Player Matchup

Kuzenbo
Kuzenbo
Kxmquat
Kuzenbo
Level 86
God Stats
1W - 3L
1,179 SR
Queue Stats
124W - 130L
1,507 Elo+
Party 2
Achilles
Achilles
LMz_Anubi-PR
Achilles
Level 145
God Stats
6W - 2L
1,565 SR
Queue Stats
181W - 172L
1,463 Elo+
Solo
Mercury
Mercury
StickyMcGeee
Mercury
Level 120
God Stats
5W - 4L
1,359 SR
Queue Stats
131W - 121L
1,515 Elo+
Party 2
Ra
Ra
itszephyrr
Ra
Level 119
God Stats
5W - 10L
1,326 SR
Queue Stats
113W - 124L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
xstormform
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,498 Elo+
Solo
Team Averages
Level 118
1,386 SR
1,493 Elo+

VS

Team Averages
Level 114
1,611 SR
1,618 Elo+
Skadi
Skadi
BallinBROM12
Skadi
Level 125
God Stats
4W - 3L
1,685 SR
Queue Stats
13W - 8L
1,663 Elo+
Party 1
Susano
Susano
Mic11Mack11
Susano
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,741 Elo+
Party 1
Surtr
Surtr
Sheikh M8
Surtr
Level 144
God Stats
26W - 23L
1,642 SR
Queue Stats
49W - 49L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
TrevzmanX
Jormungandr
Level 87
God Stats
12W - 9L
1,667 SR
Queue Stats
25W - 14L
1,645 Elo+
Solo
Raijin
Raijin
allano90
Raijin
Level 114
God Stats
4W - 4L
1,560 SR
Queue Stats
167W - 131L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kxmquat
Kuzenbo
14
4 / 0 / 2
8,670
542
4,846
12,287
12,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
LMz_Anubi-PR
Achilles
15
1 / 4 / 0
7,726
483
4,943
14,506
9,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
StickyMcGeee
Mercury
16
4 / 4 / 3
8,607
538
8,526
16,528
8,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 3
8,658
541
7,225
11,470
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xstormform
Xbalanque
12
0 / 4 / 5
6,817
426
5,547
11,079
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,751
484
9,634
7,953
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
14
3 / 4 / 1
7,852
491
5,366
14,243
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Sheikh M8
Surtr
16
4 / 1 / 2
9,580
599
11,713
13,363
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
TrevzmanX
Jormungandr
10
4 / 2 / 0
7,023
439
5,670
7,264
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
allano90
Raijin
14
3 / 5 / 1
8,273
517
10,843
11,098
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
15
15
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Kuzenbo
Kxmquat
Kuzenbo
4
0
2
5
W
Achilles
LMz_Anubi-PR
Achilles
1
4
0
0.25
L
Susano
3
4
1
0.88
L
Surtr
Sheikh M8
Surtr
4
1
2
5
W
Mercury
StickyMcGeee
Mercury
4
4
3
1.38
L
Jormungandr
TrevzmanX
Jormungandr
4
2
0
2
L
Raijin
allano90
Raijin
3
5
1
0.7
W
3
3
3
1.5
W
Xbalanque
xstormform
Xbalanque
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
43,226
65,870
Taken
53,921
40,464
Mitigated
30,221
14,725
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,634
3,410
0
1,104
7,953
3,159
37
880
7,073
0
54,854
W
Kuzenbo
Kxmquat
Kuzenbo
4,846
2,131
0
3,579
12,287
12,438
0
2,664
9,450
36,608
967
W
Achilles
LMz_Anubi-PR
Achilles
4,943
1,360
0
3,138
14,506
9,959
0
860
13,646
0
61,620
L
Susano
5,366
1,095
0
5,500
14,243
6,412
0
1,643
12,402
0
57,701
L
Surtr
Sheikh M8
Surtr
11,713
4,464
0
3,206
13,363
11,202
555
1,384
11,952
1,871
70,418
W
Mercury
StickyMcGeee
Mercury
8,526
5,308
0
1,618
16,528
8,175
0
2,690
13,819
0
82,899
L
Jormungandr
TrevzmanX
Jormungandr
5,670
1,818
0
2,118
7,264
4,837
0
2,068
5,021
34,209
0
L
Raijin
allano90
Raijin
10,843
706
0
1,000
11,098
4,611
0
5,135
5,523
62,458
0
W
7,225
661
456
3,246
11,470
5,723
0
8,079
3,347
65,733
210
W
Xbalanque
xstormform
Xbalanque
5,547
1,623
0
2,688
11,079
4,169
0
2,373
8,482
0
35,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
40,479
480
Minions Killed
438
0
Camps Cleared
0
1,617,434
Distance Traveled
1,434,104
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,751
484
98
6
0
314,253
5
W
Kuzenbo
8,670
542
50
3
0
358,566
0
W
Achilles
7,726
483
119
7
0
280,647
0
L
Susano
7,852
491
78
5
0
348,265
2
L
Surtr
9,580
599
111
7
0
315,387
2
W
Mercury
8,607
538
116
7
0
377,062
0
L
Jormungandr
7,023
439
55
3
0
191,764
0
L
Raijin
8,273
517
96
6
0
264,435
0
W
Ra
8,658
541
131
8
0
299,087
6
W
Xbalanque
6,817
426
64
4
0
302,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role