Player Matchup

Kuzenbo
Kuzenbo
Humbo1dt
Kuzenbo
Level 26
God Stats
1W - 1L
1,804 SR
Queue Stats
33W - 29L
1,530 Elo+
Party 1
Izanami
Izanami
IndoorTurtle
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
morganthau
Xbalanque
Level 43
God Stats
31W - 17L
1,705 SR
Queue Stats
74W - 78L
1,510 Elo+
Party 1
Team Averages
Level 31
1,670 SR
1,512 Elo+

VS

Team Averages
Level 54
1,528 SR
1,515 Elo+
Chang'e
Chang'e
ItsMeDimo
Chang'e
Level 65
God Stats
6W - 5L
1,322 SR
Queue Stats
205W - 185L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
NexisHex
Ao Kuang
Level 69
God Stats
104W - 75L
1,533 SR
Queue Stats
321W - 302L
1,469 Elo+
Solo
Mulan
Mulan
wildcat115
Mulan
Level 28
God Stats
30W - 14L
1,729 SR
Queue Stats
91W - 72L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Humbo1dt
Kuzenbo
16
0 / 4 / 3
9,614
641
10,176
16,541
19,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IndoorTurtle
Izanami
13
0 / 5 / 2
9,282
619
4,315
10,602
3,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
morganthau
Xbalanque
15
3 / 5 / 0
9,979
665
14,665
15,785
6,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsMeDimo
Chang'e
18
7 / 0 / 7
12,219
815
15,569
12,730
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
NexisHex
Ao Kuang
18
6 / 2 / 4
11,616
774
10,945
11,315
5,838
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
16
1 / 1 / 13
11,185
746
10,597
16,423
14,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Humbo1dt
Kuzenbo
0
4
3
0.38
L
Izanami
IndoorTurtle
Izanami
0
5
2
0.2
W
Chang'e
ItsMeDimo
Chang'e
7
0
7
10.5
W
Ao Kuang
NexisHex
Ao Kuang
6
2
4
4
L
Xbalanque
morganthau
Xbalanque
3
5
0
0.6
W
Mulan
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
37,111
42,928
Taken
40,468
29,907
Mitigated
26,552
7,542
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Humbo1dt
Kuzenbo
10,176
2,137
0
2,482
16,541
19,628
0
11,641
4,780
22,858
2,070
L
Izanami
IndoorTurtle
Izanami
4,315
3,372
0
1,544
10,602
3,788
0
6,659
3,844
0
34,397
W
Chang'e
ItsMeDimo
Chang'e
15,569
1,664
4,837
6,687
12,730
5,963
958
2,643
9,701
65,385
936
W
Ao Kuang
NexisHex
Ao Kuang
10,945
3,118
0
3,769
11,315
5,838
1,223
2,043
9,138
39,537
1,722
L
Xbalanque
morganthau
Xbalanque
14,665
6,729
0
3,516
15,785
6,491
0
7,959
7,654
0
62,389
W
Mulan
10,597
2,317
0
2,049
16,423
14,751
555
3,148
12,670
0
51,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
35,020
173
Minions Killed
232
0
Camps Cleared
0
812,060
Distance Traveled
874,250
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,614
641
22
1
0
297,166
0
L
Izanami
9,282
619
64
4
0
256,909
0
W
Chang'e
12,219
815
113
8
0
298,501
0
W
Ao Kuang
11,616
774
45
3
0
286,987
6
L
Xbalanque
9,979
665
87
6
0
257,985
0
W
Mulan
11,185
746
74
5
0
288,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role