Player Matchup

Ishtar
Ishtar
ImHume
Ishtar
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
331W - 326L
1,469 Elo+
Party 1
Horus
Horus
LordFartquad628
Horus
Level 121
God Stats
49W - 31L
1,591 SR
Queue Stats
248W - 241L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
NoThisIsPatr1ck
Erlang Shen
Level 18
God Stats
2W - 4L
1,756 SR
Queue Stats
68W - 93L
1,499 Elo+
Party 1
Vamana
Vamana
WhyTryG
Vamana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,465 Elo+
Party 1
Discordia
Discordia
chillyb
Discordia
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 154L
1,570 Elo+
Party 1
Team Averages
Level 82
1,613 SR
1,499 Elo+

VS

Team Averages
Level 68
1,608 SR
1,459 Elo+
Cthulhu
Cthulhu
EvilSuzyQ
Cthulhu
Level 42
God Stats
3W - 0L
1,583 SR
Queue Stats
29W - 42L
1,452 Elo+
Party 2
Olorun
Olorun
LieutenantDan522
Olorun
Level 82
God Stats
5W - 3L
1,755 SR
Queue Stats
82W - 137L
1,435 Elo+
Party 2
Eset
Eset
MeanestestManMax
Eset
Level 65
God Stats
6W - 1L
1,776 SR
Queue Stats
259W - 294L
1,529 Elo+
Party 2
Horus
Horus
WipeMyAs1
Horus
Level 86
God Stats
11W - 19L
1,467 SR
Queue Stats
62W - 109L
1,391 Elo+
Party 2
Lancelot
Lancelot
YasukeBP
Lancelot
Level 65
God Stats
9W - 9L
1,460 SR
Queue Stats
185W - 235L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ImHume
Ishtar
12
1 / 1 / 1
6,787
522
7,296
7,767
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
5,546
427
4,483
9,674
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
NoThisIsPatr1ck
Erlang Shen
12
0 / 2 / 1
6,299
485
6,090
13,286
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
WhyTryG
Vamana
11
0 / 4 / 0
6,378
491
5,314
12,186
10,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
chillyb
Discordia
12
0 / 2 / 1
6,609
508
5,502
5,602
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvilSuzyQ
Cthulhu
14
2 / 0 / 2
7,935
610
7,099
8,695
10,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 0
7,336
564
7,927
8,603
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 2
8,040
618
5,521
7,528
3,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
WipeMyAs1
Horus
12
0 / 1 / 1
6,633
510
2,971
11,757
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
YasukeBP
Lancelot
13
5 / 0 / 1
6,773
521
4,901
10,239
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
11
11
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EvilSuzyQ
Cthulhu
2
0
2
3
L
Ishtar
ImHume
Ishtar
1
1
1
1.5
W
2
1
0
2
L
1
2
1
0.75
W
2
0
2
3
L
Erlang Shen
NoThisIsPatr1ck
Erlang Shen
0
2
1
0.25
L
Vamana
WhyTryG
Vamana
0
4
0
0
W
Horus
WipeMyAs1
Horus
0
1
1
0.5
W
Lancelot
YasukeBP
Lancelot
5
0
1
5.5
L
Discordia
chillyb
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
28,419
48,515
Taken
46,822
29,934
Mitigated
28,116
17,696
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EvilSuzyQ
Cthulhu
7,099
740
208
500
8,695
10,100
0
0
8,695
52,345
2,288
L
Ishtar
ImHume
Ishtar
7,296
4,481
0
4,025
7,767
3,098
0
4,238
3,529
0
63,972
W
7,927
5,023
600
4,147
8,603
3,507
0
231
8,295
67,745
761
L
4,483
1,422
480
3,223
9,674
7,888
0
3,656
6,018
0
15,811
W
5,521
360
0
2,584
7,528
3,214
0
3,333
4,195
78,722
932
L
Erlang Shen
NoThisIsPatr1ck
Erlang Shen
6,090
3,156
0
6,071
13,286
6,680
0
3,679
9,490
0
56,274
L
Vamana
WhyTryG
Vamana
5,314
2,691
0
3,482
12,186
10,347
0
4,804
6,664
0
45,450
W
Horus
WipeMyAs1
Horus
2,971
1,432
578
4,220
11,757
7,056
0
920
10,471
0
26,123
W
Lancelot
YasukeBP
Lancelot
4,901
598
0
4,544
10,239
4,239
0
998
9,241
0
47,380
L
Discordia
chillyb
Discordia
5,502
146
0
415
5,602
1,921
0
2,935
2,667
57,036
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
36,717
382
Minions Killed
473
0
Camps Cleared
0
1,356,894
Distance Traveled
1,401,067
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,935
610
109
8
0
251,825
0
L
Ishtar
6,787
522
105
8
0
234,608
2
W
Olorun
7,336
564
125
10
0
261,165
3
L
Horus
5,546
427
22
2
0
291,675
2
W
Eset
8,040
618
140
11
0
268,400
3
L
Erlang Shen
6,299
485
89
7
0
306,634
0
L
Vamana
6,378
491
77
6
0
252,166
0
W
Horus
6,633
510
24
2
0
271,924
2
W
Lancelot
6,773
521
75
6
0
347,753
0
L
Discordia
6,609
508
89
7
0
271,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role