Player Matchup

Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
DeltaDeDirac
Susano
Gold I
Level 100
God Stats
14W - 13L
1,547 SR
Queue Stats
418W - 427L
1,646 MMR
Solo
Horus
Horus
Silver I
Luqasgutierrez
Horus
Silver I
Level 115
God Stats
2W - 2L
1,786 SR
Queue Stats
9W - 11L
1,542 MMR
Solo
Heimdallr
Heimdallr
Diamond II
leguitincho
Heimdallr
Diamond II
Level 190
God Stats
13W - 11L
1,621 SR
Queue Stats
460W - 437L
2,274 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,591 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,553 SR
1,745 MMR
Lancelot
Lancelot
Platinum I
Aron100
Lancelot
Platinum I
Level 176
God Stats
8W - 12L
1,554 SR
Queue Stats
354W - 340L
1,867 MMR
Solo
Fenrir
Fenrir
Bronze III
Fabiloko
Fenrir
Bronze III
Level 155
God Stats
3W - 1L
1,660 SR
Queue Stats
40W - 34L
1,502 MMR
Solo
Bacchus
Bacchus
Platinum II
Nip94
Bacchus
Platinum II
Level 151
God Stats
14W - 14L
1,585 SR
Queue Stats
228W - 211L
1,814 MMR
Solo
Janus
Janus
Platinum I
Sorryiwinnnnnnn
Janus
Platinum I
Level 103
God Stats
14W - 17L
1,408 SR
Queue Stats
263W - 259L
1,766 MMR
Solo
Freya
Freya
Platinum III
TTHEKINGG
Freya
Platinum III
Level 128
God Stats
29W - 26L
1,557 SR
Queue Stats
557W - 545L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 2 / 0
6,166
561
6,567
11,626
9,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
 
Yu Huang
12
0 / 2 / 1
6,158
560
3,509
5,262
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
11
2 / 3 / 1
5,940
540
4,736
9,515
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 1
5,584
508
2,323
9,802
8,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
leguitincho
Heimdallr
10
0 / 4 / 0
5,443
495
4,120
7,805
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
GebAgniThor

VS

Bans
BellonaLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aron100
Lancelot
13
5 / 0 / 4
6,602
600
6,898
8,790
4,962
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Fabiloko
Fenrir
10
0 / 2 / 3
5,865
533
4,497
11,812
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Nip94
Bacchus
10
1 / 1 / 5
6,228
566
4,528
7,919
6,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 0 / 4
6,805
619
6,376
3,690
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
TTHEKINGG
Freya
12
4 / 0 / 0
6,897
627
5,464
6,531
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
0
0.5
L
Yu Huang
 
Yu Huang
0
2
1
0.25
W
Lancelot
Aron100
Lancelot
5
0
4
7
L
Susano
2
3
1
0.83
W
Fenrir
Fabiloko
Fenrir
0
2
3
0.75
L
0
1
1
0.5
W
Bacchus
Nip94
Bacchus
1
1
5
3.5
W
2
0
4
4
W
Freya
TTHEKINGG
Freya
4
0
0
4
L
Heimdallr
leguitincho
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
27,763
44,010
Taken
38,742
26,989
Mitigated
20,349
11,596
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,567
809
0
2,711
11,626
9,144
0
1,346
10,172
34,124
4,552
L
Yu Huang
 
Yu Huang
3,509
82
0
474
5,262
2,233
0
3,028
2,126
52,517
741
W
Lancelot
Aron100
Lancelot
6,898
1,712
0
778
8,790
4,962
0
490
8,138
0
55,488
L
Susano
4,736
1,174
0
4,166
9,515
3,881
0
1,430
7,981
0
44,648
W
Fenrir
Fabiloko
Fenrir
4,497
1,112
0
4,416
11,812
4,883
0
4,735
6,389
0
36,971
L
2,323
917
315
2,514
9,802
8,170
0
4,570
5,028
0
17,637
W
Bacchus
Nip94
Bacchus
4,528
174
0
1,890
7,919
6,727
0
1,644
6,232
18,141
2,060
W
6,376
182
0
750
3,690
1,233
0
2,007
1,683
58,565
0
W
Freya
TTHEKINGG
Freya
5,464
1,807
0
4,068
6,531
2,544
0
0
6,531
46,778
76
L
Heimdallr
leguitincho
Heimdallr
4,120
2,619
0
1,416
7,805
3,561
0
4,860
2,945
0
41,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
32,397
356
Minions Killed
351
0
Camps Cleared
0
1,121,575
Distance Traveled
1,218,591
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,166
561
68
6
0
213,391
1
L
Yu Huang
6,158
560
118
11
0
222,472
0
W
Lancelot
6,602
600
77
7
0
288,532
0
L
Susano
5,940
540
72
7
0
249,525
0
W
Fenrir
5,865
533
59
5
0
217,415
1
L
Horus
5,584
508
29
3
0
246,053
2
W
Bacchus
6,228
566
27
2
0
231,753
4
W
Janus
6,805
619
108
10
0
247,903
2
W
Freya
6,897
627
80
7
0
232,988
2
L
Heimdallr
5,443
495
69
6
0
190,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role