Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
BoldDuck6618313
Charon
Level 158
God Stats
13W - 9L
1,661 SR
Queue Stats
487W - 441L
1,511 Elo+
Party 2
Chernobog
Chernobog
CopenhagenPete
Chernobog
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,315 Elo+
Party 2
Raijin
Raijin
Fresh Kang
Raijin
Level 198
God Stats
10W - 11L
1,599 SR
Queue Stats
1,517W - 1,506L
1,505 Elo+
Party 2
Mulan
Mulan
PlayBoyDomXD
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,520 Elo+
Party 2
Team Averages
Level 134
1,552 SR
1,470 Elo+

VS

Team Averages
Level 114
1,545 SR
1,506 Elo+
Persephone
Persephone
BraverStraw
Persephone
Level 126
God Stats
7W - 4L
1,354 SR
Queue Stats
218W - 205L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Cavanger
Cthulhu
Level 109
God Stats
8W - 3L
1,655 SR
Queue Stats
208W - 239L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
DemonStick
Hou Yi
Level 69
God Stats
13W - 14L
1,613 SR
Queue Stats
400W - 405L
1,556 Elo+
Solo
Chaac
Chaac
IIXSAMMANXII
Chaac
Level 139
God Stats
16W - 10L
1,773 SR
Queue Stats
377W - 389L
1,525 Elo+
Party 1
Discordia
Discordia
MrToastyOG
Discordia
Level 125
God Stats
3W - 3L
1,330 SR
Queue Stats
175W - 201L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 4 / 2
7,650
765
6,131
7,047
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 2
6,852
685
6,861
11,036
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
CopenhagenPete
Chernobog
13
3 / 2 / 3
7,236
724
3,015
6,591
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Fresh Kang
Raijin
11
0 / 4 / 0
6,305
631
4,485
6,750
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 2
7,208
721
7,692
13,831
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BraverStraw
Persephone
16
7 / 1 / 9
9,799
980
12,582
8,066
3,561
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Cavanger
Cthulhu
15
3 / 1 / 10
8,776
878
6,777
8,825
9,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
DemonStick
Hou Yi
15
5 / 1 / 7
8,856
886
7,389
6,431
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 11
8,141
814
6,412
12,636
12,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MrToastyOG
Discordia
14
2 / 3 / 9
8,227
823
9,813
6,425
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
5
Kills
19
19
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
2
0.5
L
0
4
2
0.25
W
Persephone
BraverStraw
Persephone
7
1
9
11.5
W
Cthulhu
Cavanger
Cthulhu
3
1
10
8
L
Chernobog
CopenhagenPete
Chernobog
3
2
3
2.25
W
Hou Yi
DemonStick
Hou Yi
5
1
7
8.5
L
Raijin
Fresh Kang
Raijin
0
4
0
0
W
2
2
11
3.75
W
Discordia
MrToastyOG
Discordia
2
3
9
2.17
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
42,973
45,255
Taken
42,383
32,239
Mitigated
30,689
6,730
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,131
80
589
1,160
7,047
3,293
0
5,379
1,544
21,235
0
L
6,861
199
880
1,274
11,036
12,242
0
5,920
4,997
17,000
0
W
Persephone
BraverStraw
Persephone
12,582
388
0
1,874
8,066
3,561
1,084
2,612
4,938
24,884
0
W
Cthulhu
Cavanger
Cthulhu
6,777
197
2,273
2,468
8,825
9,273
336
3,550
4,786
12,883
0
L
Chernobog
CopenhagenPete
Chernobog
3,015
1,271
644
572
6,591
3,041
0
4,582
1,932
0
7,929
W
Hou Yi
DemonStick
Hou Yi
7,389
3,564
1,609
1,982
6,431
2,946
2,420
3,503
2,671
0
19,988
L
Raijin
Fresh Kang
Raijin
4,485
31
0
0
6,750
2,765
0
4,029
2,632
8,938
438
W
6,412
525
693
3,720
12,636
12,180
479
3,627
8,409
0
15,910
W
Discordia
MrToastyOG
Discordia
9,813
182
655
236
6,425
2,729
1,203
2,470
3,746
16,211
483
L
7,692
844
38
1,573
13,831
10,898
0
8,246
5,352
0
10,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
43,799
92
Minions Killed
116
0
Camps Cleared
0
804,626
Distance Traveled
900,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,650
765
42
4
0
173,902
0
L
Charon
6,852
685
11
1
0
172,250
0
W
Persephone
9,799
980
28
3
0
181,114
0
W
Cthulhu
8,776
878
28
3
0
189,711
0
L
Chernobog
7,236
724
11
1
0
160,997
0
W
Hou Yi
8,856
886
33
3
0
183,971
0
L
Raijin
6,305
631
21
2
0
115,831
0
W
Chaac
8,141
814
8
1
0
173,989
0
W
Discordia
8,227
823
19
2
0
171,554
0
L
Mulan
7,208
721
7
1
0
181,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role