Player Matchup

Ares
Ares
DualGalaxy3414
Ares
Level 125
God Stats
1W - 2L
1,493 SR
Queue Stats
126W - 126L
1,545 Elo+
Party 2
Thanatos
Thanatos
DubTrees
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,594 Elo+
Solo
Janus
Janus
Faded Piccolo
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
IDontMoan
Nu Wa
Level 154
God Stats
2W - 1L
1,824 SR
Queue Stats
36W - 27L
1,597 Elo+
Party 2
Cupid
Cupid
KSI Chaotic2897
Cupid
Level 140
God Stats
0W - 1L
1,705 SR
Queue Stats
29W - 24L
1,529 Elo+
Party 2
Team Averages
Level 122
1,604 SR
1,568 Elo+

VS

Team Averages
Level 135
1,472 SR
1,532 Elo+
Eset
Eset
BiggieBootyBen
Eset
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 60L
1,561 Elo+
Solo
Atlas
Atlas
TTV JrJester
Atlas
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 51L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
TTV RoyalB
Cliodhna
Level 127
God Stats
4W - 1L
1,712 SR
Queue Stats
154W - 147L
1,515 Elo+
Party 1
Serqet
Serqet
jopaer
Serqet
Level 116
God Stats
1W - 0L
1,303 SR
Queue Stats
40W - 37L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
wpentatrasion
Gilgamesh
Level 159
God Stats
8W - 10L
1,344 SR
Queue Stats
545W - 595L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,303
755
7,257
18,645
25,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DubTrees
Thanatos
11
1 / 7 / 3
7,003
637
4,483
10,910
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 5 / 5
9,329
848
11,905
11,214
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
IDontMoan
Nu Wa
5
0 / 0 / 0
5,792
527
0
211
15
18
3 / 4 / 6
9,713
883
12,997
14,882
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
10,551
959
13,865
8,606
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 17
10,605
964
10,329
13,992
16,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
TTV RoyalB
Cliodhna
16
4 / 2 / 17
9,930
903
9,223
8,126
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
jopaer
Serqet
15
3 / 2 / 16
10,187
926
8,834
10,632
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
wpentatrasion
Gilgamesh
16
6 / 3 / 10
9,880
898
8,852
16,424
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
12
Kills
22
22
Deaths
12
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
2
6
3
0.58
L
Thanatos
DubTrees
Thanatos
1
7
3
0.36
L
6
5
5
1.7
L
Nu Wa
IDontMoan
Nu Wa
0
0
0
0
L
3
4
6
1.5
W
4
2
17
6.25
W
Cliodhna
TTV RoyalB
Cliodhna
4
2
17
6.25
W
Serqet
jopaer
Serqet
3
2
16
5.5
W
Gilgamesh
wpentatrasion
Gilgamesh
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,642
Damage
51,103
55,862
Taken
57,780
43,573
Mitigated
47,543
12,294
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,865
1,260
1,091
1,025
8,606
4,610
1,630
2,418
6,086
36,306
0
L
7,257
476
110
1,211
18,645
25,674
0
7,217
10,942
12,122
0
L
Thanatos
DubTrees
Thanatos
4,483
678
0
986
10,910
5,309
0
4,438
5,924
0
5,948
L
11,905
71
337
556
11,214
5,323
0
4,875
6,109
24,582
0
L
Nu Wa
IDontMoan
Nu Wa
0
0
0
0
211
15
0
0
211
0
0
L
12,997
4,858
2,304
6,790
14,882
7,252
0
7,664
6,934
0
30,161
W
10,329
3,497
911
2,635
13,992
16,260
921
5,368
8,342
22,459
0
W
Cliodhna
TTV RoyalB
Cliodhna
9,223
424
565
422
8,126
3,685
2,295
2,068
6,018
0
20,643
W
Serqet
jopaer
Serqet
8,834
2,053
1,434
3,865
10,632
7,794
1,331
4,106
6,264
0
14,134
W
Gilgamesh
wpentatrasion
Gilgamesh
8,852
1,492
1,036
1,865
16,424
15,194
1,147
4,200
11,908
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
51,153
81
Minions Killed
130
0
Camps Cleared
0
700,951
Distance Traveled
1,142,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,551
959
48
4
0
207,680
0
L
Ares
8,303
755
5
0
0
169,753
0
L
Thanatos
7,003
637
6
1
0
158,133
0
L
Janus
9,329
848
35
3
0
184,373
0
L
Nu Wa
5,792
527
0
0
0
0
0
L
Cupid
9,713
883
35
3
0
188,692
0
W
Atlas
10,605
964
26
2
0
231,788
0
W
Cliodhna
9,930
903
25
2
0
236,521
0
W
Serqet
10,187
926
9
1
0
236,351
0
W
Gilgamesh
9,880
898
22
2
0
230,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role