Player Matchup

Hercules
Hercules
Bronze III
Smerik77
Hercules
Bronze III
Level 44
God Stats
5W - 10L
1,342 SR
Queue Stats
47W - 110L
937 MMR
Party 1
Izanami
Izanami
Bronze II
SoloGems
Izanami
Bronze II
Level 64
God Stats
1W - 6L
1,140 SR
Queue Stats
8W - 31L
471 MMR
Solo
Kukulkan
Kukulkan
Bronze III
WetTrashbag3353
Kukulkan
Bronze III
Level 65
God Stats
5W - 14L
1,435 SR
Queue Stats
52W - 119L
808 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,306 SR
739 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,465 SR
1,022 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
Burn_Herbs_420
Kuzenbo
Bronze II
Level 105
God Stats
52W - 58L
1,476 SR
Queue Stats
687W - 1,098L
355 MMR
Solo
Medusa
Medusa
Gold III
SeniorChewy1
Medusa
Gold III
Level 67
God Stats
11W - 19L
1,420 SR
Queue Stats
139W - 176L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Smerik77
Hercules
11
0 / 2 / 1
6,386
581
609
7,191
4,678
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
SoloGems
Izanami
11
0 / 2 / 1
6,504
591
1,640
9,242
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
12
1 / 3 / 0
7,179
653
5,138
9,556
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnhurAchillesThanatosAnubisBake Kujira

VS

Bans
CthulhuBacchusXbalanqueMulanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 0 / 2
8,741
795
8,359
3,896
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 6
8,183
744
6,228
5,951
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
13
3 / 1 / 2
8,364
760
6,335
5,218
2,093
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
2
5
W
0
0
6
3
W
Medusa
3
1
2
4
L
Hercules
Smerik77
Hercules
0
2
1
0.25
L
Izanami
SoloGems
Izanami
0
2
1
0.25
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,387
Damage
20,922
25,989
Taken
15,065
10,636
Mitigated
9,422
3,736
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,359
2,874
0
1,154
3,896
1,349
1,061
464
3,432
46,804
460
W
6,228
2,004
118
2,298
5,951
5,980
800
2,074
3,877
20,103
2,372
W
Medusa
6,335
3,433
0
978
5,218
2,093
473
2,708
2,510
0
28,094
L
Hercules
Smerik77
Hercules
609
73
0
832
7,191
4,678
0
3,372
3,595
0
7,147
L
Izanami
SoloGems
Izanami
1,640
1,274
0
1,906
9,242
2,699
0
4,881
4,062
0
26,775
L
Kukulkan
5,138
596
0
998
9,556
3,259
0
4,987
4,095
33,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,069
Gold Earned
25,288
109
Minions Killed
168
0
Camps Cleared
0
518,087
Distance Traveled
631,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,741
795
92
8
0
207,257
0
W
Kuzenbo
8,183
744
40
4
0
218,088
0
W
Medusa
8,364
760
36
3
0
206,190
0
L
Hercules
6,386
581
6
1
0
176,608
0
L
Izanami
6,504
591
39
4
0
170,116
0
L
Kukulkan
7,179
653
64
6
0
171,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role