Player Matchup

Cthulhu
Cthulhu
Negger420
Cthulhu
Level 32
God Stats
49W - 50L
1,436 SR
Queue Stats
97W - 118L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
NicexSocksxBruh
Baron Samedi
Level 69
God Stats
10W - 11L
1,360 SR
Queue Stats
190W - 207L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ryguy68slammer
Ah Muzen Cab
Level 123
God Stats
8W - 8L
1,505 SR
Queue Stats
166W - 190L
1,360 Elo+
Party 1
Team Averages
Level 75
1,434 SR
1,346 Elo+

VS

Team Averages
Level 114
1,600 SR
1,531 Elo+
Medusa
Medusa
Feroche
Medusa
Level 123
God Stats
89W - 31L
1,649 SR
Queue Stats
255W - 110L
1,703 Elo+
Solo
Izanami
Izanami
Mangelillo
Izanami
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Surtr
Surtr
TonelessHook458
Surtr
Level 160
God Stats
5W - 4L
1,650 SR
Queue Stats
667W - 688L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Negger420
Cthulhu
13
1 / 8 / 2
8,776
675
16,607
24,687
28,279
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
NicexSocksxBruh
Baron Samedi
13
1 / 7 / 1
8,685
668
6,227
12,361
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ryguy68slammer
Ah Muzen Cab
13
1 / 5 / 0
8,847
681
10,178
14,297
5,854
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feroche
Medusa
18
10 / 0 / 9
11,889
915
21,448
11,104
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Mangelillo
Izanami
15
7 / 1 / 12
10,926
840
12,312
12,134
5,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 2 / 14
10,204
785
13,931
23,347
12,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
20
20
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Feroche
Medusa
10
0
9
14.5
W
Izanami
Mangelillo
Izanami
7
1
12
13
L
Cthulhu
Negger420
Cthulhu
1
8
2
0.25
L
Baron Samedi
NicexSocksxBruh
Baron Samedi
1
7
1
0.21
W
3
2
14
5
L
Ah Muzen Cab
ryguy68slammer
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
47,691
51,345
Taken
46,585
40,593
Mitigated
23,423
7,012
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Feroche
Medusa
21,448
8,317
0
3,543
11,104
5,394
599
5,485
5,229
0
77,486
W
Izanami
Mangelillo
Izanami
12,312
8,817
0
2,850
12,134
5,269
104
5,946
5,888
0
44,699
L
Cthulhu
Negger420
Cthulhu
16,607
1,389
358
2,722
24,687
28,279
0
354
24,108
33,400
1,620
L
Baron Samedi
NicexSocksxBruh
Baron Samedi
6,227
387
583
1,627
12,361
6,460
0
238
11,978
20,681
0
W
13,931
5,730
187
12,031
23,347
12,760
690
8,881
13,731
1,428
33,815
L
Ah Muzen Cab
ryguy68slammer
Ah Muzen Cab
10,178
3,060
260
1,462
14,297
5,854
0
336
13,893
0
42,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
33,019
158
Minions Killed
242
0
Camps Cleared
0
714,120
Distance Traveled
765,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,889
915
124
10
0
274,810
0
W
Izanami
10,926
840
78
6
0
232,986
1
L
Cthulhu
8,776
675
57
4
0
246,517
0
L
Baron Samedi
8,685
668
29
2
0
218,960
0
W
Surtr
10,204
785
40
3
0
257,761
1
L
Ah Muzen Cab
8,847
681
72
6
0
248,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role