Player Matchup

Chang'e
Chang'e
EdwardDark_
Chang'e
Level 62
God Stats
2W - 3L
1,817 SR
Queue Stats
72W - 80L
1,453 Elo+
Party 2
Thoth
Thoth
MasonJar08
Thoth
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,198 Elo+
Solo
Bakasura
Bakasura
Raefwerd
Bakasura
Level 49
God Stats
1W - 6L
1,332 SR
Queue Stats
126W - 123L
1,497 Elo+
Solo
Ymir
Ymir
SlipperyTree69
Ymir
Level 49
God Stats
275W - 233L
1,605 SR
Queue Stats
369W - 344L
1,513 Elo+
Solo
Jing Wei
Jing Wei
trakerf3m8oi
Jing Wei
Level 8
God Stats
0W - 2L
1,422 SR
Queue Stats
54W - 70L
1,408 Elo+
Party 2
Team Averages
Level 40
1,535 SR
1,414 Elo+

VS

Team Averages
Level 72
1,535 SR
1,475 Elo+
Nike
Nike
 
Nike
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BigBoyBenMan
Artio
Level 44
God Stats
4W - 0L
1,674 SR
Queue Stats
115W - 108L
1,448 Elo+
Party 1
Mercury
Mercury
HandsomeQueen
Mercury
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 85L
1,464 Elo+
Party 1
Artemis
Artemis
WallyKrack
Artemis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 226L
1,460 Elo+
Party 1
Olorun
Olorun
Zay420_Dubnation
Olorun
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
33W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdwardDark_
Chang'e
9
0 / 3 / 0
4,996
454
3,947
7,825
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
10
0 / 4 / 2
5,240
476
3,691
5,803
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Raefwerd
Bakasura
12
3 / 2 / 0
6,318
574
5,565
14,001
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,508
501
3,079
8,080
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
trakerf3m8oi
Jing Wei
10
0 / 1 / 1
4,819
438
3,094
4,140
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 0 / 2
7,470
679
7,850
10,042
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 1 / 2
6,419
584
3,140
10,068
7,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
11
1 / 0 / 3
5,904
537
3,293
8,283
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
WallyKrack
Artemis
11
2 / 0 / 0
6,124
557
5,524
4,384
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 2 / 0
6,703
609
4,070
5,767
2,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
11
11
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
2
4
W
2
1
2
3
L
Chang'e
EdwardDark_
Chang'e
0
3
0
0
W
Mercury
1
0
3
2.5
L
Thoth
0
4
2
0.25
L
Bakasura
Raefwerd
Bakasura
3
2
0
1.5
L
0
1
1
0.5
W
Artemis
WallyKrack
Artemis
2
0
0
2
W
3
2
0
1.5
L
Jing Wei
trakerf3m8oi
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
23,877
39,849
Taken
38,544
18,574
Mitigated
21,213
13,863
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,850
167
0
3,149
10,042
6,040
0
3,598
6,296
0
56,131
W
3,140
361
146
3,268
10,068
7,830
0
2,048
7,943
15,267
676
L
Chang'e
EdwardDark_
Chang'e
3,947
522
52
2,858
7,825
1,764
0
455
6,767
25,873
0
W
Mercury
3,293
1,664
0
493
8,283
3,466
0
535
7,603
0
51,765
L
Thoth
3,691
130
0
1,000
5,803
1,992
0
3,102
2,701
32,787
673
L
Bakasura
Raefwerd
Bakasura
5,565
4,300
0
7,519
14,001
7,364
0
1,334
12,483
0
49,489
L
3,079
708
0
2,212
8,080
5,564
0
1,139
6,941
27,404
0
W
Artemis
WallyKrack
Artemis
5,524
2,244
0
1,950
4,384
1,796
585
1,260
3,124
0
53,735
W
4,070
1,405
0
1,335
5,767
2,081
270
3,174
2,482
43,301
0
L
Jing Wei
trakerf3m8oi
Jing Wei
3,094
2,316
0
222
4,140
1,890
300
1,050
3,090
0
28,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
32,620
272
Minions Killed
373
0
Camps Cleared
0
1,065,877
Distance Traveled
1,116,531
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,470
679
89
8
0
219,960
4
W
Artio
6,419
584
21
2
0
226,762
0
L
Chang'e
4,996
454
51
5
0
213,165
0
W
Mercury
5,904
537
92
8
0
279,906
0
L
Thoth
5,240
476
36
3
0
194,261
0
L
Bakasura
6,318
574
101
9
0
246,647
0
L
Ymir
5,508
501
33
3
0
199,899
2
W
Artemis
6,124
557
90
8
0
186,092
0
W
Olorun
6,703
609
81
7
0
203,811
3
L
Jing Wei
4,819
438
51
5
0
211,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role