Player Matchup

Medusa
Medusa
ECHO344
Medusa
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 174L
1,475 Elo+
Party 1
Nox
Nox
KazeNightCrawler
Nox
Level 134
God Stats
1W - 1L
1,315 SR
Queue Stats
90W - 91L
1,434 Elo+
Solo
Shiva
Shiva
RidnSolo1Dep
Shiva
Level 136
God Stats
126W - 89L
1,631 SR
Queue Stats
339W - 345L
1,420 Elo+
Solo
Mulan
Mulan
Vanny9393
Mulan
Level 119
God Stats
3W - 4L
1,567 SR
Queue Stats
81W - 93L
1,436 Elo+
Party 1
Lancelot
Lancelot
xAshhh
Lancelot
Level 121
God Stats
7W - 1L
1,669 SR
Queue Stats
102W - 107L
1,455 Elo+
Solo
Team Averages
Level 131
1,537 SR
1,444 Elo+

VS

Team Averages
Level 115
1,589 SR
1,473 Elo+
Cernunnos
Cernunnos
Angormatore
Cernunnos
Level 145
God Stats
0W - 1L
1,707 SR
Queue Stats
77W - 89L
1,500 Elo+
Party 2
Vamana
Vamana
Bignutty8758
Vamana
Level 108
God Stats
3W - 10L
1,424 SR
Queue Stats
323W - 318L
1,428 Elo+
Solo
Mercury
Mercury
Testostertone13
Mercury
Level 99
God Stats
0W - 1L
1,751 SR
Queue Stats
24W - 34L
1,427 Elo+
Party 2
Vulcan
Vulcan
UnholySuperbia
Vulcan
Level 84
God Stats
6W - 3L
1,565 SR
Queue Stats
115W - 136L
1,505 Elo+
Party 2
Sobek
Sobek
theTOOTHslooth09
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 105L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ECHO344
Medusa
11
5 / 2 / 6
6,830
569
10,412
10,420
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 8
6,068
506
4,987
4,984
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 9
6,432
536
9,120
12,857
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Vanny9393
Mulan
13
3 / 3 / 0
7,400
617
8,028
13,528
9,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
xAshhh
Lancelot
13
8 / 0 / 4
7,365
614
8,636
9,166
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Angormatore
Cernunnos
9
0 / 6 / 0
5,140
428
5,944
11,084
3,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
3 / 3 / 0
7,541
628
8,630
12,840
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
5,678
473
2,715
10,076
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
5,935
495
8,725
6,117
1,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 5 / 1
5,235
436
3,588
15,726
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
20
Kills
4
5
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Angormatore
Cernunnos
0
6
0
0
L
Vamana
3
3
0
1
W
Medusa
ECHO344
Medusa
5
2
6
4
W
1
0
8
5
W
3
0
9
7.5
L
1
4
0
0.25
L
0
2
0
0
W
Mulan
Vanny9393
Mulan
3
3
0
1
L
0
5
1
0.1
W
Lancelot
xAshhh
Lancelot
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
29,602
50,955
Taken
55,843
26,048
Mitigated
28,877
11,030
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Angormatore
Cernunnos
5,944
2,509
0
1,393
11,084
3,279
0
84
11,000
0
33,730
L
Vamana
8,630
3,125
0
4,272
12,840
9,596
0
0
12,840
0
53,555
W
Medusa
ECHO344
Medusa
10,412
4,889
0
2,173
10,420
3,827
496
2,255
8,165
0
47,287
W
4,987
285
0
0
4,984
1,796
387
2,947
2,037
31,770
1,057
W
9,120
2,234
822
1,713
12,857
7,302
187
4,351
8,479
0
39,161
L
2,715
1,115
0
500
10,076
3,741
0
1,437
8,639
0
30,513
L
8,725
323
0
1,151
6,117
1,915
0
1,519
4,598
50,239
1,135
W
Mulan
Vanny9393
Mulan
8,028
2,296
0
3,510
13,528
9,185
0
0
12,580
0
53,010
L
3,588
456
242
4,473
15,726
10,346
0
1,924
13,802
13,249
0
W
Lancelot
xAshhh
Lancelot
8,636
1,623
0
2,812
9,166
3,938
328
2,483
6,683
0
55,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
29,529
361
Minions Killed
298
0
Camps Cleared
0
1,281,776
Distance Traveled
1,192,456
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,140
428
55
5
0
218,148
0
L
Vamana
7,541
628
94
8
0
237,758
0
W
Medusa
6,830
569
61
5
0
243,416
1
W
Nox
6,068
506
63
5
0
246,313
3
W
Shiva
6,432
536
64
5
0
266,547
4
L
Mercury
5,678
473
54
5
0
264,884
3
L
Vulcan
5,935
495
83
7
0
221,428
0
W
Mulan
7,400
617
92
8
0
213,652
0
L
Sobek
5,235
436
12
1
0
250,238
4
W
Lancelot
7,365
614
81
7
0
311,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role