Player Matchup

Da Ji
Da Ji
DominicanDon_
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,286 Elo+
Party 2
Hades
Hades
MrFranchFries
Hades
Level 81
God Stats
43W - 33L
1,527 SR
Queue Stats
80W - 91L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
Theterminator537
Amaterasu
Level 27
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Ares
Ares
jigamar1
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,337 Elo+
Party 2
Artemis
Artemis
x3lol24354
Artemis
Level 126
God Stats
0W - 1L
1,678 SR
Queue Stats
32W - 38L
1,385 Elo+
Party 2
Team Averages
Level 69
1,503 SR
1,339 Elo+

VS

Team Averages
Level 98
1,554 SR
1,375 Elo+
Ah Puch
Ah Puch
ARRIGUZ
Ah Puch
Level 137
God Stats
3W - 4L
1,548 SR
Queue Stats
23W - 34L
1,341 Elo+
Party 1
Chaac
Chaac
ArrangedImp9244
Chaac
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 29L
1,299 Elo+
Solo
Artio
Artio
CephalonSeraphim
Artio
Level 101
God Stats
11W - 4L
1,438 SR
Queue Stats
83W - 85L
1,435 Elo+
Solo
Medusa
Medusa
LockCarfer
Medusa
Level 141
God Stats
1W - 0L
1,753 SR
Queue Stats
33W - 38L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
Wikipedia Finds
Ao Kuang
Level 75
God Stats
25W - 21L
1,533 SR
Queue Stats
368W - 392L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,385
490
3,797
8,643
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,596
509
2,483
9,518
4,763
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
9
1 / 3 / 0
5,136
467
3,407
13,080
10,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
0 / 2 / 0
5,459
496
2,789
8,800
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
x3lol24354
Artemis
10
0 / 2 / 0
5,116
465
6,378
6,858
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARRIGUZ
Ah Puch
12
2 / 1 / 1
7,093
645
7,193
4,901
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 1
7,417
674
8,572
9,772
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 2
6,360
578
3,052
9,970
6,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
LockCarfer
Medusa
11
1 / 0 / 2
5,956
541
7,695
8,443
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
12
4 / 0 / 1
6,614
601
2,841
7,067
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ARRIGUZ
Ah Puch
2
1
1
2.5
W
3
1
1
3.5
W
1
0
2
2
L
0
2
1
0.25
W
Medusa
LockCarfer
Medusa
1
0
2
2
L
1
2
0
0.5
L
Amaterasu
1
3
0
0.33
W
Ao Kuang
4
0
1
4.5
L
Ares
0
2
0
0
L
Artemis
x3lol24354
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
29,353
46,899
Taken
40,153
27,342
Mitigated
22,368
14,757
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ARRIGUZ
Ah Puch
7,193
404
0
1,602
4,901
1,857
491
2,483
2,418
49,125
1,416
W
8,572
2,695
0
4,880
9,772
8,239
0
0
9,772
0
46,951
W
3,052
348
2,725
4,001
9,970
6,791
27
1,660
8,310
11,601
62
L
3,797
891
0
3,935
8,643
3,520
0
1,447
7,196
0
38,010
W
Medusa
LockCarfer
Medusa
7,695
1,935
423
1,562
8,443
2,794
394
637
7,806
0
52,422
L
2,483
50
70
3,671
9,518
4,763
0
7,028
2,490
28,170
0
L
Amaterasu
3,407
1,735
0
3,010
13,080
10,019
0
905
11,410
0
19,068
W
Ao Kuang
2,841
1,311
0
2,709
7,067
2,687
0
0
7,067
35,914
17,113
L
Ares
2,789
272
0
1,469
8,800
6,200
0
1,908
6,892
17,674
1,050
L
Artemis
x3lol24354
Artemis
6,378
3,182
0
2,602
6,858
2,840
0
1,679
5,179
0
39,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
33,440
237
Minions Killed
329
0
Camps Cleared
0
1,085,088
Distance Traveled
1,150,775
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,093
645
81
7
0
203,989
0
W
Chaac
7,417
674
73
7
0
219,723
0
W
Artio
6,360
578
16
1
0
229,646
3
L
Da Ji
5,385
490
66
6
0
250,656
0
W
Medusa
5,956
541
67
6
0
217,871
3
L
Hades
5,596
509
57
5
0
213,004
0
L
Amaterasu
5,136
467
20
2
0
211,338
0
W
Ao Kuang
6,614
601
92
8
0
279,546
0
L
Ares
5,459
496
35
3
0
215,617
0
L
Artemis
5,116
465
59
5
0
194,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role