Player Matchup

Thanatos
Thanatos
Foxnier
Thanatos
Level 144
God Stats
68W - 31L
1,811 SR
Queue Stats
152W - 89L
1,689 Elo+
Solo
Bacchus
Bacchus
Joshuan34
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,623 Elo+
Party 3
Hercules
Hercules
Rasquelle
Hercules
Level 158
God Stats
2W - 1L
1,820 SR
Queue Stats
370W - 300L
1,627 Elo+
Party 2
Charybdis
Charybdis
TurdManJoe36
Charybdis
Level 149
God Stats
5W - 3L
1,725 SR
Queue Stats
272W - 209L
1,622 Elo+
Party 3
Merlin
Merlin
UlfheðinnVilks
Merlin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 6L
1,662 Elo+
Party 2
Team Averages
Level 115
1,671 SR
1,645 Elo+

VS

Team Averages
Level 155
1,516 SR
1,585 Elo+
Skadi
Skadi
Balfellia
Skadi
Level 164
God Stats
73W - 60L
1,650 SR
Queue Stats
177W - 147L
1,666 Elo+
Party 1
Serqet
Serqet
Dclrk
Serqet
Level 148
God Stats
9W - 8L
1,347 SR
Queue Stats
265W - 223L
1,571 Elo+
Solo
Sylvanus
Sylvanus
Killwaker
Sylvanus
Level 166
God Stats
5W - 7L
1,449 SR
Queue Stats
156W - 153L
1,557 Elo+
Party 1
Osiris
Osiris
McSwergatron
Osiris
Level 134
God Stats
36W - 42L
1,527 SR
Queue Stats
478W - 385L
1,562 Elo+
Solo
Jormungandr
Jormungandr
YangXiaoLong821
Jormungandr
Level 165
God Stats
11W - 12L
1,610 SR
Queue Stats
159W - 152L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Foxnier
Thanatos
11
1 / 4 / 1
6,422
459
6,081
14,064
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Joshuan34
Bacchus
9
0 / 4 / 1
5,975
427
4,592
12,400
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Rasquelle
Hercules
13
2 / 3 / 2
7,690
549
9,371
15,071
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TurdManJoe36
Charybdis
12
0 / 4 / 1
6,836
488
7,566
11,972
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 3 / 2
7,632
545
8,531
6,974
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Balfellia
Skadi
14
4 / 1 / 5
8,705
622
5,443
8,121
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
Dclrk
Serqet
16
6 / 1 / 3
8,713
622
7,372
13,230
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Killwaker
Sylvanus
15
7 / 1 / 4
9,252
661
11,906
12,184
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
1 / 1 / 5
8,745
625
9,553
15,554
16,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
YangXiaoLong821
Jormungandr
10
0 / 1 / 6
6,938
496
7,403
11,265
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
18
18
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
Balfellia
Skadi
4
1
5
6.5
W
Serqet
Dclrk
Serqet
6
1
3
7.5
L
Thanatos
Foxnier
Thanatos
1
4
1
0.38
L
Bacchus
Joshuan34
Bacchus
0
4
1
0.13
W
Sylvanus
Killwaker
Sylvanus
7
1
4
9
W
Osiris
1
1
5
3.5
L
Hercules
Rasquelle
Hercules
2
3
2
1
L
Charybdis
TurdManJoe36
Charybdis
0
4
1
0.13
L
2
3
2
1
W
Jormungandr
YangXiaoLong821
Jormungandr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,141
Damage
41,677
60,481
Taken
60,354
34,691
Mitigated
40,768
21,093
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Balfellia
Skadi
5,443
1,990
0
500
8,121
3,093
157
2,767
5,028
0
72,608
W
Serqet
Dclrk
Serqet
7,372
2,117
0
6,788
13,230
5,582
85
1,451
11,588
0
70,000
L
Thanatos
Foxnier
Thanatos
6,081
1,609
0
8,236
14,064
5,846
0
1,908
11,706
0
50,122
L
Bacchus
Joshuan34
Bacchus
4,592
688
19
3,448
12,400
11,643
0
4,906
6,909
20,724
644
W
Sylvanus
Killwaker
Sylvanus
11,906
3,878
2,017
6,499
12,184
7,321
455
1,962
10,216
53,767
15,303
W
Osiris
9,553
3,281
0
4,484
15,554
16,357
78
1,413
13,471
256
66,088
L
Hercules
Rasquelle
Hercules
9,371
3,556
0
5,196
15,071
10,933
0
2,265
12,111
0
58,438
L
Charybdis
TurdManJoe36
Charybdis
7,566
4,209
0
3,894
11,972
3,765
0
6,939
4,876
0
62,539
L
8,531
524
0
300
6,974
2,504
0
2,017
4,765
57,262
303
W
Jormungandr
YangXiaoLong821
Jormungandr
7,403
2,918
0
2,070
11,265
8,415
24
4,601
6,331
33,075
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
42,353
417
Minions Killed
469
0
Camps Cleared
0
1,346,856
Distance Traveled
1,501,675
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,705
622
114
8
0
302,022
2
W
Serqet
8,713
622
111
8
0
363,824
5
L
Thanatos
6,422
459
76
5
0
312,378
0
L
Bacchus
5,975
427
33
2
0
264,445
0
W
Sylvanus
9,252
661
103
7
0
276,265
1
W
Osiris
8,745
625
102
7
0
278,217
5
L
Hercules
7,690
549
92
7
0
265,066
2
L
Charybdis
6,836
488
108
8
0
252,754
1
L
Merlin
7,632
545
108
8
0
252,213
0
W
Jormungandr
6,938
496
39
3
0
281,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role