Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Atroxick
Discordia
Level 147
God Stats
12W - 4L
1,605 SR
Queue Stats
96W - 105L
1,484 Elo+
Solo
Bacchus
Bacchus
dankfatboi8760
Bacchus
Level 108
God Stats
5W - 2L
1,696 SR
Queue Stats
103W - 96L
1,532 Elo+
Party 2
Nemesis
Nemesis
iGhouleater
Nemesis
Level 133
God Stats
3W - 5L
1,481 SR
Queue Stats
108W - 121L
1,472 Elo+
Party 2
Surtr
Surtr
siralemvolt
Surtr
Level 124
God Stats
3W - 4L
1,420 SR
Queue Stats
76W - 78L
1,429 Elo+
Solo
Team Averages
Level 124
1,541 SR
1,483 Elo+

VS

Team Averages
Level 115
1,479 SR
1,489 Elo+
Surtr
Surtr
FsGman
Surtr
Level 163
God Stats
23W - 17L
1,663 SR
Queue Stats
216W - 195L
1,533 Elo+
Solo
Cerberus
Cerberus
Jarrett13
Cerberus
Level 84
God Stats
27W - 21L
1,618 SR
Queue Stats
134W - 127L
1,510 Elo+
Party 1
Scylla
Scylla
Nuclearcarpet
Scylla
Level 125
God Stats
1W - 3L
1,292 SR
Queue Stats
185W - 173L
1,465 Elo+
Party 1
Ishtar
Ishtar
ThatOneCowboy
Ishtar
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 108L
1,472 Elo+
Party 1
Shiva
Shiva
herbicidejones
Shiva
Level 123
God Stats
0W - 3L
1,320 SR
Queue Stats
454W - 452L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 0 / 1
5,855
732
4,576
4,094
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Atroxick
Discordia
8
0 / 0 / 2
4,585
573
2,533
2,603
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 6
5,098
637
3,043
4,958
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
iGhouleater
Nemesis
7
3 / 2 / 1
4,821
603
1,549
5,194
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 0
4,280
535
3,679
9,068
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FsGman
Surtr
10
4 / 0 / 0
5,994
749
5,767
6,952
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Jarrett13
Cerberus
6
0 / 3 / 1
3,821
478
1,242
6,174
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,606
576
2,047
3,590
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
3,565
446
1,340
4,399
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 1
4,066
508
2,128
6,140
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
5
6
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
W
Discordia
Atroxick
Discordia
0
0
2
1
L
Surtr
FsGman
Surtr
4
0
0
4
L
Cerberus
Jarrett13
Cerberus
0
3
1
0.17
L
1
1
0
1
L
0
4
0
0
W
1
0
6
4
L
0
1
1
0.5
W
Nemesis
iGhouleater
Nemesis
3
2
1
1.75
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
12,524
25,917
Taken
27,255
12,548
Mitigated
12,446
6,562
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,576
2,071
0
1,461
4,094
1,178
508
371
3,684
0
44,910
W
Discordia
Atroxick
Discordia
2,533
118
0
522
2,603
603
415
863
1,650
21,006
0
L
Surtr
FsGman
Surtr
5,767
2,655
0
2,211
6,952
3,607
10
141
6,360
1,100
44,405
L
Cerberus
Jarrett13
Cerberus
1,242
255
0
479
6,174
3,832
0
717
5,457
11,988
0
L
2,047
335
0
478
3,590
1,065
0
1,774
1,592
24,955
0
L
1,340
764
0
224
4,399
1,295
0
1,391
3,008
0
12,673
W
3,043
494
0
1,931
4,958
4,101
258
989
3,826
9,416
351
L
2,128
333
0
990
6,140
2,647
0
1,189
4,761
0
24,550
W
Nemesis
iGhouleater
Nemesis
1,549
547
0
166
5,194
1,674
0
679
4,400
0
21,038
W
3,679
1,960
0
2,482
9,068
4,992
0
274
8,794
469
28,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
22,052
225
Minions Killed
213
0
Camps Cleared
0
722,028
Distance Traveled
688,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,855
732
70
9
0
139,005
0
W
Discordia
4,585
573
50
6
0
136,734
0
L
Surtr
5,994
749
78
10
0
166,800
0
L
Cerberus
3,821
478
23
3
0
128,804
0
L
Scylla
4,606
576
58
7
0
148,324
1
L
Ishtar
3,565
446
18
2
0
102,561
0
W
Bacchus
5,098
637
14
2
0
151,020
0
L
Shiva
4,066
508
36
5
0
142,186
0
W
Nemesis
4,821
603
36
5
0
164,331
0
W
Surtr
4,280
535
55
7
0
130,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role