0
L
Achilles
4,968
414
55
5
0
259,827
0
L
Kukulkan
6,302
525
95
8
0
213,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role