Player Matchup

Ares
Ares
AtlasTiger
Ares
Level 23
God Stats
16W - 15L
1,611 SR
Queue Stats
46W - 42L
1,454 Elo+
Party 3
Agni
Agni
FreakShank
Agni
Level 84
God Stats
2W - 3L
1,391 SR
Queue Stats
120W - 103L
1,498 Elo+
Party 3
Pele
Pele
HinoKagura
Pele
Level 29
God Stats
7W - 2L
1,572 SR
Queue Stats
61W - 61L
1,443 Elo+
Party 3
Sun Wukong
Sun Wukong
Hydro236
Sun Wukong
Level 64
God Stats
2W - 2L
1,560 SR
Queue Stats
100W - 100L
1,476 Elo+
Party 3
Xbalanque
Xbalanque
toxiicoSZN
Xbalanque
Level 27
God Stats
3W - 1L
1,506 SR
Queue Stats
202W - 201L
1,440 Elo+
Solo
Team Averages
Level 45
1,528 SR
1,462 Elo+

VS

Team Averages
Level 42
1,480 SR
1,351 Elo+
Surtr
Surtr
EtherealsDaddy
Surtr
Level 64
God Stats
29W - 24L
1,570 SR
Queue Stats
186W - 198L
1,407 Elo+
Party 1
Artemis
Artemis
IbxRippen_BSM
Artemis
Level 35
God Stats
9W - 15L
1,491 SR
Queue Stats
175W - 367L
1,332 Elo+
Party 2
Arachne
Arachne
TacoMeatLover69
Arachne
Level 86
God Stats
27W - 31L
1,560 SR
Queue Stats
469W - 662L
1,406 Elo+
Party 2
Neith
Neith
WindowEdger
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 1
Scylla
Scylla
iiSpookyy
Scylla
Level 21
God Stats
7W - 23L
1,278 SR
Queue Stats
36W - 76L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,138
1,228
2,153
4,333
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 2
5,511
1,102
2,681
1,290
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
5,560
1,112
3,267
2,241
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Hydro236
Sun Wukong
10
0 / 0 / 2
5,267
1,053
1,178
1,442
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
toxiicoSZN
Xbalanque
11
2 / 0 / 4
5,653
1,131
3,383
3,911
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
4,814
963
2,549
6,456
4,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Artemis
8
0 / 2 / 0
4,592
918
864
4,040
1,343
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
4,876
975
903
3,450
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 0
4,793
959
1,853
2,664
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
iiSpookyy
Scylla
7
0 / 0 / 0
4,443
889
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
3
0
0
W
1
0
2
2
W
3
0
2
4
W
Sun Wukong
Hydro236
Sun Wukong
0
0
2
1
L
Artemis
0
2
0
0
L
0
2
0
0
L
0
1
0
0
L
Scylla
iiSpookyy
Scylla
0
0
0
0
W
Xbalanque
toxiicoSZN
Xbalanque
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
6,169
13,217
Taken
16,610
7,236
Mitigated
7,824
2,540
Healing
1,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,153
38
0
576
4,333
3,522
708
24
4,309
7,097
0
L
2,549
1,085
0
838
6,456
4,087
0
1,789
4,667
423
10,186
W
2,681
360
0
625
1,290
409
54
0
1,290
14,748
0
W
3,267
725
0
111
2,241
840
27
0
2,241
0
12,910
W
Sun Wukong
Hydro236
Sun Wukong
1,178
41
0
55
1,442
1,062
0
0
1,442
0
14,369
L
Artemis
864
244
0
49
4,040
1,343
0
1,694
2,346
0
2,070
L
903
822
0
369
3,450
1,407
0
298
3,152
0
10,815
L
1,853
847
0
102
2,664
987
0
1,053
1,611
0
9,141
L
Scylla
iiSpookyy
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
toxiicoSZN
Xbalanque
3,383
1,407
0
1,173
3,911
1,403
156
62
3,849
0
16,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
23,518
135
Minions Killed
54
0
Camps Cleared
0
615,528
Distance Traveled
370,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,138
1,228
11
2
0
129,513
0
L
Surtr
4,814
963
13
3
0
109,176
0
W
Agni
5,511
1,102
40
8
0
125,290
0
W
Pele
5,560
1,112
18
4
0
122,427
0
W
Sun Wukong
5,267
1,053
38
8
0
140,405
0
L
Artemis
4,592
918
4
1
0
89,181
0
L
Arachne
4,876
975
19
4
0
100,109
0
L
Neith
4,793
959
18
4
0
72,203
0
L
Scylla
4,443
889
0
0
0
0
0
W
Xbalanque
5,653
1,131
28
6
0
97,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role