Player Matchup

Chang'e
Chang'e
Gold III
Das Spookyboi
Chang'e
Gold III
Level 158
God Stats
3W - 7L
1,494 SR
Queue Stats
184W - 185L
1,485 MMR
Solo
Medusa
Medusa
Silver I
FRAUDGODATLARGE
Medusa
Silver I
Level 106
God Stats
0W - 1L
1,387 SR
Queue Stats
11W - 18L
1,462 MMR
Party 2
Bastet
Bastet
Silver III
hammatimme
Bastet
Silver III
Level 89
God Stats
4W - 9L
1,514 SR
Queue Stats
8W - 12L
1,500 MMR
Party 2
Tiamat
Tiamat
Silver I
thebestever_215
Tiamat
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,394 MMR
Party 1
Athena
Athena
Gold II
xLamier
Athena
Gold II
Level 143
God Stats
18W - 20L
1,627 SR
Queue Stats
119W - 119L
1,594 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,504 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,485 SR
1,495 MMR
Nut
Nut
Gold III
 
Nut
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Surtr
Surtr
Gold V
Fruitcake46
Surtr
Gold V
Level 168
God Stats
3W - 1L
1,514 SR
Queue Stats
30W - 27L
1,492 MMR
Solo
Loki
Loki
Gold II
GloTreg
Loki
Gold II
Level 89
God Stats
27W - 19L
1,647 SR
Queue Stats
97W - 96L
1,484 MMR
Party 3
Janus
Janus
Gold II
Spiffyjohnn
Janus
Gold II
Level 108
God Stats
6W - 6L
1,250 SR
Queue Stats
223W - 216L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
VINNIEWHISPERS
Yemoja
Silver I
Level 120
God Stats
2W - 1L
1,513 SR
Queue Stats
10W - 10L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
0 / 5 / 0
6,736
481
3,041
10,936
6,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 1
7,188
513
6,046
11,053
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
hammatimme
Bastet
12
3 / 3 / 0
6,870
491
6,404
11,523
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
6,497
464
3,410
9,233
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
xLamier
Athena
10
0 / 1 / 2
6,338
453
4,003
9,914
9,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThorVulcanHachimanThoth

VS

Bans
OsirisThanatosAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
4 / 2 / 1
8,588
613
8,012
10,881
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 2
9,013
644
7,852
11,099
8,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
GloTreg
Loki
14
4 / 1 / 1
7,854
561
5,488
13,178
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 3
7,801
557
9,373
5,457
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
0 / 0 / 7
7,933
567
4,534
8,477
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
2
1
2.25
L
Chang'e
0
5
0
0
L
1
2
1
0.75
W
4
0
2
5
W
Loki
GloTreg
Loki
4
1
1
4.5
W
2
1
3
3.5
W
0
0
7
3.5
L
Bastet
hammatimme
Bastet
3
3
0
1
L
0
3
0
0
L
Athena
xLamier
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
35,259
52,659
Taken
49,092
30,539
Mitigated
26,389
14,075
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,012
5,238
0
5,314
10,881
4,266
163
635
10,246
0
78,681
L
Chang'e
3,041
264
0
3,829
10,936
6,849
0
433
10,503
47,241
0
L
6,046
2,177
0
2,600
11,053
4,135
0
2,472
8,581
0
60,915
W
7,852
3,497
0
4,650
11,099
8,256
176
2,973
8,126
2,433
64,691
W
Loki
GloTreg
Loki
5,488
1,296
0
5,713
13,178
5,541
0
1,931
11,247
0
61,567
W
9,373
182
0
625
5,457
1,999
54
2,302
3,155
59,820
0
W
4,534
1,172
3,066
2,748
8,477
6,327
30
2,290
6,187
22,086
0
L
Bastet
hammatimme
Bastet
6,404
1,376
0
5,095
11,523
4,254
0
2,178
9,127
0
43,331
L
3,410
358
0
1,079
9,233
6,087
0
5,401
3,478
45,224
1,187
L
Athena
xLamier
Athena
4,003
1,314
0
1,472
9,914
9,214
0
3,205
6,439
21,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
41,189
390
Minions Killed
476
0
Camps Cleared
0
1,396,194
Distance Traveled
1,407,954
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,588
613
132
9
0
261,466
0
L
Chang'e
6,736
481
78
6
0
228,305
3
L
Medusa
7,188
513
114
8
0
272,612
0
W
Surtr
9,013
644
108
8
0
291,817
2
W
Loki
7,854
561
102
7
0
309,243
0
W
Janus
7,801
557
111
8
0
279,558
0
W
Yemoja
7,933
567
23
2
0
265,870
0
L
Bastet
6,870
491
75
5
0
328,013
0
L
Tiamat
6,497
464
96
7
0
256,236
3
L
Athena
6,338
453
27
2
0
311,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role