Player Matchup

King Arthur
King Arthur
BoaTheGoat5256
King Arthur
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 84L
1,495 Elo+
Party 1
Charybdis
Charybdis
Chimmystrike555
Charybdis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,610 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JameZCast
Kumbhakarna
Level 145
God Stats
0W - 3L
1,261 SR
Queue Stats
77W - 49L
1,705 Elo+
Party 3
Anubis
Anubis
l Gronk I
Anubis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 168L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
newportnarc
Nu Wa
Level 91
God Stats
17W - 16L
1,796 SR
Queue Stats
1,011W - 996L
1,497 Elo+
Party 1
Team Averages
Level 88
1,511 SR
1,576 Elo+

VS

Team Averages
Level 98
1,444 SR
1,506 Elo+
Cthulhu
Cthulhu
KPasaMufasa7948
Cthulhu
Level 101
God Stats
4W - 2L
1,498 SR
Queue Stats
230W - 216L
1,499 Elo+
Party 2
Chaac
Chaac
Lubuku
Chaac
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 93L
1,527 Elo+
Party 2
Achilles
Achilles
MouthChoker
Achilles
Level 79
God Stats
1W - 1L
1,223 SR
Queue Stats
45W - 42L
1,515 Elo+
Party 4
Amaterasu
Amaterasu
ShmellyElite
Amaterasu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,479 Elo+
Party 4
Atlas
Atlas
Skysoldier44
Atlas
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 132L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoaTheGoat5256
King Arthur
14
4 / 5 / 2
8,103
810
8,476
13,680
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Chimmystrike555
Charybdis
12
2 / 5 / 5
7,221
722
7,881
9,351
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
JameZCast
Kumbhakarna
13
0 / 3 / 6
7,418
742
3,562
11,034
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
l Gronk I
Anubis
12
1 / 5 / 3
7,351
735
5,613
7,714
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
2 / 1 / 5
8,166
817
20,879
4,160
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 14
8,236
824
5,522
10,368
10,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Lubuku
Chaac
15
1 / 1 / 13
7,837
784
13,085
13,126
8,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
MouthChoker
Achilles
14
13 / 1 / 4
9,225
923
9,718
12,754
11,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
ShmellyElite
Amaterasu
14
2 / 3 / 10
7,600
760
5,360
16,700
16,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
0 / 2 / 12
8,245
825
9,400
12,700
7,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
9
Kills
19
19
Deaths
9
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BoaTheGoat5256
King Arthur
4
5
2
1
L
Charybdis
Chimmystrike555
Charybdis
2
5
5
0.9
L
Kumbhakarna
JameZCast
Kumbhakarna
0
3
6
1
W
3
2
14
5
W
Chaac
Lubuku
Chaac
1
1
13
7.5
W
Achilles
MouthChoker
Achilles
13
1
4
15
W
Amaterasu
ShmellyElite
Amaterasu
2
3
10
2.33
W
0
2
12
3
L
Anubis
l Gronk I
Anubis
1
5
3
0.5
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,411
Damage
43,085
45,939
Taken
65,648
33,785
Mitigated
55,272
8,797
Healing
26,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BoaTheGoat5256
King Arthur
8,476
623
293
510
13,680
13,168
0
3,501
9,823
0
15,380
L
Charybdis
Chimmystrike555
Charybdis
7,881
2,978
1,055
1,364
9,351
4,269
0
2,639
6,712
0
13,424
L
Kumbhakarna
JameZCast
Kumbhakarna
3,562
60
693
1,924
11,034
9,941
0
4,757
6,194
4,806
883
W
5,522
194
1,349
1,032
10,368
10,821
23
5,064
5,304
17,629
1,249
W
Chaac
Lubuku
Chaac
13,085
821
2,017
5,086
13,126
8,681
22
5,217
7,909
0
32,672
W
Achilles
MouthChoker
Achilles
9,718
497
3,601
3,655
12,754
11,464
0
5,739
7,015
0
18,522
W
Amaterasu
ShmellyElite
Amaterasu
5,360
782
962
5,259
16,700
16,818
61
7,667
9,033
0
14,785
W
9,400
2,449
1,677
2,193
12,700
7,488
128
5,541
7,159
29,700
0
L
Anubis
l Gronk I
Anubis
5,613
0
25
1,043
7,714
4,169
0
2,988
4,591
18,781
564
L
20,879
10,061
709
1,181
4,160
2,238
0
947
3,120
32,217
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
41,143
90
Minions Killed
142
0
Camps Cleared
0
921,528
Distance Traveled
1,043,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,103
810
9
1
0
203,794
0
L
Charybdis
7,221
722
13
1
0
157,914
0
L
Kumbhakarna
7,418
742
2
0
0
213,414
0
W
Cthulhu
8,236
824
37
4
0
177,451
0
W
Chaac
7,837
784
35
4
0
215,794
0
W
Achilles
9,225
923
12
1
0
231,315
0
W
Amaterasu
7,600
760
20
2
0
214,757
0
W
Atlas
8,245
825
38
4
0
204,525
0
L
Anubis
7,351
735
28
3
0
159,337
0
L
Nu Wa
8,166
817
38
4
0
187,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role