Player Matchup

Bacchus
Bacchus
LiL999DUCK
Bacchus
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S0ullessW0lf
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,670 SR
Queue Stats
139W - 135L
1,486 Elo+
Party 1
Charybdis
Charybdis
StraitMostro
Charybdis
Level 69
God Stats
14W - 13L
1,525 SR
Queue Stats
125W - 116L
1,479 Elo+
Party 1
Team Averages
Level 56
1,565 SR
1,488 Elo+

VS

Team Averages
Level 45
1,330 SR
1,490 Elo+
Cthulhu
Cthulhu
ShyGuy3952
Cthulhu
Level 27
God Stats
89W - 53L
1,358 SR
Queue Stats
252W - 250L
1,475 Elo+
Party 2
King Arthur
King Arthur
TheKyle115
King Arthur
Level 46
God Stats
3W - 7L
1,231 SR
Queue Stats
345W - 358L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
starrav3n
Morgan Le Fay
Level 62
God Stats
6W - 6L
1,400 SR
Queue Stats
173W - 169L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LiL999DUCK
Bacchus
14
1 / 5 / 1
8,975
641
4,818
14,599
15,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
S0ullessW0lf
Morgan Le Fay
14
0 / 1 / 2
8,550
611
9,871
10,150
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
StraitMostro
Charybdis
13
1 / 5 / 1
8,733
624
7,416
12,300
4,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShyGuy3952
Cthulhu
17
5 / 0 / 5
10,356
740
13,325
14,140
14,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
TheKyle115
King Arthur
15
3 / 0 / 4
9,803
700
4,843
10,798
8,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
starrav3n
Morgan Le Fay
16
3 / 2 / 6
10,465
748
13,619
8,656
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
11
11
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
LiL999DUCK
Bacchus
1
5
1
0.3
L
Morgan Le Fay
S0ullessW0lf
Morgan Le Fay
0
1
2
1
W
Cthulhu
ShyGuy3952
Cthulhu
5
0
5
7.5
L
Charybdis
StraitMostro
Charybdis
1
5
1
0.3
W
King Arthur
TheKyle115
King Arthur
3
0
4
5
W
Morgan Le Fay
starrav3n
Morgan Le Fay
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
31,787
37,049
Taken
33,594
25,239
Mitigated
27,312
3,386
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
LiL999DUCK
Bacchus
4,818
338
0
1,002
14,599
15,998
102
9,467
4,368
21,684
0
L
Morgan Le Fay
S0ullessW0lf
Morgan Le Fay
9,871
1,627
0
2,083
10,150
4,342
308
7,466
2,023
35,613
0
W
Cthulhu
ShyGuy3952
Cthulhu
13,325
430
747
3,722
14,140
14,646
0
6,853
7,287
44,848
511
L
Charybdis
StraitMostro
Charybdis
7,416
4,653
0
301
12,300
4,899
963
7,893
3,811
0
33,277
W
King Arthur
TheKyle115
King Arthur
4,843
408
0
2,038
10,798
8,643
0
3,797
7,001
0
27,841
W
Morgan Le Fay
starrav3n
Morgan Le Fay
13,619
1,144
0
1,028
8,656
4,023
14
4,094
4,562
45,915
1,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
30,624
146
Minions Killed
199
0
Camps Cleared
0
758,096
Distance Traveled
839,736
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,975
641
26
2
0
251,690
0
L
Morgan Le Fay
8,550
611
60
4
0
280,517
2
W
Cthulhu
10,356
740
73
5
0
297,883
0
L
Charybdis
8,733
624
60
4
0
225,889
0
W
King Arthur
9,803
700
36
3
0
290,071
0
W
Morgan Le Fay
10,465
748
90
6
0
251,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role