Player Matchup

Anubis
Anubis
Crazy85000
Anubis
Level 55
God Stats
115W - 93L
1,463 SR
Queue Stats
231W - 245L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
MapleCND
Kuzenbo
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,439 Elo+
Party 1
Nike
Nike
ShawkatHussain
Nike
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 51L
1,357 Elo+
Solo
Izanami
Izanami
Tragedy02
Izanami
Level 49
God Stats
7W - 2L
1,517 SR
Queue Stats
15W - 8L
1,439 Elo+
Party 1
Da Ji
Da Ji
kronozeadico
Da Ji
Level 41
God Stats
25W - 31L
1,321 SR
Queue Stats
56W - 81L
1,276 Elo+
Solo
Team Averages
Level 51
1,460 SR
1,371 Elo+

VS

Team Averages
Level 54
1,477 SR
1,375 Elo+
Nut
Nut
CleeOhFuzz
Nut
Level 60
God Stats
14W - 18L
1,230 SR
Queue Stats
54W - 58L
1,427 Elo+
Party 2
Bellona
Bellona
ContainPR
Bellona
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
KingOfTheSkies44
Baba Yaga
Level 43
God Stats
8W - 5L
1,548 SR
Queue Stats
74W - 99L
1,347 Elo+
Solo
Bacchus
Bacchus
RamshackleGlory0
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,110 Elo+
Party 2
Fenrir
Fenrir
khronicplague
Fenrir
Level 103
God Stats
5W - 2L
1,605 SR
Queue Stats
58W - 47L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crazy85000
Anubis
11
0 / 1 / 2
5,871
534
3,836
6,920
3,122
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MapleCND
Kuzenbo
10
4 / 0 / 10
6,676
607
4,849
7,265
8,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 0
6,463
588
3,734
7,703
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Tragedy02
Izanami
12
10 / 1 / 5
7,544
686
10,853
6,958
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
5,721
520
4,854
7,601
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,300
391
3,722
9,295
2,763
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bellona
ContainPR
Bellona
10
1 / 3 / 0
5,615
510
4,256
7,789
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
9
0 / 2 / 0
5,167
470
4,675
6,916
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
4,739
431
2,517
10,150
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,824
439
4,300
8,305
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
20
Kills
2
5
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Bellona
ContainPR
Bellona
1
3
0
0.33
W
Anubis
Crazy85000
Anubis
0
1
2
1
L
Baba Yaga
0
2
0
0
W
Kuzenbo
MapleCND
Kuzenbo
4
0
10
9
L
0
6
0
0
W
3
2
0
1.5
W
Izanami
Tragedy02
Izanami
10
1
5
12.5
L
1
2
0
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,126
Damage
19,470
36,447
Taken
42,455
20,734
Mitigated
21,335
11,187
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
2,680
0
1,586
9,295
2,763
0
2,123
7,172
0
24,548
L
Bellona
ContainPR
Bellona
4,256
1,110
0
2,956
7,789
4,548
0
0
7,206
0
28,856
W
Anubis
Crazy85000
Anubis
3,836
70
0
3,502
6,920
3,122
0
2,419
4,501
45,607
0
L
Baba Yaga
4,675
436
0
1,297
6,916
2,257
0
3,518
3,398
32,476
2,122
W
Kuzenbo
MapleCND
Kuzenbo
4,849
2,822
0
1,525
7,265
8,035
690
1,737
5,528
12,511
0
L
2,517
775
0
1,746
10,150
8,390
0
1,865
8,285
9,477
781
W
3,734
247
0
2,844
7,703
3,738
0
0
7,021
0
38,781
W
Izanami
Tragedy02
Izanami
10,853
8,416
0
2,752
6,958
2,626
1,967
1,261
5,697
0
61,880
L
4,300
947
0
1,889
8,305
3,377
0
1,179
7,087
0
22,705
W
4,854
1,439
0
564
7,601
3,213
0
1,530
6,071
0
38,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
24,645
298
Minions Killed
189
0
Camps Cleared
0
958,144
Distance Traveled
987,570
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,300
391
39
4
0
181,199
0
L
Bellona
5,615
510
33
3
0
178,488
0
W
Anubis
5,871
534
62
6
0
197,349
3
L
Baba Yaga
5,167
470
63
6
0
200,667
0
W
Kuzenbo
6,676
607
11
1
0
209,867
0
L
Bacchus
4,739
431
11
1
0
201,771
0
W
Nike
6,463
588
72
7
0
161,636
0
W
Izanami
7,544
686
92
8
0
193,135
0
L
Fenrir
4,824
439
43
4
0
225,445
0
W
Da Ji
5,721
520
61
6
0
196,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role