Player Matchup

King Arthur
King Arthur
HalfSeraph
King Arthur
Level 105
God Stats
10W - 14L
1,419 SR
Queue Stats
58W - 70L
1,458 Elo+
Party 1
Hades
Hades
Junior-PR21
Hades
Level 123
God Stats
76W - 56L
1,557 SR
Queue Stats
368W - 344L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suvaxia
Tsukuyomi
Level 102
God Stats
8W - 7L
1,606 SR
Queue Stats
384W - 373L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
YourBoyKc93
Kumbhakarna
Level 100
God Stats
1W - 1L
1,625 SR
Queue Stats
28W - 40L
1,452 Elo+
Solo
Ishtar
Ishtar
ionofwill
Ishtar
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,398 Elo+
Party 1
Team Averages
Level 99
1,542 SR
1,478 Elo+

VS

Team Averages
Level 70
1,569 SR
1,496 Elo+
Janus
Janus
AlienLobster
Janus
Level 30
God Stats
0W - 2L
1,368 SR
Queue Stats
128W - 140L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Natives
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,446 Elo+
Solo
Fenrir
Fenrir
PulseJackel
Fenrir
Level 101
God Stats
3W - 2L
1,676 SR
Queue Stats
169W - 193L
1,558 Elo+
Solo
Nut
Nut
illusionzAG
Nut
Level 85
God Stats
10W - 3L
1,739 SR
Queue Stats
114W - 95L
1,504 Elo+
Solo
Anubis
Anubis
zllMaGollz
Anubis
Level 97
God Stats
3W - 2L
1,564 SR
Queue Stats
11W - 5L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HalfSeraph
King Arthur
12
3 / 1 / 2
7,009
637
6,367
9,938
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 0
7,204
655
3,659
7,557
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Suvaxia
Tsukuyomi
11
4 / 1 / 6
6,456
587
8,532
11,062
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
YourBoyKc93
Kumbhakarna
9
0 / 2 / 5
5,450
495
2,708
12,447
6,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
ionofwill
Ishtar
9
1 / 2 / 2
5,691
517
3,773
7,857
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,782
526
5,187
6,688
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Natives
Gilgamesh
9
0 / 2 / 1
5,292
481
2,031
9,004
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
1 / 3 / 2
5,422
493
5,207
13,396
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 1 / 3
6,663
606
6,736
6,634
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
zllMaGollz
Anubis
10
6 / 3 / 0
6,561
596
4,893
6,351
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
8
8
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
King Arthur
HalfSeraph
King Arthur
3
1
2
4
W
5
2
0
2.5
L
Gilgamesh
Natives
Gilgamesh
0
2
1
0.25
L
Fenrir
1
3
2
0.67
W
Tsukuyomi
Suvaxia
Tsukuyomi
4
1
6
7
W
Kumbhakarna
YourBoyKc93
Kumbhakarna
0
2
5
1.25
L
1
1
3
2.5
W
Ishtar
ionofwill
Ishtar
1
2
2
1
L
Anubis
zllMaGollz
Anubis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
24,054
48,861
Taken
42,073
23,693
Mitigated
20,749
15,547
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,187
371
0
773
6,688
2,105
0
2,650
3,726
47,353
2,260
W
King Arthur
HalfSeraph
King Arthur
6,367
780
0
2,190
9,938
8,106
43
410
9,528
0
51,136
W
3,659
98
148
3,436
7,557
3,606
280
2,944
4,613
49,680
0
L
Gilgamesh
Natives
Gilgamesh
2,031
269
0
685
9,004
7,894
0
369
8,635
1,120
24,872
L
Fenrir
5,207
1,895
0
6,032
13,396
5,223
0
1,392
11,924
0
32,094
W
Tsukuyomi
Suvaxia
Tsukuyomi
8,532
3,203
0
3,985
11,062
3,417
30
4,042
7,020
0
36,932
W
Kumbhakarna
YourBoyKc93
Kumbhakarna
2,708
54
934
1,971
12,447
6,100
0
2,173
10,274
16,550
0
L
6,736
4,495
0
4,103
6,634
2,749
0
766
5,868
0
52,236
W
Ishtar
ionofwill
Ishtar
3,773
2,320
0
2,883
7,857
2,464
330
752
7,105
0
36,869
L
Anubis
zllMaGollz
Anubis
4,893
395
0
1,427
6,351
2,778
0
786
5,553
35,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
29,720
324
Minions Killed
331
0
Camps Cleared
0
1,137,036
Distance Traveled
1,012,816
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,782
526
66
6
0
188,379
0
W
King Arthur
7,009
637
80
7
0
214,916
0
W
Hades
7,204
655
102
9
0
207,841
0
L
Gilgamesh
5,292
481
51
5
0
204,127
0
L
Fenrir
5,422
493
57
5
0
243,434
0
W
Tsukuyomi
6,456
587
60
5
0
262,231
0
W
Kumbhakarna
5,450
495
21
2
0
247,061
0
L
Nut
6,663
606
92
8
0
215,158
0
W
Ishtar
5,691
517
61
6
0
204,987
1
L
Anubis
6,561
596
65
6
0
161,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role