Player Matchup

Nu Wa
Nu Wa
Gold V
MikFromMars
Nu Wa
Gold V
Level 227
God Stats
44W - 45L
1,495 SR
Queue Stats
114W - 117L
1,454 MMR
Solo
Bakasura
Bakasura
Bronze III
Slypher09
Bakasura
Bronze III
Level 76
God Stats
1W - 1L
1,419 SR
Queue Stats
65W - 86L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
TheBorckster12
Zhong Kui
Gold V
Level 127
God Stats
6W - 4L
1,680 SR
Queue Stats
243W - 246L
1,461 MMR
Solo
Sol
Sol
Silver I
brotherallen
Sol
Silver I
Level 109
God Stats
4W - 5L
1,577 SR
Queue Stats
5W - 6L
1,489 MMR
Party 1
Geb
Geb
Silver III
takosauruswrecks
Geb
Silver III
Level 89
God Stats
2W - 2L
1,577 SR
Queue Stats
3W - 7L
1,425 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,550 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,492 SR
1,466 MMR
Cthulhu
Cthulhu
Gold IV
KevinThaHero
Cthulhu
Gold IV
Level 159
God Stats
12W - 6L
1,682 SR
Queue Stats
76W - 75L
1,462 MMR
Solo
Osiris
Osiris
Bronze III
LordZooty
Osiris
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Janus
Janus
Gold V
PureCottonSon
Janus
Gold V
Level 174
God Stats
6W - 7L
1,507 SR
Queue Stats
35W - 34L
1,445 MMR
Party 2
Artemis
Artemis
Gold IV
puckmonster23
Artemis
Gold IV
Level 147
God Stats
15W - 14L
1,555 SR
Queue Stats
44W - 51L
1,504 MMR
Solo
Hun Batz
Hun Batz
Silver I
xXRubM1ke0kXx
Hun Batz
Silver I
Level 129
God Stats
3W - 2L
1,215 SR
Queue Stats
32W - 31L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,022
535
8,210
6,496
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
Slypher09
Bakasura
12
0 / 5 / 3
6,860
457
3,154
15,769
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TheBorckster12
Zhong Kui
14
3 / 2 / 1
8,615
574
10,254
12,259
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 3 / 0
7,752
517
8,463
14,923
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 1
6,847
456
6,671
13,766
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThorBellonaKuzenbo

VS

Bans
ThothThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KevinThaHero
Cthulhu
13
2 / 1 / 7
8,243
550
7,221
11,383
9,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
LordZooty
Osiris
14
2 / 3 / 5
8,639
576
8,803
16,171
12,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 0
7,962
531
4,675
8,553
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
16
7 / 0 / 2
9,193
613
12,816
9,441
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
xXRubM1ke0kXx
Hun Batz
14
2 / 3 / 6
7,657
510
6,671
13,477
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
14
14
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KevinThaHero
Cthulhu
2
1
7
5.5
W
Osiris
LordZooty
Osiris
2
3
5
1.5
L
1
2
0
0.5
W
1
0
0
1
L
Bakasura
Slypher09
Bakasura
0
5
3
0.3
L
Zhong Kui
TheBorckster12
Zhong Kui
3
2
1
1.75
L
2
3
0
0.67
W
Artemis
7
0
2
8
L
0
2
1
0.25
W
Hun Batz
xXRubM1ke0kXx
Hun Batz
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
40,186
63,213
Taken
59,025
34,680
Mitigated
36,013
26,564
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KevinThaHero
Cthulhu
7,221
651
2,168
2,040
11,383
9,104
63
8,023
3,228
39,424
0
W
Osiris
LordZooty
Osiris
8,803
3,290
0
7,522
16,171
12,937
13
8,197
7,779
0
69,048
L
8,210
2,346
0
1,062
6,496
2,599
26
1,915
4,581
68,045
985
W
4,675
401
0
500
8,553
4,047
0
5,907
2,646
76,888
2,256
L
Bakasura
Slypher09
Bakasura
3,154
1,899
0
6,653
15,769
6,312
55
1,417
14,352
0
32,419
L
Zhong Kui
TheBorckster12
Zhong Kui
10,254
2,652
0
5,301
12,259
9,952
667
558
11,701
63,076
9,979
L
8,463
3,292
322
8,587
14,923
4,834
0
1,836
13,087
68,109
4,495
W
Artemis
12,816
5,923
0
6,013
9,441
4,183
719
6,329
3,091
0
79,243
L
6,671
518
406
4,233
13,766
10,983
0
5,934
7,832
26,967
652
W
Hun Batz
xXRubM1ke0kXx
Hun Batz
6,671
1,223
0
5,766
13,477
5,742
0
4,047
9,265
0
63,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
41,694
474
Minions Killed
535
0
Camps Cleared
0
1,401,757
Distance Traveled
1,483,770
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,243
550
65
4
0
316,932
8
W
Osiris
8,639
576
118
8
0
242,489
1
L
Nu Wa
8,022
535
120
8
0
269,581
3
W
Janus
7,962
531
140
9
0
333,232
0
L
Bakasura
6,860
457
73
5
0
305,805
1
L
Zhong Kui
8,615
574
118
8
0
242,521
4
L
Sol
7,752
517
132
9
0
269,367
0
W
Artemis
9,193
613
118
8
0
265,776
0
L
Geb
6,847
456
31
2
0
314,483
6
W
Hun Batz
7,657
510
94
6
0
325,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role