Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cardinele78
Rama
Level 29
God Stats
2W - 0L
1,630 SR
Queue Stats
24W - 10L
1,695 Elo+
Party 1
Vulcan
Vulcan
Chuquee
Vulcan
Level 145
God Stats
22W - 12L
1,593 SR
Queue Stats
311W - 293L
1,580 Elo+
Solo
Ymir
Ymir
crispimmatador
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,555 Elo+

VS

Team Averages
Level 129
1,547 SR
1,582 Elo+
Achilles
Achilles
Dionixio9
Achilles
Level 146
God Stats
19W - 10L
1,651 SR
Queue Stats
230W - 214L
1,493 Elo+
Party 2
He Bo
He Bo
ElCulebra24
He Bo
Level 127
God Stats
0W - 3L
1,212 SR
Queue Stats
254W - 246L
1,482 Elo+
Party 2
Fenrir
Fenrir
diazalejo
Fenrir
Level 149
God Stats
1W - 2L
1,646 SR
Queue Stats
64W - 60L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iEdo
Ah Muzen Cab
Level 122
God Stats
6W - 3L
1,629 SR
Queue Stats
78W - 82L
1,555 Elo+
Solo
Khepri
Khepri
piromaniacorab
Khepri
Level 103
God Stats
2W - 1L
1,599 SR
Queue Stats
3W - 1L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 1 / 3
7,616
586
8,411
14,109
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
 
Aphrodite
11
2 / 4 / 1
6,696
515
6,840
12,943
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
7 / 1 / 2
7,670
590
12,066
9,835
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Chuquee
Vulcan
13
1 / 3 / 0
7,161
551
6,002
6,983
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
6,105
470
1,183
8,396
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dionixio9
Achilles
12
2 / 2 / 1
7,357
566
11,338
14,468
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 2
6,861
528
5,795
10,702
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
diazalejo
Fenrir
14
3 / 2 / 0
7,553
581
8,682
13,322
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
iEdo
Ah Muzen Cab
10
3 / 5 / 0
6,596
507
5,652
9,240
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 3
5,655
435
1,583
7,923
5,601
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
15
Kills
10
11
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
1
3
5.5
W
Aphrodite
 
Aphrodite
2
4
1
0.63
W
7
1
2
8
W
Vulcan
Chuquee
Vulcan
1
3
0
0.33
L
Achilles
Dionixio9
Achilles
2
2
1
1.25
L
2
4
2
0.75
W
1
2
3
1.25
L
Fenrir
diazalejo
Fenrir
3
2
0
1.5
L
Ah Muzen Cab
iEdo
Ah Muzen Cab
3
5
0
0.6
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
33,050
52,266
Taken
55,655
27,725
Mitigated
28,496
18,305
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,411
2,168
0
4,960
14,109
7,094
0
2,723
11,216
0
64,371
W
Aphrodite
 
Aphrodite
6,840
1,158
1,655
6,537
12,943
7,776
0
666
11,370
39,346
667
W
12,066
9,391
0
2,960
9,835
3,661
630
2,162
7,673
0
65,332
W
Vulcan
Chuquee
Vulcan
6,002
115
0
471
6,983
2,983
0
168
6,815
50,857
328
L
Achilles
Dionixio9
Achilles
11,338
1,995
0
4,586
14,468
10,032
0
6,442
8,026
0
50,045
L
5,795
625
0
3,692
10,702
3,405
0
1,401
9,301
48,145
1,398
W
1,183
279
0
1,722
8,396
6,211
11
1,214
7,182
10,237
0
L
Fenrir
diazalejo
Fenrir
8,682
1,393
0
3,086
13,322
5,831
0
4,907
8,415
0
65,683
L
Ah Muzen Cab
iEdo
Ah Muzen Cab
5,652
2,359
0
220
9,240
3,627
236
85
9,155
0
45,129
L
1,583
177
75
1,122
7,923
5,601
40
994
6,929
15,890
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
34,022
371
Minions Killed
358
0
Camps Cleared
0
1,340,069
Distance Traveled
1,296,066
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,616
586
94
7
0
315,142
0
W
Aphrodite
6,696
515
69
5
0
220,562
2
W
Rama
7,670
590
99
8
0
288,308
0
W
Vulcan
7,161
551
88
7
0
279,584
2
L
Achilles
7,357
566
74
6
0
251,442
2
L
He Bo
6,861
528
83
6
0
289,481
0
W
Ymir
6,105
470
21
2
0
236,473
0
L
Fenrir
7,553
581
115
9
0
272,555
0
L
Ah Muzen Cab
6,596
507
59
5
0
226,316
0
L
Khepri
5,655
435
27
2
0
256,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role