Player Matchup

Chang'e
Chang'e
BossmanJr
Chang'e
Level 18
God Stats
7W - 1L
1,802 SR
Queue Stats
12W - 6L
1,564 Elo+
Party 2
King Arthur
King Arthur
NebraskaNinja9
King Arthur
Level 95
God Stats
47W - 45L
1,702 SR
Queue Stats
446W - 485L
1,382 Elo+
Party 2
Charybdis
Charybdis
NoLuvStory
Charybdis
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,401 Elo+
Solo
Team Averages
Level 63
1,668 SR
1,449 Elo+

VS

Team Averages
Level 57
1,501 SR
1,377 Elo+
Nu Wa
Nu Wa
Phantom76354
Nu Wa
Level 61
God Stats
18W - 9L
1,635 SR
Queue Stats
142W - 137L
1,424 Elo+
Solo
Skadi
Skadi
Sheath71603
Skadi
Level 13
God Stats
0W - 3L
1,217 SR
Queue Stats
16W - 25L
1,249 Elo+
Party 1
Hercules
Hercules
yousei11
Hercules
Level 96
God Stats
17W - 11L
1,652 SR
Queue Stats
160W - 146L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BossmanJr
Chang'e
17
7 / 2 / 11
12,290
819
16,874
15,698
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NebraskaNinja9
King Arthur
15
4 / 5 / 7
10,883
726
8,504
22,061
20,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
NoLuvStory
Charybdis
17
7 / 2 / 9
12,024
802
16,797
14,256
6,219
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
9,269
618
11,451
13,329
5,166
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 8 / 2
8,391
559
9,409
16,610
6,538
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
yousei11
Hercules
15
8 / 3 / 0
10,933
729
15,078
21,978
27,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
8
9
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BossmanJr
Chang'e
7
2
11
6.25
W
King Arthur
NebraskaNinja9
King Arthur
4
5
7
1.5
W
Charybdis
NoLuvStory
Charybdis
7
2
9
5.75
L
0
7
4
0.29
L
0
8
2
0.13
L
Hercules
yousei11
Hercules
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
35,938
52,015
Taken
51,917
32,976
Mitigated
39,568
15,425
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BossmanJr
Chang'e
16,874
1,940
3,216
7,881
15,698
6,407
696
3,505
12,193
57,921
1,062
W
King Arthur
NebraskaNinja9
King Arthur
8,504
266
0
1,775
22,061
20,350
196
4,732
17,149
5,427
21,805
W
Charybdis
NoLuvStory
Charybdis
16,797
9,897
0
2,553
14,256
6,219
1,822
3,296
10,960
0
68,666
L
11,451
3,758
0
1,120
13,329
5,166
0
5,211
7,562
43,402
909
L
9,409
3,220
0
1,795
16,610
6,538
129
4,178
11,892
0
27,899
L
Hercules
yousei11
Hercules
15,078
4,190
0
3,782
21,978
27,864
0
7,139
13,925
0
28,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
28,593
199
Minions Killed
104
0
Camps Cleared
0
815,111
Distance Traveled
742,472
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,290
819
75
5
0
292,981
0
W
King Arthur
10,883
726
36
2
0
285,790
0
W
Charybdis
12,024
802
88
6
0
236,340
3
L
Nu Wa
9,269
618
60
4
0
223,012
0
L
Skadi
8,391
559
30
2
0
219,212
0
L
Hercules
10,933
729
14
1
0
300,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role