Player Matchup

Ne Zha
Ne Zha
DumpiiJr
Ne Zha
Level 121
God Stats
2W - 2L
1,627 SR
Queue Stats
114W - 92L
1,534 Elo+
Party 3
Nike
Nike
Jholland246
Nike
Level 123
God Stats
2W - 0L
1,560 SR
Queue Stats
13W - 16L
1,465 Elo+
Party 1
Medusa
Medusa
X2Turtlez
Medusa
Level 125
God Stats
16W - 10L
1,593 SR
Queue Stats
62W - 57L
1,505 Elo+
Party 3
Poseidon
Poseidon
beatmyshmeat7
Poseidon
Level 29
God Stats
3W - 5L
1,277 SR
Queue Stats
70W - 59L
1,501 Elo+
Party 3
Sobek
Sobek
crytome1995
Sobek
Level 26
God Stats
1W - 0L
1,709 SR
Queue Stats
20W - 27L
1,482 Elo+
Party 1
Team Averages
Level 85
1,553 SR
1,497 Elo+

VS

Team Averages
Level 59
1,546 SR
1,300 Elo+
Merlin
Merlin
Akainu1963
Merlin
Level 23
God Stats
0W - 2L
1,810 SR
Queue Stats
7W - 12L
1,183 Elo+
Party 2
Apollo
Apollo
HittingLizardKc
Apollo
Level 69
God Stats
2W - 5L
1,469 SR
Queue Stats
584W - 526L
1,544 Elo+
Solo
Odin
Odin
Ignition_Ember
Odin
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
170W - 186L
1,406 Elo+
Solo
Lancelot
Lancelot
SJThird
Lancelot
Level 18
God Stats
3W - 2L
1,454 SR
Queue Stats
9W - 12L
1,183 Elo+
Party 2
Ares
Ares
XxElInmortalxX
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DumpiiJr
Ne Zha
15
8 / 0 / 7
8,662
619
7,217
12,497
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 4
8,284
592
9,131
8,823
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
X2Turtlez
Medusa
14
3 / 1 / 4
7,992
571
11,838
9,240
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
beatmyshmeat7
Poseidon
17
14 / 0 / 3
10,274
734
15,193
6,635
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 10
7,686
549
4,926
10,208
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akainu1963
Merlin
9
0 / 10 / 0
5,750
411
3,547
12,443
3,680
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 5 / 0
5,560
397
6,892
11,454
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 1
6,564
469
3,616
12,236
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
SJThird
Lancelot
9
2 / 9 / 0
5,938
424
4,602
13,389
4,307
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 4 / 0
6,183
442
4,926
15,816
11,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
30
Kills
2
2
Deaths
30
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akainu1963
Merlin
0
10
0
0
W
Ne Zha
DumpiiJr
Ne Zha
8
0
7
11.5
L
0
5
0
0
L
0
2
1
0.25
W
4
0
4
6
L
Lancelot
SJThird
Lancelot
2
9
0
0.22
W
Medusa
X2Turtlez
Medusa
3
1
4
5
L
0
4
0
0
W
Poseidon
beatmyshmeat7
Poseidon
14
0
3
15.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,305
Damage
23,583
47,403
Taken
65,338
28,116
Mitigated
30,473
16,623
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akainu1963
Merlin
3,547
491
0
294
12,443
3,680
0
6,747
5,100
31,370
1,093
W
Ne Zha
DumpiiJr
Ne Zha
7,217
2,058
0
7,395
12,497
5,249
0
1,059
11,438
0
71,375
L
6,892
3,757
0
1,954
11,454
3,398
0
2,554
8,775
0
39,466
L
3,616
1,131
1,178
3,146
12,236
7,780
0
1,905
10,331
1,284
29,329
W
9,131
1,007
0
2,010
8,823
6,047
173
3,724
5,099
0
55,477
L
Lancelot
SJThird
Lancelot
4,602
1,409
0
628
13,389
4,307
0
4,553
8,525
0
26,238
W
Medusa
X2Turtlez
Medusa
11,838
5,361
0
3,099
9,240
3,822
280
0
9,240
0
68,248
L
4,926
744
0
1,250
15,816
11,308
0
3,375
11,615
33,565
0
W
Poseidon
beatmyshmeat7
Poseidon
15,193
3,124
0
1,198
6,635
2,749
0
1,852
4,783
85,540
2,273
W
4,926
841
0
2,921
10,208
10,249
62
1,673
8,535
17,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
29,995
459
Minions Killed
261
0
Camps Cleared
0
1,432,136
Distance Traveled
1,269,391
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,750
411
54
4
0
223,792
0
W
Ne Zha
8,662
619
115
8
0
318,697
2
L
Apollo
5,560
397
52
4
0
263,245
0
L
Odin
6,564
469
60
4
0
295,093
2
W
Nike
8,284
592
82
6
0
252,502
0
L
Lancelot
5,938
424
40
3
0
244,667
0
W
Medusa
7,992
571
97
7
0
252,641
2
L
Ares
6,183
442
55
4
0
242,594
0
W
Poseidon
10,274
734
139
10
0
323,321
8
W
Sobek
7,686
549
26
2
0
284,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role