Player Matchup

Anubis
Anubis
DoCSavage7108
Anubis
Level 69
God Stats
5W - 5L
1,472 SR
Queue Stats
167W - 132L
1,489 Elo+
Party 2
Hercules
Hercules
OptimusPrimeUR
Hercules
Level 83
God Stats
4W - 3L
1,566 SR
Queue Stats
100W - 91L
1,482 Elo+
Party 3
Scylla
Scylla
Waterbury8358
Scylla
Level 86
God Stats
3W - 6L
1,197 SR
Queue Stats
466W - 450L
1,487 Elo+
Party 2
Arachne
Arachne
Z3phyrus1550
Arachne
Level 68
God Stats
3W - 1L
1,746 SR
Queue Stats
86W - 63L
1,533 Elo+
Party 3
Yemoja
Yemoja
maddy3
Yemoja
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,278 Elo+
Solo
Team Averages
Level 67
1,496 SR
1,454 Elo+

VS

Team Averages
Level 70
1,527 SR
1,432 Elo+
Bacchus
Bacchus
BEEGSY27
Bacchus
Level 37
God Stats
3W - 3L
1,799 SR
Queue Stats
19W - 16L
1,587 Elo+
Solo
Chernobog
Chernobog
DasD67
Chernobog
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 343L
1,419 Elo+
Solo
Thanatos
Thanatos
FallenEngell
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,379 Elo+
Solo
Anubis
Anubis
ThirdShelf81466
Anubis
Level 24
God Stats
0W - 2L
1,334 SR
Queue Stats
35W - 48L
1,384 Elo+
Party 1
Osiris
Osiris
Vesel of Honor
Osiris
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 89L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 1
7,348
565
12,090
11,705
5,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
12
1 / 0 / 1
7,477
575
5,413
7,948
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 0
8,067
621
6,095
5,679
1,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Z3phyrus1550
Arachne
10
3 / 1 / 2
6,679
514
5,891
9,342
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
maddy3
Yemoja
11
0 / 2 / 6
6,771
521
4,056
8,032
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEEGSY27
Bacchus
10
1 / 2 / 5
6,118
471
7,546
12,403
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chernobog
DasD67
Chernobog
9
1 / 5 / 3
5,716
440
5,625
11,068
3,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FallenEngell
Thanatos
10
5 / 4 / 0
6,879
529
5,048
8,320
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,380
414
2,323
6,742
3,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,976
460
4,061
12,318
12,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
15
Kills
7
7
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BEEGSY27
Bacchus
1
2
5
1.75
L
Chernobog
DasD67
Chernobog
1
5
3
0.5
W
7
4
1
1.88
L
Thanatos
FallenEngell
Thanatos
5
4
0
1.25
W
Hercules
1
0
1
1.5
L
0
3
0
0
L
0
1
0
0
W
4
0
0
4
W
Arachne
Z3phyrus1550
Arachne
3
1
2
4
W
Yemoja
maddy3
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
24,603
42,706
Taken
50,851
22,605
Mitigated
30,730
20,608
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BEEGSY27
Bacchus
7,546
945
0
3,013
12,403
9,840
0
7,240
5,163
23,528
0
L
Chernobog
DasD67
Chernobog
5,625
3,119
0
1,855
11,068
3,124
0
7,893
3,175
0
33,807
W
12,090
855
0
4,272
11,705
5,799
415
4,333
7,372
46,068
3,668
L
Thanatos
FallenEngell
Thanatos
5,048
1,361
0
4,662
8,320
2,594
0
1,678
6,598
0
21,428
W
Hercules
5,413
1,949
23
5,021
7,948
6,991
0
0
7,948
0
47,529
L
2,323
122
0
2,073
6,742
3,031
0
4,599
2,140
26,991
0
L
4,061
1,262
0
4,661
12,318
12,141
0
0
11,571
0
34,974
W
6,095
397
0
1,465
5,679
1,778
406
1,383
4,296
56,374
2,071
W
Arachne
Z3phyrus1550
Arachne
5,891
4,203
0
4,593
9,342
3,185
2
1,603
7,739
0
43,280
W
Yemoja
maddy3
Yemoja
4,056
1,784
2,855
2,379
8,032
4,852
236
2,550
5,482
19,499
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
30,069
358
Minions Killed
217
0
Camps Cleared
0
1,223,356
Distance Traveled
1,297,092
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,118
471
30
2
0
283,677
8
L
Chernobog
5,716
440
56
4
0
254,553
0
W
Anubis
7,348
565
72
6
0
208,385
0
L
Thanatos
6,879
529
32
2
0
272,494
0
W
Hercules
7,477
575
85
7
0
264,143
0
L
Anubis
5,380
414
38
3
0
240,070
6
L
Osiris
5,976
460
61
5
0
246,298
0
W
Scylla
8,067
621
108
8
0
242,142
0
W
Arachne
6,679
514
70
5
0
283,702
0
W
Yemoja
6,771
521
23
2
0
224,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role