Player Matchup

Medusa
Medusa
HtLOutkast
Medusa
Level 43
God Stats
11W - 1L
1,664 SR
Queue Stats
49W - 9L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Tdrix
Sun Wukong
Level 128
God Stats
1W - 1L
1,585 SR
Queue Stats
47W - 15L
1,617 Elo+
Party 1
Vulcan
Vulcan
Whiteout_32
Vulcan
Level 85
God Stats
1W - 0L
1,531 SR
Queue Stats
40W - 15L
1,527 Elo+
Party 1
Team Averages
Level 85
1,593 SR
1,571 Elo+

VS

Team Averages
Level 102
1,500 SR
1,352 Elo+
Serqet
Serqet
NOVA_JUSST
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,438 Elo+
Solo
Hercules
Hercules
gamefreak174
Hercules
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 2
Ares
Ares
mr_burns2002
Ares
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HtLOutkast
Medusa
14
4 / 0 / 9
8,524
852
12,999
3,766
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Tdrix
Sun Wukong
13
6 / 2 / 7
8,586
859
7,444
11,666
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
14
4 / 0 / 7
8,589
859
7,807
2,866
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NOVA_JUSST
Serqet
11
1 / 4 / 1
6,611
661
2,064
9,350
6,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
gamefreak174
Hercules
10
0 / 5 / 2
6,344
634
4,341
11,376
7,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 0
6,553
655
2,096
13,499
10,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
HtLOutkast
Medusa
4
0
9
8.5
L
Serqet
NOVA_JUSST
Serqet
1
4
1
0.38
W
Sun Wukong
Tdrix
Sun Wukong
6
2
7
4.75
W
Vulcan
4
0
7
7.5
L
Hercules
gamefreak174
Hercules
0
5
2
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,250
Damage
8,501
18,298
Taken
34,225
10,155
Mitigated
24,754
3,635
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HtLOutkast
Medusa
12,999
4,158
0
797
3,766
1,535
1,335
249
3,265
0
45,699
L
Serqet
NOVA_JUSST
Serqet
2,064
301
0
582
9,350
6,530
0
759
8,441
0
17,925
W
Sun Wukong
Tdrix
Sun Wukong
7,444
846
0
2,004
11,666
7,360
424
1,614
9,794
0
24,327
W
Vulcan
7,807
316
0
834
2,866
1,260
520
100
2,766
23,511
1,176
L
Hercules
gamefreak174
Hercules
4,341
767
0
998
11,376
7,877
0
2,160
8,907
0
17,169
L
2,096
110
0
30
13,499
10,347
0
3,914
9,131
10,143
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,699
Gold Earned
19,508
135
Minions Killed
78
0
Camps Cleared
0
615,615
Distance Traveled
527,110
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,524
852
64
6
0
194,080
0
L
Serqet
6,611
661
41
4
0
194,446
1
W
Sun Wukong
8,586
859
34
3
0
207,714
0
W
Vulcan
8,589
859
37
4
0
213,821
0
L
Hercules
6,344
634
27
3
0
168,760
0
L
Ares
6,553
655
10
1
0
163,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role