Player Matchup

Charybdis
Charybdis
Gold III
ShaClayClay
Charybdis
Gold III
Level 156
God Stats
2W - 2L
1,509 SR
Queue Stats
37W - 45L
1,783 MMR
Party 1
Cerberus
Cerberus
Silver I
TheUggy
Cerberus
Silver I
Level 129
God Stats
11W - 6L
1,631 SR
Queue Stats
18W - 18L
1,339 MMR
Party 1
Jormungandr
Jormungandr
Gold III
i a lv50 pooter
Jormungandr
Gold III
Level 141
God Stats
4W - 4L
1,489 SR
Queue Stats
40W - 39L
1,601 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,543 SR
1,575 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,522 SR
1,475 MMR
Ne Zha
Ne Zha
Gold IV
Bogie658
Ne Zha
Gold IV
Level 105
God Stats
3W - 8L
1,452 SR
Queue Stats
62W - 76L
1,479 MMR
Solo
Ares
Ares
Silver III
DMAN DURDEN
Ares
Silver III
Level 145
God Stats
10W - 9L
1,596 SR
Queue Stats
23W - 35L
1,377 MMR
Solo
Ra
Ra
Gold II
oGimmicks
Ra
Gold II
Level 127
God Stats
8W - 12L
1,520 SR
Queue Stats
80W - 105L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ShaClayClay
Charybdis
15
3 / 1 / 4
10,086
720
9,340
10,853
4,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheUggy
Cerberus
14
2 / 2 / 5
9,604
686
7,607
14,782
17,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
i a lv50 pooter
Jormungandr
15
3 / 2 / 5
9,754
697
10,230
13,635
11,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesAtlasHorusCharonKuzenbo

VS

Bans
ShivaGilgameshAh Muzen CabYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bogie658
Ne Zha
13
0 / 3 / 4
7,905
565
6,887
12,663
11,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 3 / 3
8,109
579
7,214
12,237
14,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 1
9,870
705
12,927
10,138
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bogie658
Ne Zha
0
3
4
0.67
L
1
3
3
0.83
W
Charybdis
ShaClayClay
Charybdis
3
1
4
5
W
Cerberus
TheUggy
Cerberus
2
2
5
2.25
W
Jormungandr
i a lv50 pooter
Jormungandr
3
2
5
2.75
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
27,028
39,270
Taken
35,038
33,558
Mitigated
30,944
6,372
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bogie658
Ne Zha
6,887
2,367
0
2,963
12,663
11,598
0
5,203
7,445
0
22,797
L
7,214
649
0
1,652
12,237
14,216
0
5,057
7,149
19,024
727
W
Charybdis
ShaClayClay
Charybdis
9,340
4,290
0
946
10,853
4,512
1,680
5,197
5,452
0
42,679
W
Cerberus
TheUggy
Cerberus
7,607
130
0
3,235
14,782
17,343
132
7,093
7,357
32,103
1,485
W
Jormungandr
i a lv50 pooter
Jormungandr
10,230
2,675
0
2,191
13,635
11,703
289
7,254
6,377
34,836
2,464
L
12,927
1,326
650
1,245
10,138
5,130
252
5,581
4,527
59,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
25,884
198
Minions Killed
145
0
Camps Cleared
0
769,158
Distance Traveled
735,032
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,905
565
26
2
0
248,743
0
L
Ares
8,109
579
20
1
0
238,245
7
W
Charybdis
10,086
720
82
6
0
249,158
0
W
Cerberus
9,604
686
73
5
0
266,980
0
W
Jormungandr
9,754
697
43
3
0
253,020
0
L
Ra
9,870
705
99
7
0
248,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role