Player Matchup

Ymir
Ymir
Annihilation400
Ymir
Level 125
God Stats
7W - 13L
1,294 SR
Queue Stats
91W - 101L
1,475 Elo+
Party 1
Chaac
Chaac
Dr Breadcrust74
Chaac
Level 101
God Stats
5W - 3L
1,615 SR
Queue Stats
162W - 166L
1,475 Elo+
Solo
Cthulhu
Cthulhu
NotProZetą
Cthulhu
Level 118
God Stats
7W - 9L
1,520 SR
Queue Stats
135W - 144L
1,448 Elo+
Party 1
Hachiman
Hachiman
telthazar1
Hachiman
Level 100
God Stats
8W - 13L
1,401 SR
Queue Stats
68W - 65L
1,448 Elo+
Party 2
Ra
Ra
toonzywoonzy
Ra
Level 138
God Stats
6W - 4L
1,479 SR
Queue Stats
271W - 239L
1,564 Elo+
Party 2
Team Averages
Level 116
1,462 SR
1,482 Elo+

VS

Team Averages
Level 114
1,510 SR
1,464 Elo+
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AxiIotl
Ratatoskr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,491 Elo+
Party 3
Charon
Charon
Buymycrypto
Charon
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 3
Izanami
Izanami
DiamondDemigod
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,410 Elo+
Solo
Ix Chel
Ix Chel
DoppEFX
Ix Chel
Level 106
God Stats
8W - 10L
1,550 SR
Queue Stats
167W - 147L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,981
499
4,609
13,635
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,366
455
7,748
10,011
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
NotProZetą
Cthulhu
10
0 / 4 / 1
5,827
416
5,786
11,939
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
telthazar1
Hachiman
14
1 / 2 / 1
7,702
550
7,029
10,304
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 1
8,199
586
6,484
9,254
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 3
8,129
581
7,105
16,486
15,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
AxiIotl
Ratatoskr
15
5 / 0 / 6
8,503
607
13,452
12,117
5,231
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
11
1 / 1 / 7
7,917
566
4,544
9,651
6,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 3
8,093
578
5,062
8,125
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
DoppEFX
Ix Chel
14
8 / 0 / 3
8,952
639
7,831
7,208
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
3
2.5
L
2
2
1
1.25
W
Ratatoskr
AxiIotl
Ratatoskr
5
0
6
8
W
Charon
1
1
7
4.5
W
0
1
3
1.5
W
Ix Chel
DoppEFX
Ix Chel
8
0
3
9.5
L
0
2
0
0
L
Cthulhu
NotProZetą
Cthulhu
0
4
1
0.13
L
Hachiman
telthazar1
Hachiman
1
2
1
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
37,994
55,143
Taken
53,587
26,571
Mitigated
33,042
17,246
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,105
608
0
7,134
16,486
15,463
241
2,651
13,729
0
58,805
L
4,609
833
0
2,975
13,635
8,012
369
3,459
9,970
24,399
1,910
W
Ratatoskr
AxiIotl
Ratatoskr
13,452
3,964
0
1,673
12,117
5,231
365
3,478
8,449
0
73,214
W
Charon
4,544
480
0
3,582
9,651
6,731
168
3,482
6,119
17,665
806
W
5,062
3,473
0
3,625
8,125
2,998
905
2,070
6,047
0
75,336
W
Ix Chel
DoppEFX
Ix Chel
7,831
190
828
2,852
7,208
2,619
801
4,686
2,130
52,980
0
L
7,748
1,168
0
4,275
10,011
5,319
0
574
9,437
0
42,929
L
Cthulhu
NotProZetą
Cthulhu
5,786
211
221
2,922
11,939
5,094
0
4,046
7,652
34,792
304
L
Hachiman
telthazar1
Hachiman
7,029
3,673
0
5,120
10,304
4,292
0
1,229
9,059
0
70,565
L
6,484
361
325
1,408
9,254
3,854
0
2,446
6,590
76,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
41,594
411
Minions Killed
444
0
Camps Cleared
0
1,353,260
Distance Traveled
1,450,570
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,129
581
98
7
0
243,526
0
L
Ymir
6,981
499
42
3
0
288,005
2
W
Ratatoskr
8,503
607
95
7
0
332,880
3
W
Charon
7,917
566
17
1
0
296,127
2
W
Izanami
8,093
578
131
9
0
264,720
0
W
Ix Chel
8,952
639
103
7
0
313,317
0
L
Chaac
6,366
455
64
5
0
205,361
0
L
Cthulhu
5,827
416
41
3
0
306,835
0
L
Hachiman
7,702
550
104
7
0
258,233
2
L
Ra
8,199
586
160
11
0
294,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role