Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DaGuyWithTheTie
Hachiman
Level 101
God Stats
11W - 7L
1,630 SR
Queue Stats
207W - 213L
1,494 Elo+
Party 3
Vulcan
Vulcan
KingMashu
Vulcan
Level 106
God Stats
22W - 11L
1,699 SR
Queue Stats
141W - 146L
1,481 Elo+
Party 3
Mulan
Mulan
PaPa PillZZ
Mulan
Level 103
God Stats
3W - 3L
1,649 SR
Queue Stats
218W - 209L
1,433 Elo+
Solo
Bake Kujira
Bake Kujira
UnheardSaturn35
Bake Kujira
Level 120
God Stats
16W - 13L
1,601 SR
Queue Stats
88W - 103L
1,458 Elo+
Party 1
Team Averages
Level 110
1,616 SR
1,473 Elo+

VS

Team Averages
Level 104
1,521 SR
1,466 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
MinimalKnight76
Lancelot
Level 99
God Stats
2W - 0L
1,708 SR
Queue Stats
249W - 237L
1,425 Elo+
Solo
Medusa
Medusa
RTR_BaMa10023
Medusa
Level 117
God Stats
26W - 26L
1,648 SR
Queue Stats
301W - 300L
1,443 Elo+
Solo
Ares
Ares
ThePlan592
Ares
Level 123
God Stats
1W - 2L
1,289 SR
Queue Stats
31W - 27L
1,520 Elo+
Party 2
Izanami
Izanami
quantaviusg
Izanami
Level 57
God Stats
15W - 24L
1,462 SR
Queue Stats
27W - 32L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 6 / 1
6,632
474
3,876
9,345
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
13
1 / 1 / 1
6,643
475
4,309
9,617
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
KingMashu
Vulcan
13
0 / 2 / 0
7,925
566
8,770
9,792
3,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 0
6,276
448
5,140
10,121
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
UnheardSaturn35
Bake Kujira
11
1 / 4 / 2
6,472
462
6,930
12,640
11,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 0 / 1
8,360
597
7,834
13,059
9,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
12
2 / 1 / 2
7,154
511
3,951
9,915
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
6 / 2 / 2
8,252
589
8,409
10,399
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 0 / 2
8,515
608
7,474
10,401
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
quantaviusg
Izanami
11
0 / 2 / 5
6,993
500
5,056
6,403
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
1
0.08
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Hachiman
1
1
1
1.5
L
Vulcan
KingMashu
Vulcan
0
2
0
0
W
Lancelot
2
1
2
3
L
2
3
0
0.67
W
6
2
2
3.5
W
7
0
2
8
L
Bake Kujira
UnheardSaturn35
Bake Kujira
1
4
2
0.5
W
Izanami
quantaviusg
Izanami
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
32,724
51,515
Taken
50,177
27,276
Mitigated
32,186
9,434
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,876
123
0
140
9,345
2,810
0
0
9,345
52,942
346
W
Zhong Kui
 
Zhong Kui
7,834
1,173
0
6,654
13,059
9,907
642
7,448
5,611
70,463
1,030
L
Hachiman
4,309
2,956
0
3,292
9,617
3,502
0
2,393
7,224
0
49,738
L
Vulcan
KingMashu
Vulcan
8,770
461
0
3,560
9,792
3,988
0
6,468
3,324
74,174
1,507
W
Lancelot
3,951
1,414
0
1,349
9,915
5,067
678
1,836
8,013
0
45,491
L
5,140
511
0
907
10,121
5,559
0
2,276
7,845
0
31,886
W
8,409
2,402
0
1,822
10,399
4,232
0
5,680
4,631
0
60,108
W
7,474
1,197
0
3,025
10,401
10,339
696
2,681
7,553
30,730
0
L
Bake Kujira
UnheardSaturn35
Bake Kujira
6,930
3,614
0
1,535
12,640
11,417
0
4,149
8,491
35,917
0
W
Izanami
quantaviusg
Izanami
5,056
3,210
0
512
6,403
2,641
628
1,544
4,780
0
46,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
39,274
411
Minions Killed
408
0
Camps Cleared
0
1,344,225
Distance Traveled
1,336,369
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,632
474
86
6
0
245,196
0
W
Zhong Kui
8,360
597
122
9
0
231,074
5
L
Hachiman
6,643
475
80
6
0
255,661
0
L
Vulcan
7,925
566
133
10
0
283,064
3
W
Lancelot
7,154
511
70
5
0
315,318
6
L
Mulan
6,276
448
51
4
0
276,833
0
W
Medusa
8,252
589
95
7
0
239,810
1
W
Ares
8,515
608
36
3
0
279,397
0
L
Bake Kujira
6,472
462
61
4
0
283,471
4
W
Izanami
6,993
500
85
6
0
270,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role