Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
Cloudplan716
Jormungandr
Gold III
Level 94
God Stats
1W - 2L
1,249 SR
Queue Stats
71W - 70L
1,478 MMR
Solo
Vulcan
Vulcan
Gold IV
El_OChelo
Vulcan
Gold IV
Level 157
God Stats
3W - 3L
1,262 SR
Queue Stats
260W - 270L
1,362 MMR
Party 1
Chronos
Chronos
Gold I
bolek-17
Chronos
Gold I
Level 152
God Stats
2W - 6L
1,386 SR
Queue Stats
242W - 240L
1,609 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
iLoveMagesAlot
Kuzenbo
Gold II
Level 104
God Stats
5W - 6L
1,359 SR
Queue Stats
406W - 402L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,351 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,603 SR
1,490 MMR
Fenrir
Fenrir
Bronze III
LordZooty
Fenrir
Bronze III
Level 100
God Stats
0W - 1L
1,764 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Odin
Odin
Silver I
ObliviousOT
Odin
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,481 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Samanticz
Morgan Le Fay
Gold IV
Level 198
God Stats
4W - 7L
1,546 SR
Queue Stats
151W - 155L
1,465 MMR
Solo
Sol
Sol
Silver I
brotherallen
Sol
Silver I
Level 109
God Stats
4W - 5L
1,595 SR
Queue Stats
5W - 6L
1,535 MMR
Party 2
Geb
Geb
Silver III
takosauruswrecks
Geb
Silver III
Level 89
God Stats
2W - 2L
1,608 SR
Queue Stats
3W - 7L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 1 / 3
7,394
672
8,124
8,332
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Cloudplan716
Jormungandr
13
3 / 1 / 1
7,858
714
5,872
8,023
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
El_OChelo
Vulcan
12
0 / 0 / 3
6,276
571
5,088
5,067
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
bolek-17
Chronos
13
2 / 1 / 7
6,932
630
4,936
12,524
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
4 / 0 / 5
6,726
611
4,878
7,489
8,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaAgniAwilix

VS

Bans
OsirisBellonaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordZooty
Fenrir
10
0 / 5 / 2
5,473
498
6,109
13,406
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,747
522
2,572
9,499
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Samanticz
Morgan Le Fay
12
1 / 0 / 1
6,474
589
3,770
4,940
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 5 / 0
5,843
531
6,515
10,661
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 1
5,134
467
2,307
8,110
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
3
7.5
W
Jormungandr
Cloudplan716
Jormungandr
3
1
1
3.5
W
Vulcan
El_OChelo
Vulcan
0
0
3
1.5
L
Fenrir
LordZooty
Fenrir
0
5
2
0.2
L
1
3
0
0.33
L
Morgan Le Fay
Samanticz
Morgan Le Fay
1
0
1
1.5
W
Chronos
bolek-17
Chronos
2
1
7
5.5
L
1
5
0
0.2
W
4
0
5
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
21,273
41,435
Taken
46,616
23,786
Mitigated
22,476
15,424
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,124
3,675
0
3,151
8,332
3,634
415
4,067
4,265
0
58,552
W
Jormungandr
Cloudplan716
Jormungandr
5,872
2,122
0
2,747
8,023
5,484
8
0
8,023
53,728
10,831
W
Vulcan
El_OChelo
Vulcan
5,088
274
0
1,250
5,067
1,735
0
2,220
2,553
47,879
0
L
Fenrir
LordZooty
Fenrir
6,109
1,754
0
5,276
13,406
5,392
0
5,681
7,701
0
44,623
L
2,572
577
0
1,000
9,499
6,636
0
4,341
5,158
0
34,084
L
Morgan Le Fay
Samanticz
Morgan Le Fay
3,770
76
0
803
4,940
1,858
0
3,517
1,378
45,747
1,280
W
Chronos
bolek-17
Chronos
4,936
651
0
6,782
12,524
4,556
0
2,109
10,279
66,266
0
L
6,515
2,416
330
3,604
10,661
3,289
0
3,753
6,908
41,572
2,944
W
4,878
1,877
0
1,494
7,489
8,377
77
3,426
4,047
14,843
0
L
2,307
57
21
2,560
8,110
5,301
0
2,518
5,592
14,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
28,671
406
Minions Killed
305
0
Camps Cleared
0
1,125,868
Distance Traveled
1,047,394
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,394
672
102
9
0
197,129
0
W
Jormungandr
7,858
714
112
10
0
173,753
2
W
Vulcan
6,276
571
82
7
0
244,549
2
L
Fenrir
5,473
498
65
6
0
224,588
0
L
Odin
5,747
522
49
4
0
188,145
0
L
Morgan Le Fay
6,474
589
106
10
0
240,580
1
W
Chronos
6,932
630
102
9
0
268,679
0
L
Sol
5,843
531
69
6
0
194,615
0
W
Kuzenbo
6,726
611
8
1
0
241,758
0
L
Geb
5,134
467
16
1
0
199,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role