Player Matchup

Vulcan
Vulcan
RMTrevan
Vulcan
Level 62
God Stats
8W - 6L
1,555 SR
Queue Stats
48W - 41L
1,550 Elo+
Party 1
Medusa
Medusa
btpepsilon2
Medusa
Level 68
God Stats
4W - 6L
1,599 SR
Queue Stats
78W - 66L
1,507 Elo+
Party 1
Mulan
Mulan
mexicanhayabusa
Mulan
Level 84
God Stats
24W - 6L
1,705 SR
Queue Stats
96W - 72L
1,537 Elo+
Party 1
Team Averages
Level 71
1,619 SR
1,531 Elo+

VS

Team Averages
Level 80
1,550 SR
1,559 Elo+
Chang'e
Chang'e
BlookyHunter
Chang'e
Level 68
God Stats
8W - 15L
1,496 SR
Queue Stats
92W - 107L
1,383 Elo+
Solo
Chaac
Chaac
KingBoof
Chaac
Level 109
God Stats
0W - 2L
1,509 SR
Queue Stats
24W - 17L
1,702 Elo+
Party 2
Hou Yi
Hou Yi
ShurDawgg
Hou Yi
Level 63
God Stats
2W - 3L
1,645 SR
Queue Stats
23W - 16L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RMTrevan
Vulcan
15
0 / 0 / 7
9,507
731
13,104
3,911
1,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
2 / 3 / 5
9,896
761
7,612
9,073
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 2
10,006
770
8,097
13,028
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlookyHunter
Chang'e
11
0 / 5 / 2
7,254
558
2,874
11,568
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
KingBoof
Chaac
14
1 / 1 / 4
8,360
643
5,810
13,214
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ShurDawgg
Hou Yi
14
4 / 2 / 1
8,904
685
6,511
8,815
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlookyHunter
Chang'e
0
5
2
0.2
L
Chaac
KingBoof
Chaac
1
1
4
3
W
Vulcan
RMTrevan
Vulcan
0
0
7
3.5
L
Hou Yi
ShurDawgg
Hou Yi
4
2
1
2.25
W
Medusa
2
3
5
1.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
15,195
26,012
Taken
33,597
20,624
Mitigated
22,777
2,120
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlookyHunter
Chang'e
2,874
242
1,297
1,429
11,568
4,108
84
4,456
6,773
13,247
0
L
Chaac
KingBoof
Chaac
5,810
861
0
2,230
13,214
14,854
0
4,646
8,072
0
32,412
W
Vulcan
RMTrevan
Vulcan
13,104
89
0
592
3,911
1,921
0
400
3,389
54,965
203
L
Hou Yi
ShurDawgg
Hou Yi
6,511
883
0
900
8,815
3,815
0
3,782
4,917
0
31,979
W
Medusa
7,612
2,491
0
0
9,073
3,753
1,960
431
8,512
0
43,132
W
8,097
302
0
1,528
13,028
14,950
458
2,070
10,598
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
24,518
174
Minions Killed
124
0
Camps Cleared
0
773,134
Distance Traveled
693,974
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,254
558
20
2
0
198,565
0
L
Chaac
8,360
643
42
3
0
258,673
0
W
Vulcan
9,507
731
91
7
0
265,146
0
L
Hou Yi
8,904
685
62
5
0
236,736
6
W
Medusa
9,896
761
66
5
0
238,848
0
W
Mulan
10,006
770
17
1
0
269,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role