Player Matchup

Ymir
Ymir
GRXND1N
Ymir
Level 55
God Stats
0W - 2L
1,171 SR
Queue Stats
84W - 122L
1,355 Elo+
Party 1
Anhur
Anhur
H2OCofuzion
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,245 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReyoshiTK
Tsukuyomi
Level 60
God Stats
1W - 2L
1,478 SR
Queue Stats
84W - 105L
1,394 Elo+
Party 1
Bellona
Bellona
TEMPWOLF8988
Bellona
Level 48
God Stats
40W - 58L
1,397 SR
Queue Stats
75W - 102L
1,372 Elo+
Party 1
Hades
Hades
tractor21985
Hades
Level 24
God Stats
0W - 2L
1,263 SR
Queue Stats
26W - 54L
1,278 Elo+
Party 1
Team Averages
Level 39
1,362 SR
1,329 Elo+

VS

Team Averages
Level 107
1,549 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KloppD
Ymir
Level 68
God Stats
34W - 24L
1,787 SR
Queue Stats
119W - 103L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
UwUSkrimp
Jormungandr
Level 75
God Stats
6W - 7L
1,500 SR
Queue Stats
120W - 107L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
javakroger
Kukulkan
Level 154
God Stats
23W - 27L
1,456 SR
Queue Stats
49W - 49L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GRXND1N
Ymir
6
0 / 4 / 1
4,207
421
2,038
11,090
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 7 / 1
4,360
436
3,256
9,992
3,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ReyoshiTK
Tsukuyomi
8
1 / 2 / 0
4,514
451
2,847
5,899
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TEMPWOLF8988
Bellona
9
0 / 1 / 0
5,400
540
3,342
10,557
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,588
459
2,007
6,678
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 0
6,073
607
6,239
5,733
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
 
Hun Batz
9
1 / 1 / 2
5,084
508
2,406
5,248
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
KloppD
Ymir
10
4 / 1 / 8
6,407
641
6,839
7,069
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
UwUSkrimp
Jormungandr
10
8 / 1 / 3
6,484
648
9,286
8,605
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
javakroger
Kukulkan
11
1 / 0 / 1
6,285
629
3,285
2,262
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
W
Hun Batz
 
Hun Batz
1
1
2
2
L
Ymir
GRXND1N
Ymir
0
4
1
0.13
L
1
7
1
0.21
W
Ymir
KloppD
Ymir
4
1
8
8
L
Tsukuyomi
ReyoshiTK
Tsukuyomi
1
2
0
0.5
L
Bellona
TEMPWOLF8988
Bellona
0
1
0
0
W
Jormungandr
UwUSkrimp
Jormungandr
8
1
3
9.5
W
Kukulkan
javakroger
Kukulkan
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
28,055
44,216
Taken
28,917
20,567
Mitigated
11,909
7,881
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,239
1,742
0
3,307
5,733
2,119
0
112
5,621
0
43,692
W
Hun Batz
 
Hun Batz
2,406
566
0
270
5,248
1,992
0
350
4,895
0
32,090
L
Ymir
GRXND1N
Ymir
2,038
139
0
477
11,090
5,879
0
6,367
4,461
10,027
0
L
3,256
2,050
0
646
9,992
3,403
0
6,039
3,609
0
13,767
W
Ymir
KloppD
Ymir
6,839
1,392
126
1,176
7,069
3,338
287
1,125
5,944
29,508
0
L
Tsukuyomi
ReyoshiTK
Tsukuyomi
2,847
744
0
1,833
5,899
2,079
0
2,494
3,335
0
19,492
L
Bellona
TEMPWOLF8988
Bellona
3,342
708
0
4,307
10,557
5,941
0
32
10,525
0
39,781
W
Jormungandr
UwUSkrimp
Jormungandr
9,286
3,814
0
3,129
8,605
3,563
524
801
7,804
41,721
1,829
W
Kukulkan
javakroger
Kukulkan
3,285
338
0
500
2,262
897
0
1,570
689
45,079
0
L
2,007
42
0
618
6,678
3,265
0
3,285
3,393
22,041
3,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,069
Gold Earned
30,333
179
Minions Killed
285
0
Camps Cleared
0
920,321
Distance Traveled
962,822
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,073
607
63
6
0
198,363
3
W
Hun Batz
5,084
508
54
5
0
231,983
1
L
Ymir
4,207
421
8
1
0
198,380
0
L
Anhur
4,360
436
20
2
0
177,885
0
W
Ymir
6,407
641
40
4
0
175,936
0
L
Tsukuyomi
4,514
451
39
4
0
215,707
0
L
Bellona
5,400
540
73
7
0
168,455
0
W
Jormungandr
6,484
648
54
5
0
193,060
0
W
Kukulkan
6,285
629
74
7
0
163,480
0
L
Hades
4,588
459
39
4
0
159,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role