Player Matchup

Jormungandr
Jormungandr
MobyDEEK8036
Jormungandr
Level 143
God Stats
2W - 7L
1,417 SR
Queue Stats
149W - 140L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
RockyBalNoah
Erlang Shen
Level 207
God Stats
0W - 1L
1,785 SR
Queue Stats
140W - 136L
1,564 Elo+
Party 1
Freya
Freya
YunGxxGooN
Freya
Level 191
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 64L
1,557 Elo+
Party 3
Awilix
Awilix
toughspeedbuff
Awilix
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 58L
1,814 Elo+
Party 3
Persephone
Persephone
ĤãrdStpdåd
Persephone
Level 168
God Stats
2W - 2L
1,390 SR
Queue Stats
240W - 252L
1,550 Elo+
Party 1
Team Averages
Level 155
1,519 SR
1,608 Elo+

VS

Team Averages
Level 95
1,610 SR
1,597 Elo+
Ix Chel
Ix Chel
Abulsaad
Ix Chel
Level 149
God Stats
2W - 1L
1,360 SR
Queue Stats
74W - 51L
1,635 Elo+
Party 2
Da Ji
Da Ji
Apathy7057
Da Ji
Level 82
God Stats
33W - 18L
1,650 SR
Queue Stats
94W - 85L
1,520 Elo+
Solo
Ares
Ares
DerpishUnicorn
Ares
Level 108
God Stats
13W - 5L
1,770 SR
Queue Stats
72W - 48L
1,637 Elo+
Party 2
Neith
Neith
MachineWhale
Neith
Level 67
God Stats
31W - 15L
1,750 SR
Queue Stats
70W - 50L
1,631 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tāintocles
Kumbhakarna
Level 69
God Stats
30W - 29L
1,520 SR
Queue Stats
254W - 267L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MobyDEEK8036
Jormungandr
14
1 / 4 / 0
7,908
395
10,014
21,195
23,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
RockyBalNoah
Erlang Shen
17
0 / 4 / 0
10,135
507
11,082
23,690
19,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
17
1 / 6 / 1
10,050
503
12,342
17,918
8,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 5 / 2
9,192
460
7,729
16,120
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
ĤãrdStpdåd
Persephone
15
1 / 5 / 0
9,301
465
6,030
12,269
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Abulsaad
Ix Chel
18
10 / 1 / 5
11,385
569
16,413
9,768
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
19
6 / 0 / 12
11,559
578
15,290
15,432
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 12
10,129
506
9,544
22,482
24,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 6
9,961
498
10,519
11,159
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
tāintocles
Kumbhakarna
19
5 / 0 / 5
11,629
581
15,995
18,258
10,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
5
Kills
24
24
Deaths
5
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Abulsaad
Ix Chel
10
1
5
12.5
W
Da Ji
6
0
12
12
W
2
1
12
8
W
1
3
6
1.33
L
Jormungandr
MobyDEEK8036
Jormungandr
1
4
0
0.25
L
Erlang Shen
RockyBalNoah
Erlang Shen
0
4
0
0
L
Freya
1
6
1
0.25
L
2
5
2
0.6
W
Kumbhakarna
tāintocles
Kumbhakarna
5
0
5
7.5
L
Persephone
ĤãrdStpdåd
Persephone
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,197
Damage
67,761
91,192
Taken
77,099
62,668
Mitigated
53,641
20,084
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Abulsaad
Ix Chel
16,413
2,420
3,366
1,986
9,768
4,477
884
4,990
4,778
82,252
1,471
W
Da Ji
15,290
3,869
0
1,226
15,432
8,380
0
4,754
10,678
0
116,160
W
9,544
1,288
0
4,582
22,482
24,585
351
11,125
11,357
34,769
3,014
W
10,519
3,808
0
2,360
11,159
5,219
1,963
4,885
6,274
0
80,688
L
Jormungandr
MobyDEEK8036
Jormungandr
10,014
2,082
0
2,619
21,195
23,781
0
11,248
9,346
45,700
0
L
Erlang Shen
RockyBalNoah
Erlang Shen
11,082
5,212
0
8,343
23,690
19,079
0
13,098
9,270
0
79,539
L
Freya
12,342
3,988
0
6,656
17,918
8,070
16
5,546
12,322
88,794
4,044
L
7,729
2,255
0
742
16,120
7,302
0
4,638
11,180
0
79,137
W
Kumbhakarna
tāintocles
Kumbhakarna
15,995
1,202
0
5,335
18,258
10,980
219
2,915
15,343
84,833
1,922
L
Persephone
ĤãrdStpdåd
Persephone
6,030
244
0
1,724
12,269
4,436
0
3,639
8,290
76,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,586
Gold Earned
54,663
567
Minions Killed
588
0
Camps Cleared
0
1,922,019
Distance Traveled
2,040,639
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,385
569
109
5
0
423,164
3
W
Da Ji
11,559
578
146
7
0
470,827
7
W
Ares
10,129
506
56
3
0
405,461
5
W
Neith
9,961
498
124
6
0
359,254
5
L
Jormungandr
7,908
395
56
3
0
375,222
3
L
Erlang Shen
10,135
507
128
6
0
386,854
4
L
Freya
10,050
503
148
7
0
355,662
5
L
Awilix
9,192
460
107
5
0
452,006
0
W
Kumbhakarna
11,629
581
153
8
0
381,933
3
L
Persephone
9,301
465
128
6
0
352,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role