Player Matchup

Ne Zha
Ne Zha
Deathreaper2391
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,404 Elo+
Solo
Chang'e
Chang'e
WonderedPluto13
Chang'e
Level 76
God Stats
19W - 17L
1,428 SR
Queue Stats
210W - 245L
1,294 Elo+
Solo
Neith
Neith
purple20
Neith
Level 102
God Stats
5W - 5L
1,259 SR
Queue Stats
17W - 17L
1,416 Elo+
Solo
Team Averages
Level 88
1,396 SR
1,371 Elo+

VS

Team Averages
Level 73
1,513 SR
1,486 Elo+
Chaac
Chaac
D0C Luedy
Chaac
Level 49
God Stats
2W - 4L
1,658 SR
Queue Stats
54W - 54L
1,448 Elo+
Party 1
Arachne
Arachne
dreamweaver437
Arachne
Level 66
God Stats
6W - 2L
1,548 SR
Queue Stats
42W - 46L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
sophin8or
Aphrodite
Level 104
God Stats
1W - 0L
1,334 SR
Queue Stats
169W - 99L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
9,832
615
13,615
18,600
17,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 1
10,471
654
13,465
14,772
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
purple20
Neith
14
1 / 3 / 2
9,923
620
15,984
13,303
5,970
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D0C Luedy
Chaac
17
5 / 1 / 5
11,292
706
16,352
26,182
33,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 3 / 4
11,280
705
10,300
11,028
7,029
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
sophin8or
Aphrodite
15
2 / 2 / 7
10,614
663
11,401
19,770
11,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
D0C Luedy
Chaac
5
1
5
7.5
L
0
5
4
0.4
L
4
3
1
1.5
W
4
3
4
2
L
Neith
purple20
Neith
1
3
2
0.67
W
Aphrodite
sophin8or
Aphrodite
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
38,053
46,675
Taken
56,980
29,627
Mitigated
52,665
13,322
Healing
33,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
D0C Luedy
Chaac
16,352
2,861
0
9,365
26,182
33,730
81
6,082
19,418
0
44,035
L
13,615
4,376
258
2,282
18,600
17,397
552
5,544
12,592
0
36,257
L
13,465
933
1,452
4,835
14,772
6,260
428
3,335
10,919
27,298
779
W
10,300
8,074
0
2,452
11,028
7,029
324
3,311
7,480
0
45,559
L
Neith
purple20
Neith
15,984
6,351
294
4,201
13,303
5,970
110
2,609
9,893
0
48,449
W
Aphrodite
sophin8or
Aphrodite
11,401
2,383
7,400
14,433
19,770
11,906
418
5,137
14,221
47,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
33,186
158
Minions Killed
158
0
Camps Cleared
0
769,588
Distance Traveled
884,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,292
706
48
3
0
329,056
0
L
Ne Zha
9,832
615
54
3
0
266,692
0
L
Chang'e
10,471
654
36
2
0
231,537
0
W
Arachne
11,280
705
47
3
0
291,675
0
L
Neith
9,923
620
68
4
0
271,359
0
W
Aphrodite
10,614
663
63
4
0
263,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role