Player Matchup

Ra
Ra
Platinum V
KwR1093
Ra
Platinum V
Level 158
God Stats
18W - 14L
1,684 SR
Queue Stats
139W - 147L
1,643 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Morris_TheAnimal
Sun Wukong
Gold IV
Level 158
God Stats
3W - 2L
1,351 SR
Queue Stats
71W - 80L
1,589 MMR
Party 1
Ne Zha
Ne Zha
Gold III
RevFTW
Ne Zha
Gold III
Level 91
God Stats
9W - 4L
1,766 SR
Queue Stats
43W - 44L
1,545 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,601 SR
1,593 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,630 SR
1,574 MMR
Cthulhu
Cthulhu
Bronze IV
AEROBB
Cthulhu
Bronze IV
Level 109
God Stats
3W - 1L
1,693 SR
Queue Stats
5W - 7L
1,563 MMR
Party 2
Agni
Agni
Silver II
Patriotsfan8112
Agni
Silver II
Level 142
God Stats
15W - 10L
1,678 SR
Queue Stats
61W - 60L
1,563 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Wryiker
Cu Chulainn
Silver I
Level 108
God Stats
0W - 2L
1,519 SR
Queue Stats
3W - 2L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,877
788
5,374
2,161
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Morris_TheAnimal
Sun Wukong
13
4 / 0 / 5
7,928
793
8,655
10,817
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
RevFTW
Ne Zha
12
3 / 1 / 6
7,443
744
8,409
8,014
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AchillesThothKuzenboMulanVulcan

VS

Bans
AresShivaAthenaOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AEROBB
Cthulhu
12
0 / 2 / 1
6,697
670
4,931
9,616
7,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 0
6,600
660
4,614
6,072
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Wryiker
Cu Chulainn
9
0 / 4 / 0
6,006
601
4,842
10,306
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AEROBB
Cthulhu
0
2
1
0.25
W
2
0
7
5.5
W
Sun Wukong
Morris_TheAnimal
Sun Wukong
4
0
5
6.5
L
1
3
0
0.33
W
Ne Zha
RevFTW
Ne Zha
3
1
6
6
L
Cu Chulainn
Wryiker
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
14,387
20,992
Taken
25,994
17,245
Mitigated
13,787
5,461
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AEROBB
Cthulhu
4,931
765
0
1,600
9,616
7,124
0
2,814
6,259
24,725
0
W
5,374
368
1,620
1,037
2,161
849
1,278
882
1,279
35,970
1,024
W
Sun Wukong
Morris_TheAnimal
Sun Wukong
8,655
1,007
0
1,218
10,817
10,266
537
4,198
6,619
0
23,222
L
4,614
172
0
630
6,072
2,178
0
1,157
4,358
21,719
0
W
Ne Zha
RevFTW
Ne Zha
8,409
2,150
0
1,586
8,014
6,130
549
4,509
3,505
0
20,341
L
Cu Chulainn
Wryiker
Cu Chulainn
4,842
946
0
250
10,306
4,485
0
851
8,849
0
20,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,248
Gold Earned
19,303
136
Minions Killed
120
0
Camps Cleared
0
564,314
Distance Traveled
530,585
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,697
670
38
4
0
190,921
1
W
Ra
7,877
788
76
8
0
181,659
0
W
Sun Wukong
7,928
793
40
4
0
183,264
1
L
Agni
6,600
660
47
5
0
171,445
3
W
Ne Zha
7,443
744
20
2
0
199,391
0
L
Cu Chulainn
6,006
601
35
4
0
168,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role