Player Matchup

Sun Wukong
Sun Wukong
Dragonox97
Sun Wukong
Level 149
God Stats
1W - 2L
1,478 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Artemis
Artemis
WeezyGod9
Artemis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
Wuba_LubaDubDub9
Aphrodite
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 144L
1,488 Elo+
Solo
Ganesha
Ganesha
mavman247
Ganesha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,725 Elo+
Party 1
Hun Batz
Hun Batz
xNATIVExKNIGHTx
Hun Batz
Level 124
God Stats
0W - 1L
1,750 SR
Queue Stats
112W - 97L
1,473 Elo+
Solo
Team Averages
Level 141
1,546 SR
1,507 Elo+

VS

Team Averages
Level 98
1,534 SR
1,472 Elo+
Agni
Agni
BroadCalf433721
Agni
Level 122
God Stats
9W - 11L
1,387 SR
Queue Stats
43W - 41L
1,410 Elo+
Solo
Surtr
Surtr
DJ_Christensen
Surtr
Level 122
God Stats
2W - 0L
1,714 SR
Queue Stats
58W - 60L
1,419 Elo+
Solo
Ravana
Ravana
IhateAfrIcanz
Ravana
Level 18
God Stats
3W - 0L
1,798 SR
Queue Stats
28W - 27L
1,485 Elo+
Party 2
Osiris
Osiris
ShiftDevious
Osiris
Level 125
God Stats
3W - 1L
1,455 SR
Queue Stats
55W - 39L
1,529 Elo+
Party 2
Medusa
Medusa
adamkrestt
Medusa
Level 105
God Stats
4W - 5L
1,317 SR
Queue Stats
104W - 81L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragonox97
Sun Wukong
15
1 / 3 / 1
8,747
515
12,073
19,975
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
WeezyGod9
Artemis
14
3 / 5 / 0
7,936
467
7,405
11,892
4,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
14
3 / 5 / 2
7,909
465
6,286
14,845
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
mavman247
Ganesha
14
0 / 3 / 7
8,345
491
7,208
16,664
16,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
15
5 / 3 / 2
8,730
514
7,584
16,613
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,172
598
18,063
12,924
5,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 5
7,780
458
5,182
16,085
7,050
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 4
9,359
551
7,058
10,859
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
1 / 2 / 3
9,936
584
14,975
18,026
17,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
adamkrestt
Medusa
17
7 / 0 / 3
10,656
627
11,855
12,294
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
19
19
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
1
6
5
0.58
L
Sun Wukong
Dragonox97
Sun Wukong
1
3
1
0.5
W
5
2
4
3.5
W
Osiris
1
2
3
1.25
L
Artemis
WeezyGod9
Artemis
3
5
0
0.6
L
Aphrodite
3
5
2
0.8
W
Medusa
adamkrestt
Medusa
7
0
3
8.5
L
Ganesha
mavman247
Ganesha
0
3
7
1.17
L
Hun Batz
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,556
Damage
57,133
79,989
Taken
70,188
52,911
Mitigated
41,149
26,511
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,063
826
0
5,861
12,924
5,038
0
3,964
8,597
95,418
768
W
5,182
2,743
0
3,739
16,085
7,050
347
5,064
10,815
842
33,246
L
Sun Wukong
Dragonox97
Sun Wukong
12,073
3,172
0
7,172
19,975
17,613
0
916
17,937
0
77,695
W
7,058
1,330
0
2,597
10,859
5,733
0
2,162
8,483
0
69,840
W
Osiris
14,975
5,932
0
7,015
18,026
17,462
0
213
16,813
919
94,678
L
Artemis
WeezyGod9
Artemis
7,405
2,993
0
3,842
11,892
4,612
0
963
10,929
0
60,536
L
Aphrodite
6,286
687
1,209
6,676
14,845
6,385
0
7,607
7,238
40,620
1,004
W
Medusa
adamkrestt
Medusa
11,855
3,439
0
1,575
12,294
5,866
580
1,358
10,884
0
95,887
L
Ganesha
mavman247
Ganesha
7,208
1,256
0
3,234
16,664
16,542
0
5,416
11,146
34,662
0
L
Hun Batz
7,584
1,841
0
4,378
16,613
7,759
0
3,794
12,614
0
73,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
47,903
451
Minions Killed
574
0
Camps Cleared
0
1,604,322
Distance Traveled
1,712,652
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,172
598
143
8
0
345,474
2
W
Surtr
7,780
458
44
3
0
317,442
0
L
Sun Wukong
8,747
515
132
8
0
304,194
2
W
Ravana
9,359
551
94
6
0
354,294
7
W
Osiris
9,936
584
144
8
0
340,705
3
L
Artemis
7,936
467
122
7
0
313,452
4
L
Aphrodite
7,909
465
85
5
0
297,864
5
W
Medusa
10,656
627
149
9
0
354,737
0
L
Ganesha
8,345
491
3
0
0
330,181
5
L
Hun Batz
8,730
514
109
6
0
358,631
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role